XombieMike
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Post by XombieMike on Feb 10, 2017 20:17:25 GMT -6
I doubt I have much time with him, so I might get picky with questions, but ask away! Adi Shankar will be my next guest on the Bloodstained Community Broadcast. He is the director for the project.
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Post by BalancedHydra on Feb 10, 2017 20:24:01 GMT -6
What pushed you to do this project?
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Post by Brainiac on Feb 10, 2017 20:27:38 GMT -6
Can you tell us anything about why this project has taken (over) a decade to finally get fully produced?
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Post by theplottwist on Feb 10, 2017 20:48:32 GMT -6
My questions for Adi Shankar are:
How much violent does "super violent" means? To use a scale: "Vampire Hunter D" levels of violence, "Hellsing" levels of violence or "Berserk" levels of violence?
How different is the script writen by Warren Ellis for this series in comparison to the one written by him and accepted for the Castlevania film circa 2007?
What themes are you following for the series' visual style? Are you going for the older visuals (Conan-esque Trevor Belmont and more classical Dracula-looking Alucard), a more romantic style reminiscent of Ayami Kojima or something entirely new?
You mentioned the soundtrack to follow a heavy metal style. Is the soundtrack following the style of a specific artist?
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Post by Goobsausage on Feb 10, 2017 21:40:55 GMT -6
How did Warren Ellis get involved with the Netflix Castlevania series? Will anyone else who was involved with Dredd 3D or any of your Bootleg Universe films be involved with Netflix Castlevania? When can we expect casting reveals for Netflix Castlevania? Are you familiar with Bloodstained and how it's poised to be the spiritual successor to the Castlevania games? If so, what do you personally want to see from it? What projects can we expect from you next? I'm looking forward to this episode with the same level of enthusiasm as Judge Dredd watching criminals on fire.
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Post by Lelygax on Feb 10, 2017 21:43:39 GMT -6
Hello guys, long time no see eh? My question is:
Do you plan to stick to the source material or take some liberties? If so, why? It will be a lot of liberties like in Lords of Shadow? (hopefully not)
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Post by estebant on Feb 10, 2017 22:08:48 GMT -6
If the rumors are true that this project had been floating around for years. That would mean that Iga was still in charge during its inception. Do you think he would approve of the direction you're taking with the series?
Are you familiar with the Lords of Shadow trilogy? Many fans including myself thought the series were Castlevania only in name. How do you plan on avoiding that kind of backlash?
Have you watched Captain N: The Game Master before? Are you intimidated by having to live up to such a high standard in Castlevania tv shows?
I heard that Netflix is starting to make its way into selling merchandise. What kind of merchandise would you like to see them make if the show was to be successful?
If Netflix asked you to make more episodes after the first four would you do it? Or are you done with Castlevania after this?
Would you ever consider directing for an actual Castlevania game?
Have you talked to Iga before? Is there anything you would like to say to him? He's got ears everywhere on the forums.
One of the only things fans loved about the Lords of Shadow series was the Combat Cross. Does Trevor wield the most recent version of the Vampire Killer or the more classic leather one?
What is a man?
Are you planning on making the series appeal to a more casual audience as well or is this directed mainly towards the gamer crowd?
Classicvania or Metroidvania?
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Post by Galamoth on Feb 10, 2017 22:16:58 GMT -6
Speaking of taking liberties, my question is...
Since you plan to base this animated series on Castlevania III: Dracula's Curse (set in 1476 AD), will you also draw from the background story elements that set up its sequel, Castlevania: Curse of Darkness (1479 AD)?
I'd personally like to see this series' interpretation of Hector & Isaac from that game, serving their roles as "Devil Forgemasters" to Dracula, 3 years before [Hector goes rogue and] Curse of Darkness begins.
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Post by Lestaroth on Feb 10, 2017 22:39:20 GMT -6
Well done, Mike! It is the best way to debunk all speculations (until we hit classified information).
I thought at first that I wouldn't have any thoughts regarding this, but five minutes later, I got my own questions.
- Was there any precise factor on choosing the Castlevania series? (Childhood and videogames vs. Exposure to the series at a later age?)
- How was the deal secured... (Was it tough negotiating with Konami? Did they want to return to the roots of the original series? Did they have to be convinced?) (unless it's top secret)
- Any other gothic horror influences? (Bram Stoker's Dracula? Le Fanu's Carmilla? Nosferatu? etc.)
- Did he have an early overall reaction regarding his project? How does he feel about it? (maybe better not asked)
- Any dark humor planned? (That said, without Grant...)
- Favorite approach on games (2D, 2.5D, 3D?) the same would be for movies (live action? anime style? CGI-based only? hybrid?) (without spoilers)
- Is there any preferred character and monster in the whole lore of Castlevania? Most loved and disliked games of the series? (only if he is familiar with the series)
- What is his weapon of choice* to defeat foes? (since he wants a violent product)
Thanks! Oh and please do choose whatever you wish in this pile of details. I won't mind it at all.
*Suddenly plays some Fatboy Slim.
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Post by Ciel on Feb 10, 2017 23:28:22 GMT -6
How familiar are you with the Castlevania series?
What was the reasoning behind the choice of Castlevania 3: Dracula's Curse? Some fans think that the Dracula X saga would be a better choice, which are the most popular games of the franchise.
Story was never a strong point in Castlevania. How the team is dealing with the fact that there is only so much you can do with a plot of vampire hunters killing... vampires?
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Post by Pure Miriam on Feb 11, 2017 0:49:44 GMT -6
How is the status of Grant Danasty? Rumors are that you despised him as a character, didn't want to use him, or wanted to change his name because it was "silly".
If the series proves to be a sucess, what would be the next Castlevania tittle to be adapted?
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Post by Ixbran on Feb 11, 2017 2:29:16 GMT -6
just tell him "Thank You" for me for being able to bring back this series in some capacity. Konami has done nothing with this franchise for years and all I hope is that the show is able to respectfully capture the majesty and grace of the eerie Gothic atmosphere of the series.
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Post by Ryngar Acia on Feb 11, 2017 4:58:27 GMT -6
(In regards to the soundtrack)
Can we expect to hear some familiar tunes, or will the series feature an entirely original score?
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Post by ReySol on Feb 11, 2017 5:27:41 GMT -6
Oh wow, so many question have been submitted already I will post just the one that really interests me and was mentioned already in the topic for the animated series. - Is there a possibility to include Demon Castle War in 1999 somewhere down the road, in the next season? This event from the canon is huge, with a lot of characters and it might never be put into a game, while it has so much potential for an epic story for a movie or an animated series. Other questions, if there is time left: -is the art direction in line with the previously released artwork? -is the goat f***ing scene still in the mix?
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Post by Enkeria on Feb 11, 2017 6:10:07 GMT -6
- Got any minor pitch ideas you abandoned, (care to share`) and who's pitch are you fulfilling?
- Are clues being hidden through out the season to get the viewers involved to predict the next season or episode. Fringe had symbols during breaks that gave us clues about the next episode for example.
And please, let the public know if He-Man series in the style of Game of Thrones are going forward. Really loved that idea.
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Post by Brainiac on Feb 11, 2017 9:37:26 GMT -6
How is the status of Grant Danasty? Rumors are that you despised him as a character, didn't want to use him, or wanted to change his name because it was "silly". I thought Warren Ellis was the only one who said he couldn't take "DaNasty" seriously (which is certainly valid). In Walking Dead we have different words on the Zombies, that roam the land. Will play on these words be similar in Castlevania, for example - Dracula not being Dracula but perhaps Olrox or "The Bloodprince" etc. Same goes with traditional monsters in the series.. ? I doubt it since Dracula is in the public domain.
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Post by Enkeria on Feb 11, 2017 11:16:09 GMT -6
In Walking Dead we have different words on the Zombies, that roam the land. Will play on these words be similar in Castlevania, for example - Dracula not being Dracula but perhaps Olrox or "The Bloodprince" etc. Same goes with traditional monsters in the series.. ? I doubt it since Dracula is in the public domain. So you say the word "Zombie" is not public domain?
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Post by Brainiac on Feb 11, 2017 11:24:47 GMT -6
In Walking Dead we have different words on the Zombies, that roam the land. Will play on these words be similar in Castlevania, for example - Dracula not being Dracula but perhaps Olrox or "The Bloodprince" etc. Same goes with traditional monsters in the series.. ? I doubt it since Dracula is in the public domain. So you say the word "Zombie" is not public domain? Not what I meant. TWD and other similar works have to behave as if the sheer glut of modern-style zombie media doesn't exist in-universe for them. They're also deliberately avoiding the name due to both overuse and the fact that, in terms of actual origins, a true zombie is something else entirely (the modern interpretation is closer to ghouls). Castlevania is ENTIRELY geared towards facing a supreme vampiric dark lord. While it doesn't HAVE to be Dracula, since he's public domain, it's perfectly valid to use him and, frankly, an unnecessary change. In other words, the terminology used in the adaptation of The Walking Dead is consistent with its comic source. Why wouldn't the adaptation of Castlevania do the same?
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purifyweirdshard
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Post by purifyweirdshard on Feb 11, 2017 12:50:39 GMT -6
Hahaha...this is awesome. Can't believe it's happening (the interview -and- the show itself). I saw him reply on Facebook and was like Some of these questions have been answered in previous material. He says that he's dropped hours and hours into Csatlevania. Which ones and his familiarity with the series/lore overall, we don't know, but I'd imagine he's taken a pretty hard look at it since he's insisted a few times that core fans won't be disappointed/there won't be fan backlash. For me, and if you bring something, using my actual name would be cool: To start, a suggestions for a joke: Trevor is known as "Ralph" in Japan, so at one point Alucard would call him by that name, Trevor responding with a confused or defensive look and denying that, then Alucard saying "My apologies. The centuries of names and languages can oft cloud my memory." It could be anyone, but Alucard (as he is now) is more of a Japanese design and has somewhat of an excuse lol. If they want to take that further, a "Belmondo" pronunciation could be used similarly... Sypha having a short stint of gender confusion lol. "Take him with you?" This is almost a "canon" mistake though since she was allegedly passing as a man to avoid witch hunts/perception that she was one afterwards thanks in part to Carmilla. Questions... Are you and the team open for doing more, if this is successful? What are your thoughts on Bloodstained? (mirroring Galamoth there, and:) Could you see a Bloodstained adaptation down the line if things line up? What do you think the Castlevania franchise needs at this point? What could "bring it back"? Your project and Bloodstained has put matters in the hands of the fans, is that the way it should go from here on? Music is huge for us, too, and Dracula's Curse has one of the best game OSTs of all time. Is the music already done, and are you/are you considering using remixed versions of that material? CV3 is one of my favorite games from any era. It has a bit of a "cinematic" aesthetic to it already with how the game's story intro plays as a film strip, so I think this was meant to be. I hope the action sets off after the telling of that backstory with the classic "Prayer" scene with the lightning. That would probably sell me! Rock on, Shankar*! Thank you. edit: *I was myself actually at a Guns N' Roses tribute band show when I saw him answer about doing the interview lol
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XombieMike
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Post by XombieMike on Feb 11, 2017 15:51:15 GMT -6
Wow, this many questions can spawn hours of conversation and I'm not even sure about how much of his time hes able to give us. It's going to be tough for me to please everyone, but I think I can work some of these in conversation naturally. The only bad part about doing that is people's names don't get attached to the questions. I'll put names with questions when I can, but just keep an ear out for the answers to your questions coming in a round a bout kinda way and I'm sorry if your name doesn't get mentioned.
There are a few really great questions above. I really like Galamoth's question about Hector. I will ask about the life of the project and how far it goes back with Ellis and the original ideas/art. I will ask about goat fucking, because I have no idea what you're talking about and I really want to know what the hell that is about.
This will be good. Adi has been very responsive so far in setting this up.
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