Update #96 "Upcoming Patches & Platform news"
Aug 1, 2019 10:17:37 GMT -6
RichterB, ShinUkyo, and 2 more like this
Post by Question on Aug 1, 2019 10:17:37 GMT -6
Development Update: Upcoming Patches and Platform News
As we round into summer's home stretch, we've got some news from IGA and the development team about patches and DLC—we'll get right to it, but not before you get a look at IGA hard at work signing backer rewards. (Speaking of which: If you backed at a $100 tier or higher, and as a result still have rewards coming your way, we're still planning to ship them out in August—you'll receive an email from Fangamer with an optional chance to update your address and a shipping timeline as we get closer to sending them out. If you have additional questions in the meantime, or just need another link to your survey, visit our survey support page.)
Hi everyone, IGA here.
We apologize for the continued inconvenience for certain regions this far after launch. Especially on the Nintendo Switch, we are making progress on the optimization to make sure the gameplay improves. We will do our best to deliver this as soon as possible.
Aside from the improvements, we are also working on the DLC at this very moment.
There have been many changes in the upcoming patch so it might be worth visiting back to it, even if you may have already beaten the game.
By the way, we are working on the rewards, including preparing Igaventure. In addition to that, I've begun working on signing the slipcases. In total... there are 4,500 for me to sign.
!!!!
My arm is going to die!
:sighs: (* 'Д `)
It's okay, I will do it. I will do my best.
There are still so many things to do even after the release so please bear with us, and we thank you again for your patience.
こんにちは、IGAです。
一部の地域の方には大変ご迷惑をおかけしておりますが、グローバルリリースから1カ月以上たちました。
リリースはしたものの、色々な不具合がございまして、日々修正をしております。
また、特にSwitchのタイトルになりますが、最適化をすすめてもう少し快適に遊べるように改善しております
なるべく早く、皆様のお手元に届くように、さらに精進していきたいと思います。
そして、追加のコンテンツにつきましても、絶賛開発中です。
もう少々お待ちください。
ところで、ただいまリワード対応もしておりまして、大量のサインを書いております。
えっと全部で4,500枚…
!!!!
腕が死んでしまう!
はぁ…(*´Д`)
いや、やりますよやります。
頑張らせていただきます。
その他、イガベンチャーの方もただいま準備中です。
リリースしても、まだまだやることはありますが、もうしばらくお付き合い願えればと存じます。
Hey, everyone.
We haven’t had many announcements after the flurry of updates and posts in the first couple weeks after launch. Due to our shift of resources to the Switch, schedules had to be re-written and some work put on hold. Now that we have things moving along in an orderly manner we are able to give everyone some info.
So, here’s a bunch of updates!
Japan Release Date
Bloodstained: Ritual of the Night is scheduled for release in Japan on PS4, Xbox One and Nintendo Switch on October 24th, 2019.
We thank our Japanese fans and backers for their patience. We are planning some additional efforts for backers due to the delay.
PS4 News
IGA Back Pack DLC Release has been set for August 2. Update 1.04 is scheduled for release later this month. This update includes:
* Balance Update #1: Details Here
* Treasure Chest / Broken Save Fix
* Localization improvements
Xbox One News
Unfortunately due to the rearrangement of resources, the upcoming Xbox One update is delayed. Our current ETA is for the end of August.
The update (1.006) will contain:
* Balance Update #1: Details Here
* Overlord achievement fix
* HDR Fix
* Localization improvements
* XB1-specific bug fixes
As a result of these fixes, we will also be ready to release the IGA Back Pack DLC. We expect that to be ready at the same time as the 1.006 patch.
Steam & GOG News
The next update for Steam and GOG (1.04) is in the works and is currently going through the QA process. It should be ready to go out Friday, August 2nd.
It will include:
* Balance Update #1: Details Here
Nintendo Switch News
As mentioned above, we have moved resources around to give priority to Switch performance improvements. This includes additional resources from WayForward as well as assistance from the Epic/Unreal team. It’s a slow process, and we apologize for the delay. When we do push out optimizations, we want it to be worth the wait.
This doesn’t mean every single person on the team is typing away on Switch code, but it is currently getting the bulk of dev time.
Initially we had planned to release a number of small updates to give incremental improvements. After looking at what needs to be accomplished, our goal is to bundle performance improvements into (likely) one patch. Doing so eases the submission process and will result in an overall faster completion. Since this is still in development, we don’t have a firm ETA. We will update everyone when we have a more concrete release window.
But there is a smaller Switch update happening today!
Update 1.02 is being pushed live right now and will be available for download any minute. This update includes:
* Bug Fixes and Balance Update #1: Details Here
* Localization Improvements
DLC Survey
“OMG! Why are they working on new DLC when they haven’t even fixed the Switch or the other stretch goals. FAIL!”
Excellent question. Planning comes before the actual work to build new content for the game. The outfit survey gives us an idea of what the community would want from cosmetic DLC...in the future. (Yes, we are aware that some people don’t want any DLC). No work has begun on this and isn’t even on our production calendar yet.
Whew, that’s a lot. We still have Zengetsu, our third playable character, and more modes coming, but that’s for another post. Once we complete the updates mentioned above, we will be able to focus all of our resources on those content updates and be able to give proper ETAs on their release.
As always, we appreciate your understanding and patience as we work to improve the game across all platforms.
More to come!
Thanks.
Jason “Question” Ryan
Sr Community Manager - 505 Games
As we round into summer's home stretch, we've got some news from IGA and the development team about patches and DLC—we'll get right to it, but not before you get a look at IGA hard at work signing backer rewards. (Speaking of which: If you backed at a $100 tier or higher, and as a result still have rewards coming your way, we're still planning to ship them out in August—you'll receive an email from Fangamer with an optional chance to update your address and a shipping timeline as we get closer to sending them out. If you have additional questions in the meantime, or just need another link to your survey, visit our survey support page.)
Hi everyone, IGA here.
We apologize for the continued inconvenience for certain regions this far after launch. Especially on the Nintendo Switch, we are making progress on the optimization to make sure the gameplay improves. We will do our best to deliver this as soon as possible.
Aside from the improvements, we are also working on the DLC at this very moment.
There have been many changes in the upcoming patch so it might be worth visiting back to it, even if you may have already beaten the game.
By the way, we are working on the rewards, including preparing Igaventure. In addition to that, I've begun working on signing the slipcases. In total... there are 4,500 for me to sign.
!!!!
My arm is going to die!
:sighs: (* 'Д `)
It's okay, I will do it. I will do my best.
There are still so many things to do even after the release so please bear with us, and we thank you again for your patience.
こんにちは、IGAです。
一部の地域の方には大変ご迷惑をおかけしておりますが、グローバルリリースから1カ月以上たちました。
リリースはしたものの、色々な不具合がございまして、日々修正をしております。
また、特にSwitchのタイトルになりますが、最適化をすすめてもう少し快適に遊べるように改善しております
なるべく早く、皆様のお手元に届くように、さらに精進していきたいと思います。
そして、追加のコンテンツにつきましても、絶賛開発中です。
もう少々お待ちください。
ところで、ただいまリワード対応もしておりまして、大量のサインを書いております。
えっと全部で4,500枚…
!!!!
腕が死んでしまう!
はぁ…(*´Д`)
いや、やりますよやります。
頑張らせていただきます。
その他、イガベンチャーの方もただいま準備中です。
リリースしても、まだまだやることはありますが、もうしばらくお付き合い願えればと存じます。
Hey, everyone.
We haven’t had many announcements after the flurry of updates and posts in the first couple weeks after launch. Due to our shift of resources to the Switch, schedules had to be re-written and some work put on hold. Now that we have things moving along in an orderly manner we are able to give everyone some info.
So, here’s a bunch of updates!
Japan Release Date
Bloodstained: Ritual of the Night is scheduled for release in Japan on PS4, Xbox One and Nintendo Switch on October 24th, 2019.
We thank our Japanese fans and backers for their patience. We are planning some additional efforts for backers due to the delay.
PS4 News
IGA Back Pack DLC Release has been set for August 2. Update 1.04 is scheduled for release later this month. This update includes:
* Balance Update #1: Details Here
* Treasure Chest / Broken Save Fix
* Localization improvements
Xbox One News
Unfortunately due to the rearrangement of resources, the upcoming Xbox One update is delayed. Our current ETA is for the end of August.
The update (1.006) will contain:
* Balance Update #1: Details Here
* Overlord achievement fix
* HDR Fix
* Localization improvements
* XB1-specific bug fixes
As a result of these fixes, we will also be ready to release the IGA Back Pack DLC. We expect that to be ready at the same time as the 1.006 patch.
Steam & GOG News
The next update for Steam and GOG (1.04) is in the works and is currently going through the QA process. It should be ready to go out Friday, August 2nd.
It will include:
* Balance Update #1: Details Here
Nintendo Switch News
As mentioned above, we have moved resources around to give priority to Switch performance improvements. This includes additional resources from WayForward as well as assistance from the Epic/Unreal team. It’s a slow process, and we apologize for the delay. When we do push out optimizations, we want it to be worth the wait.
This doesn’t mean every single person on the team is typing away on Switch code, but it is currently getting the bulk of dev time.
Initially we had planned to release a number of small updates to give incremental improvements. After looking at what needs to be accomplished, our goal is to bundle performance improvements into (likely) one patch. Doing so eases the submission process and will result in an overall faster completion. Since this is still in development, we don’t have a firm ETA. We will update everyone when we have a more concrete release window.
But there is a smaller Switch update happening today!
Update 1.02 is being pushed live right now and will be available for download any minute. This update includes:
* Bug Fixes and Balance Update #1: Details Here
* Localization Improvements
DLC Survey
“OMG! Why are they working on new DLC when they haven’t even fixed the Switch or the other stretch goals. FAIL!”
Excellent question. Planning comes before the actual work to build new content for the game. The outfit survey gives us an idea of what the community would want from cosmetic DLC...in the future. (Yes, we are aware that some people don’t want any DLC). No work has begun on this and isn’t even on our production calendar yet.
Whew, that’s a lot. We still have Zengetsu, our third playable character, and more modes coming, but that’s for another post. Once we complete the updates mentioned above, we will be able to focus all of our resources on those content updates and be able to give proper ETAs on their release.
As always, we appreciate your understanding and patience as we work to improve the game across all platforms.
More to come!
Thanks.
Jason “Question” Ryan
Sr Community Manager - 505 Games