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Post by crocodile on Mar 1, 2016 18:36:14 GMT -6
February March Update is Live!Highlights
- Character and Background Shaders 3 win overwhelmingly
- 3D Character Model of Miriam is shown (see below)
- Fan Art and Cosplay galore
- Follow the adventures of getting IGA and crew donuts here!
- High-Res Version of the Destructoid Magazine Cover Art is shared (see below)
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gunlord500
Global Moderator
Hyped for Bloodstained 2!
Posts: 1,109
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gunlord500
Hyped for Bloodstained 2!
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Post by gunlord500 on Mar 1, 2016 18:42:15 GMT -6
w00t, a 3d model! And if they're planning the next 3 updates already, I bet we're gonna get some good stuff soon ;D
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Reiji Mitsurugi
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Post by Reiji Mitsurugi on Mar 1, 2016 18:44:29 GMT -6
Wow, I never realised the crystal flower on Miriam's back was actually 3D. I thought it was flat like all other curse marks o.o
The model looks gorgeous, as does the shading. The only thing about the shading that left me a bit disappointed is that under certain light conditions her hair looks too solid, almost as if it was made of porcelain.
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allooutrick
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Post by allooutrick on Mar 1, 2016 19:34:17 GMT -6
Graphically this game is shaping up to be extraordinary. Also I loved that the crystals behave differently to the lighting than her skin. They appear to be actual crystals now.
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Ciel
Executor of the Church
Ancient Legion
じーっ
Posts: 853
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Ciel
じーっ
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Post by Ciel on Mar 1, 2016 19:35:42 GMT -6
So the crystal curse glows, that's new and a nice touch.
Overall the model is looking good, better than expected.
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Goobsausage
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Post by Goobsausage on Mar 1, 2016 20:04:56 GMT -6
I'm happy with what we got out of the update. We learned the shader results (yay for character and background 3!), saw a neat little video of the 3D model, and now we have a much better idea of what Bloodstained will look like. I especially like how the Miriam's crystals actually glow and the big one on her back sticks out instead of being flat like I originally thought it would. While the shader results were a landslide, I think it would've been neat to see the results for the other character and background combos.
The final donut pic of IGA and crew was fun too! I like it when people who work on things I like goof off and have fun like that.
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Redogan
Monster-Hunting Igavaniac
Fifty Storms
[TI0] Game On!
Posts: 402
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Redogan
[TI0] Game On!
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Post by Redogan on Mar 1, 2016 20:05:11 GMT -6
The design of the model is great (especially the flower on her back), but I can't say I'm particularly pleased with the shader. (Big surprise, I know.) The lighting changes late-video help, but I still feel that the previous shader (character 1 from before) would have been a much better choice.
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ReySol
Master of the Solar Eclipse
Ancient Legion
[TI0]
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Post by ReySol on Mar 1, 2016 20:24:07 GMT -6
I am very happy with the final shader combination It looks amazing! Also, I am pleased to finally have that art piece from the magazine, it reminds me of Order of Ecclesia and Shanoa. This night no sleep for me, ahh the excitement!
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thrashinuva
Master Alchemist
[TI2] I'm interested in this.
Posts: 627
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[TI2] I'm interested in this.
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Post by thrashinuva on Mar 1, 2016 20:39:54 GMT -6
I don't have much to say, it looks basically exactly like I thought it would, minus the crystal on her back, which is neat. I'm satisfied with the results.
I've gotten more than enough at this point as it is. I'm eager to give feedback, but I am patiently waiting.
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Fangamer Steve
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Post by Fangamer Steve on Mar 1, 2016 20:47:38 GMT -6
If you're curious, I put together a pie chart with the voting results for the shaders.
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Post by CastleDan on Mar 1, 2016 21:10:41 GMT -6
What's that i see there behind IGA. Some sorta image about the game?!
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thrashinuva
Master Alchemist
[TI2] I'm interested in this.
Posts: 627
inherit
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[TI2] I'm interested in this.
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Post by thrashinuva on Mar 1, 2016 21:21:44 GMT -6
What's that i see there behind IGA. Some sorta image about the game?! Never even thought to look. Looks like some sort of rough draft of a level design, and a potential idea for a sword weapon, as well as a silly looking enemy with a semi-mohawk.
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Post by crocodile on Mar 1, 2016 21:26:35 GMT -6
Not going to lie, the update was not what I'd call meaty. A shame if a lot of good content was pushed back till later. Miriam is looking good as always (is this an updated model or the same model from 6 weeks ago?) but I'd hoped for some animation or something of the sort. The update is still appreciated though <3 If you're curious, I put together a pie chart with the voting results for the shaders. I feel this might have been better as a bar graph instead of a pie chart but that's probably me just being nitpicky/personal preference Thanks for the breakdown <3
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CastleDan
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Post by CastleDan on Mar 1, 2016 21:34:38 GMT -6
Not going to lie, the update was not what I'd call meaty. A shame if a lot of good content was pushed back till later. Miriam is looking good as always (is this an updated model or the same model from 6 weeks ago?) but I'd hoped for some animation or something of the sort. The update is still appreciated though <3 If you're curious, I put together a pie chart with the voting results for the shaders. I feel this might have been better as a bar graph instead of a pie chart but that's probably me just being nitpicky/personal preference Thanks for the breakdown <3 Same...but I went in thinking that their would be an animation sample.
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Astaroth
Fifty Storms
What a wonderful night to have a curse...
Posts: 1,213
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What a wonderful night to have a curse...
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Post by Astaroth on Mar 1, 2016 21:40:42 GMT -6
I was hoping for a quick clip of her moving around the stage as well, but i am very happy with the turntable, i cant really analyze it atm cause im on my phone, but from what i could see the glow from the char 1 pics really shows up here and it looks really nice, and the back crystal not being flat along with the emissions it may be putting off really brings the curse to the forefront as an affliction taking over as opposed to a cute tattoo the character happens to have
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Clear
Global Moderator
[TI0] お疲れ様でした、IGA!
Posts: 351
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[TI0] お疲れ様でした、IGA!
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Post by Clear on Mar 1, 2016 21:51:51 GMT -6
I really like the porcelain look that the shader gives Miriam. Very SMT/Kaneko-like and a huge reason why I voted for shader 3 in the first place. I hope they keep it and base most art assets around it.
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Post by LunaClefairy on Mar 1, 2016 21:53:18 GMT -6
It's been a long time since I posted here, but the new update brought me back! I really like the chosen combo of shaders! I mean wow, Miriam's a 3D model but she looks 2D!
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Shin
New Blood
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Post by Shin on Mar 1, 2016 22:08:28 GMT -6
Yeah, the update is nice.
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Cale
Great Old One
Ancient Legion
The world is indeed comic, but the joke is on mankind.
Posts: 624
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Cale
The world is indeed comic, but the joke is on mankind.
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Post by Cale on Mar 1, 2016 22:19:34 GMT -6
The only thing about the shading that left me a bit disappointed is that under certain light conditions her hair looks too solid, almost as if it was made of porcelain. It must be the curse! Soon her beautiful hair will turn to crystal. . .
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Post by Goobsausage on Mar 1, 2016 23:22:32 GMT -6
If you're curious, I put together a pie chart with the voting results for the shaders. >Cut for space< Thank you very much Steve! The results look like they pretty much gravitated towards the general consensus from the poll on the forums, which was mostly character and background 3 followed by character 3 and background one. There were 8,812 votes and 64,867 Kickstarter backers. If I remember what I learned from middle school about how to calculate percentages (I don't), then it looks like 13.58% of the backers participated in the shader polls. However, this number is probably be lower than that due to the amount of Paypal and slacker backers.
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