Galamoth
Ancient Legion
Eternal Guardian
[TI2] Boss of the Floating Catacombs. Hopes nobody finds his hidden Beryl Circlet.
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Galamoth
[TI2] Boss of the Floating Catacombs. Hopes nobody finds his hidden Beryl Circlet.
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Post by Galamoth on Jul 6, 2015 19:03:27 GMT -6
That was some weird coding I saw in my last message. Had to check my computer for viruses. Anyway, I do believe Miriam's Room should at least contain Trophies from defeated Bosses...or something to that effect. (Maybe Trophies for achievements?)
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Arcueid Brunestud
True Ancestor
Ancient Legion
[TI1] Just your friendly neighborhood True Ancestor!
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[TI1] Just your friendly neighborhood True Ancestor!
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Post by Arcueid Brunestud on Jul 6, 2015 19:12:22 GMT -6
Maybe Miriam's room will be upgradable and give perks a la Rogue Legacy. Hey, you never know, Iga played Rogue Legacy and enjoyed it quite a bit. Or maybe you'll be able to sleep in Miriam's room, and the game will incorporate a day&night cycle which will effect enemy appearance, and item drops.
Or combine them both, and upgrade your wooden block of a bed into a queen-sized mattress of the highest quality. +50% to stats for 10 minutes upon waking up from said bed.
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Galamoth
Ancient Legion
Eternal Guardian
[TI2] Boss of the Floating Catacombs. Hopes nobody finds his hidden Beryl Circlet.
Posts: 3,402
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Ancient Legion
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Galamoth
[TI2] Boss of the Floating Catacombs. Hopes nobody finds his hidden Beryl Circlet.
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Post by Galamoth on Jul 6, 2015 19:23:35 GMT -6
Maybe Miriam's room will be upgradable and give perks a la Rogue Legacy. Hey, you never know, Iga played Rogue Legacy and enjoyed it quite a bit. Or maybe you'll be able to sleep in Miriam's room, and the game will incorporate a day&night cycle which will effect enemy appearance, and item drops.Or combine them both, and upgrade your wooden block of a bed into a queen-sized mattress of the highest quality. +50% to stats for 10 minutes upon waking up from said bed. Night falls ~ "What a horrible night to have a curse." (Enemy appearance rate up 50%, Item drop-rate up 25%) All these ideas are great.
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Arcueid Brunestud
True Ancestor
Ancient Legion
[TI1] Just your friendly neighborhood True Ancestor!
Posts: 1,667
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Arcueid Brunestud
[TI1] Just your friendly neighborhood True Ancestor!
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Post by Arcueid Brunestud on Jul 6, 2015 19:33:27 GMT -6
Maybe Miriam's room will be upgradable and give perks a la Rogue Legacy. Hey, you never know, Iga played Rogue Legacy and enjoyed it quite a bit. Or maybe you'll be able to sleep in Miriam's room, and the game will incorporate a day&night cycle which will effect enemy appearance, and item drops.Or combine them both, and upgrade your wooden block of a bed into a queen-sized mattress of the highest quality. +50% to stats for 10 minutes upon waking up from said bed. Night falls ~ "What a horrible night to have a curse." (Enemy appearance rate up 50%, Item drop-rate up 25%) All these ideas are great. To spice things up, they should have a special night that occurs rarely. A once in a blue moon sort of thing. Enemies become much stronger, but they give much better rewards. Even better if the special night gives the castle a unique atmosphere.
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Post by ghaleon on Jul 6, 2015 22:09:10 GMT -6
I like random event thingies myself.. that said I would not want 'rare event where stronger (or anything really) enemies give better rewards' if 'better' means literally new rewards that are better... more frequent rewards is ok... greater quantity of rewards is ok...
But I don't want some rare material or craftable item that drops from some item that you can only get from some monster that only exists during a particular time of the year for some event.. EFFFFF.
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Arcueid Brunestud
True Ancestor
Ancient Legion
[TI1] Just your friendly neighborhood True Ancestor!
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[TI1] Just your friendly neighborhood True Ancestor!
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Post by Arcueid Brunestud on Jul 6, 2015 22:24:19 GMT -6
I like random event thingies myself.. that said I would not want 'rare event where stronger (or anything really) enemies give better rewards' if 'better' means literally new rewards that are better... more frequent rewards is ok... greater quantity of rewards is ok... But I don't want some rare material or craftable item that drops from some item that you can only get from some monster that only exists during a particular time of the year for some event.. EFFFFF. Hm, you could make it so those drops you get during that special night are drops you could get further in the castle with the stronger enemies. Balances according to your level? I guess it'd be a way to get stronger equips earlier? Or just make the drop rate very bloody high, like you said.
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JeffCross
Shadow of the Night
Ancient Legion
[TI0] Die monster!!!!!!
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[TI0] Die monster!!!!!!
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Post by JeffCross on Jul 8, 2015 2:10:13 GMT -6
Ok here's one for you. what about, since there will be online play, familiar battles?
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Arcueid Brunestud
True Ancestor
Ancient Legion
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Post by Arcueid Brunestud on Jul 8, 2015 2:38:32 GMT -6
Good idea, next we could add in a mating system to produce the best familiar, and EV training too while we're at it.
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Leon
All-Seeing Eye of Truth
Ancient Legion
Bringer of (Un)Life
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Bringer of (Un)Life
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Post by Leon on Jul 8, 2015 2:40:19 GMT -6
I can't wait to go to the familiar-center to heal my half-dead familiars!
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Arcueid Brunestud
True Ancestor
Ancient Legion
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Arcueid Brunestud
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Post by Arcueid Brunestud on Jul 8, 2015 2:42:48 GMT -6
There should also be other familiar trainers, and the best ones will have their own gym in the castle. Defeating them will earn you badges...
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Leon
All-Seeing Eye of Truth
Ancient Legion
Bringer of (Un)Life
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Bringer of (Un)Life
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Post by Leon on Jul 8, 2015 2:44:08 GMT -6
And they are not optional; if they see you, you must definitely battle. No jump-kicking your way out of those. (And now I must go to work, wish me luck. ;-
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Arcueid Brunestud
True Ancestor
Ancient Legion
[TI1] Just your friendly neighborhood True Ancestor!
Posts: 1,667
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True Ancestor
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Arcueid Brunestud
[TI1] Just your friendly neighborhood True Ancestor!
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Post by Arcueid Brunestud on Jul 8, 2015 2:48:42 GMT -6
Earn all 8 badges to challenge the Four Elite Alchemists! (Good luck! )
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Elfina Ashfield
The Surreal Stargazer
Ancient Legion
[TI0]Unarchived Nova
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Post by Elfina Ashfield on Jul 8, 2015 2:51:01 GMT -6
There are about 500 different kind familiars in the castle, try catch'em all!
(Good luck Leon!)
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McDerp
Ancient Legion
[TI0]Thinking three steps behind.
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[TI0]Thinking three steps behind.
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Post by McDerp on Jul 8, 2015 2:53:48 GMT -6
Earn all 8 badges to challenge the Four Elite Alchemists! (Good luck! ) Too bad Gebel is the champ.
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Galamoth
Ancient Legion
Eternal Guardian
[TI2] Boss of the Floating Catacombs. Hopes nobody finds his hidden Beryl Circlet.
Posts: 3,402
inherit
Ancient Legion
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Galamoth
[TI2] Boss of the Floating Catacombs. Hopes nobody finds his hidden Beryl Circlet.
3,402
Jun 24, 2015 13:36:33 GMT -6
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galamoth
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Post by Galamoth on Jul 8, 2015 7:56:12 GMT -6
Earn all 8 badges to challenge the Four Elite Alchemists! (Good luck! ) Too bad Gebel is the champ. *Tries to imagine Koji Igarashi directing the production of a new Pokemon game* Complete with 4 new Types, and Red Wine-filled glasses for your Pokemon to carry! (The Pokemon League Championship Arena is in the shape of a humongous Castle)
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jim
Master of the Candle Skeleton
Ancient Legion
[TI1]"Hey! But you.... Wait... No.. You can't!.. But I... And he....Bu.. I.. An... Just.... NOOOO
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[TI1]"Hey! But you.... Wait... No.. You can't!.. But I... And he....Bu.. I.. An... Just.... NOOOO
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Post by jim on Jul 8, 2015 9:59:05 GMT -6
Too bad Gebel is the champ. *Tries to imagine Koji Igarashi directing the production of a new Pokemon game* Complete with 4 new Types, and Red Wine-filled glasses for your Pokemon to carry! (The Pokemon League Championship Arena is in the shape of a humongous Castle) Now that would be an interesting spin on things... instead of pokeballs, in bloodstained you'd throw wine glasses and when they break they would release the monster to fight.
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Elfina Ashfield
The Surreal Stargazer
Ancient Legion
[TI0]Unarchived Nova
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Post by Elfina Ashfield on Jul 8, 2015 10:20:55 GMT -6
*Tries to imagine Koji Igarashi directing the production of a new Pokemon game* Complete with 4 new Types, and Red Wine-filled glasses for your Pokemon to carry! (The Pokemon League Championship Arena is in the shape of a humongous Castle) Now that would be an interesting spin on things... instead of pokeballs, in bloodstained you'd throw wine glasses and when they break they would release the monster to fight. Hey this could be a special move. Sweet!
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HANAMICHI ON STAGE
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Post by florianbingart on Jul 8, 2015 10:33:42 GMT -6
So I took the liberty to read through the whole thread.
Here are some thoughts, but first -
I don't like the room to be too much upgradable, since that would require more coding that is not devtime spent with the main game. This should come more as an afterthought, though I do not want it to be bare bones...
Having said that here is my input to this thread.
I would love two different kind of rooms; here is my reasoning. One room should look complete and majestic, while the other room is run down. While the majestic room would reflect Gebel's true intent (building the castle as a shelter); the run down version would be, what remained from his dream.
The room would appear in different locations, for saving purpose and would be explained to the player, that the dormant wish of Gebel is helping Miriam to survive. The run down version would only be able to save progress, while the majestic version would heal her and give her boons and sometimes even a hidden treasure. Naturally you will find the rundown Version more often than the majestic one.
As a feature, I would love that the majestic version and the boons and / or treasure it despenses reflect they playstyle of the player. Does the player use more aggressive tactics? The room will be stuffed with all kinds of weapons and armor and would be more militaristic. Though, if you use a lot of summons or magic, it would be more esoteric...
OR intertwine it with the story, does Miriam make more bad decisions than good? Well now the room is more eerie and dark. More good than bad? Well, let it be more radiant.
In any case I would love to have the room rather reflect player's choices than actual be fully customized.
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JeffCross
Shadow of the Night
Ancient Legion
[TI0] Die monster!!!!!!
Posts: 1,365
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[TI0] Die monster!!!!!!
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Post by JeffCross on Jul 8, 2015 10:45:19 GMT -6
wow I just sugested something just to keep this thread from dying... but what you guys came up with was awesome LOL bravo peoples, bravo
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EbonAnimus
Ancient Legion
[TI0] Sorry 4 bad english,only learnd from Games and Anime subtitles ;)
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EbonAnimus
[TI0] Sorry 4 bad english,only learnd from Games and Anime subtitles ;)
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Post by EbonAnimus on Jul 8, 2015 18:44:35 GMT -6
Would be nice if the room had paintings (or stained glass windows) on it´s walls showing the areas of the castle she dicovered before, which can be used as magical windows for fast travelling to the window in that area and vice versa;) Some kind of ghostly piano for changing that rooms own music to a track she heard before would be also nice.
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