Gryewolf
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There are darknesses in life and there are lights, and you are one of the lights.
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There are darknesses in life and there are lights, and you are one of the lights.
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Post by Gryewolf on May 31, 2015 9:19:40 GMT -6
I was wondering if Bloodstained is going to focus on the 72 demons of the Lesser Key of Solomon then I wonder if there is a chance we will see angels in the game as well considering each of the lesser demons has a counterpart angel in their description who stands as there archnemesis basically. What are your guys's thoughts on this?
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Post by Administrator on May 31, 2015 9:26:06 GMT -6
I hope so. I think that could add a bit do depth to the setting if we see the interactions of the infernal with the devine.
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Post by ghaleon on May 31, 2015 14:45:29 GMT -6
Maybe that will be our inverse castle.
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Ceiis
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Post by Ceiis on May 31, 2015 18:36:59 GMT -6
We may see a corrupt version of them, but otherwise I think it's doubtful.
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Gryewolf
New Blood
There are darknesses in life and there are lights, and you are one of the lights.
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There are darknesses in life and there are lights, and you are one of the lights.
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Post by Gryewolf on May 31, 2015 19:33:35 GMT -6
If you go through all of the lesser demons it looks like some of them are good willed and help people who summon them. I wonder if one of these demons will be our "librarian." Also I would agree we might see a corrupted angel or two, I think it would be something neat to include though.
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Wilt Derivata
Only the stain remains
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Post by Wilt Derivata on Jun 4, 2015 17:48:46 GMT -6
If we are talking about alchemy, immediately I think of Fullmetal Alchemist, so maybe Miriam will fight a Homunculus? Two ideas: 1 - A powerful Boss created artificially with alchemy, the first part of the battle like a human being and the second most monstrous 2 - A huge army of beings created with alchemy I hope it is spelled correctly
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wiggychiggy
The Purulent One
Ancient Legion
We bones, lying here, for yours we wait
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Post by wiggychiggy on Jul 2, 2015 13:35:19 GMT -6
Since this is an IGA game I expect that we may encounter an enemy who torments or pursues Miriam earlier on in the castle a la Death from the Castlevania series. Perhaps Legion or an alchemical monster composed of many, many squishy pieces will also make an appearance. Personally I always loved fighting bosses with multiple parts you must dismantle in order to attack their core and administer the deathblow! Perhaps even Gebel in his madness will influence Johannes with an implanted crystal and force Miriam to confront her companion!
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JeffCross
Shadow of the Night
Ancient Legion
[TI0] Die monster!!!!!!
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Post by JeffCross on Jul 2, 2015 13:49:46 GMT -6
A Whip Wielding Zombie
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Post by CastleDan on Jul 2, 2015 14:06:07 GMT -6
There better be skeletons in this game. I would be bummed out by a lack of skeletons. Nothing is more satisfying than hearing their bones crack as you defeat them.
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ChucklesTheJester
Ancient Legion
[TI0] How many nuns would a nunchuck chuck if a nunchuck could chuck nuns?
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Post by ChucklesTheJester on Jul 2, 2015 14:15:41 GMT -6
There better be skeletons in this game. I would be bummed out by a lack of skeletons. Nothing is more satisfying than hearing their bones crack as you defeat them. Oh, yes, I love killing me some skeletons. I think I might've mentioned it before in some thread. 8gif
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Post by spideryfingers on Jul 2, 2015 17:00:03 GMT -6
Rather than a Spectral Sword, how about a Spectral Whip? Would surely be a formidable enemy or a terrific guardian prior to meeting a big boss.
I think as far as bosses go, a Galamoth-esque boss must rank right up there with the best of them. I remember playing SotN a few years ago and had an absolute nightmare trying to kill Galamoth. When I did defeat him (eventually) I had to sit back and take a good breather LOL
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Post by iggyg85 on Jul 2, 2015 17:45:36 GMT -6
I know it was on the AMA, I believe, that Iga said he may use monsters inspired by classic horror movies, too. Question is what will he pick. And who knows how all the hell hounds (hell pets) are going to turn out
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EbonAnimus
Ancient Legion
[TI0] Sorry 4 bad english,only learnd from Games and Anime subtitles ;)
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[TI0] Sorry 4 bad english,only learnd from Games and Anime subtitles ;)
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Post by EbonAnimus on Jul 2, 2015 17:57:54 GMT -6
I´m not really familiar with the Ars Goetia but fighting angelic creatures would be nice as well^^
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Post by CastleDan on Jul 2, 2015 19:21:34 GMT -6
I don't know why he wouldn't use all the types of monsters he used in castlevania.
Vampires Skeletons medusa Dracula
I mean yeah it would feel like a castlevania rip off but castlevania doesn't have exclusive rights to those monsters...... but maybe he wants to separate himself somewhat from them? idk
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Post by iggyg85 on Jul 2, 2015 19:46:27 GMT -6
I don't know why he wouldn't use all the types of monsters he used in castlevania. Vampires Skeletons medusa Dracula I mean yeah it would feel like a castlevania rip off but castlevania doesn't have exclusive rights to those monsters...... but maybe he wants to separate himself somewhat from them? idk Too true, of maybe he'll put some amorphous blobs or something. The fighting angels thing sounds good too, kind of a caught in the middle like the Darksiders games.
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JeffCross
Shadow of the Night
Ancient Legion
[TI0] Die monster!!!!!!
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Post by JeffCross on Jul 10, 2015 14:43:49 GMT -6
ok Iga said he thinks he needs more monsters, so what ideas do you guys have?
here are a few of mine:
Cling Skeleton - will run and toward the player, and if it reaches the players they hold onto them (with arms, legs and rib cage) then sucking out life. once attached they are really hard to get off. (the only way is to escape it to leave the room, go tangent, use shield bash or dash into a wall which will damage the player too). note it can attach to sheilds if in use and will not take life but the player cannot use shield until it is off.
Cling Boom - the same as the Cling Skeleton but will blows up. the explosion is comparable to the amount of life it has... if you attack it and lower it's life it can be a dud.
Skeleton whipper - a skeleton with a whip and a strangely familiar stance.
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Torg
New Blood
Professional Orc Warrior
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Post by Torg on Jul 10, 2015 14:49:29 GMT -6
I'd like to see some BIG, MEATY, GREEN ORCS WITH AXES. Possibly chucking them from a ledge, and maybe taking a second or two to charge axe-first at the player should they be on the same plane.
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Motoko
Shardbinder
[TI0]Care to find out?
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Post by Motoko on Jul 10, 2015 14:55:53 GMT -6
Perhaps something akin to the sword lords in SoTN where they "continue fighting" even after you've slain their original form. The bigger enemies could become lesser variants of themselves say if you attack a certain part of the body- meaning that they'd have a "weak point" but failing to attack the aforementioned weak point would lead to the room filling up with smaller versions enemies, manifested from the bigger baddie you were already attacking.
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ChucklesTheJester
Ancient Legion
[TI0] How many nuns would a nunchuck chuck if a nunchuck could chuck nuns?
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Post by ChucklesTheJester on Jul 10, 2015 15:05:06 GMT -6
Skeletons in any way shape or form, really. I love skeletons. I love killing them. I've already mentioned this several times. Oh, and Bismarck Kappa the Third, of course. I hope Iga realizes he's unleashed a monster, literally.
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Post by Dragongamer on Jul 10, 2015 15:14:14 GMT -6
There should be crystal plant life in some way or something that comes out of a crystal flower... but as long as there are enemies that are plants in some way or form would be good with me.
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