Indivisible - Action RPG by Lab Zero Games Aug 15, 2015 9:51:47 GMT -6 JeffCross, masterlibrarian, and 9 more like this
Post by crocodile on Aug 15, 2015 9:51:47 GMT -6
Xombiemike edit: Don't miss this game. It's gonna be great. Back now to get exclusive merch and physical editions.
The guys and gals at Lab Zero Games (the people behind Skullgirls) are behind a new game called Indivisible - an action RPG influenced by the likes of Super Metroid and Valkyrie Profile. Field movement and exploration are very much in the vein of Super Metroid and combat is in the vein of Valkyrie Profile. The campaign can be found here on Indiegogo. The game has been funded and will be released on PS4, Xbox One, Windows, Mac and Linux platforms. The initial goal was $1.5 million (with 505 Games, the semi-publisher, putting in $2 million if and only if this gets funded) for a total budget of $3.5 million. Any money beyond that will of course go into making the game even better though major additions like extra dungeons, extra endings, etc. and the such will likely launch as post-release content (see Shovel Knight). Stretch Goals can be seen at the bottom of this post.
A playable prototype has been made for Steam, Windows, Mac and Linux or can be found on PS4(US) or PS4 (EU). It can also be found on the Indiegogo page (on your Humble Bundle page if you were a Skullgirls backer). If your computer can run Skullgirls with the 3D backgrounds on (which should apply to the majority of modern computers) you are good to go in regards to computer requirements. If you have any difficulties, especially on Windows 8 and Windows 10, try installing the Direct X 9 Runtimes drivers. You are free to stream the prototype and upload videos to Youtube, etc. as you wish. This way, you can get a good sense of what the game will look like. If you can't play the prototype, you can watch the Two Best Friends playthrough below:
Or the Game Grumps Playthrough:
Or the Jim Sterling Playthrough:
A good video going into more detail about the battle system can be found here:
The main character of the game is Ajna:
Incarnations (party members) revealed during the campaign. This is not a complete list of all Incarnations that will be in the final game, not all pictured below will be playable and their final designs in game may be slightly different:
A number of playable guest characters from a variety of other indie games have also been announced (will be free DLC after launch):
As is the norm, the game has a Twitter & Tumblr account as well as a DevBlog. In addition to more information and a means to ask the developers questions, these resources also have some extra art, animations and fanart. I'll update this post over the course of the campaign. Hopefully, after playing or looking over the prototype and reading more about it, this will seem up your alley
$1,650,000 - More Music by Hiroki Kikuta (REACHED!)
Indivisible is currently budgeted to have between 60 and 90 minutes of music from Kikuta-san, and we’d like to expand that by at least another hour!
$1,900,000 - Animated opening by Titmouse and Studio TRIGGER (REACHED!)
We’ll partner with Titmouse and Studio TRIGGER to create a high-octane opening animation! The animation will be storyboarded in Los Angeles by the animation studio, Titmouse, and the final animation will be directed by legendary animator Yoh Yoshinari, director of TRIGGER's excellent Little Witch Academia series.
Titmouse Animation was founded in 2000 by husband/wife power couple Shannon and Chris Prynoski, producing absurdist, dynamic 2-D animation that hungry college kids with twisted sense of humor just can’t get enough of. It has since evolved into a full service production company developing content for even the wee ones, and employing over 200 gifted artists in LA, NYC, and Vancouver.
$2,050,000 - Full VO for all major characters (REACHED!)
Indivisible is currently budgeted to only have voices in battle and some critical story scenes. With the money raised for this stretch goal, we’ll expand the voice acting to cover all interactions with major characters.
$2,300,000 - Multiple endings & hardcore bonus dungeon
After the game is released, we’ll update it with multiple endings and a hardcore post-game bonus dungeon, with new monsters and more!