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Post by rav4ishing on Mar 13, 2020 10:56:43 GMT -6
Has anyone finished watching it? I just finished last night.
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Post by purifyweirdshard on Mar 13, 2020 11:31:27 GMT -6
yeah. I hate it lol
...hate is a strong word of course, but it has continued to go in directions that I regret it choosing. There are some things I really like about it, mostly relating to just the work that into it for the beauty of the art/fight scenes/on-screen references and little callbacks here and there, but the writing, direction, themes etc just keep me from enjoying it.
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Post by rav4ishing on Mar 13, 2020 15:47:52 GMT -6
yeah. I hate it lol ...hate is a strong word of course, but it has continued to go in directions that I regret it choosing. There are some things I really like about it, mostly relating to just the work that into it for the beauty of the art/fight scenes/on-screen references and little callbacks here and there, but the writing, direction, themes etc just keep me from enjoying it. I'm struggling to decide if the writer is keeping within the spirit of Castlevania. It's normal for TV adaptations to change the original backstories, but you'd at least be able to feel whether it's something that would have likely happened if there were alternative pathways. I'm still a bit mixed about how weak they portray Hector. He's at the same level as Issac in regards to power, but nowhere near the same drive or ambition as him. Music could have been better. It would have been nice to get some nostalgia from using in game music at some point, just like they did with Season 2 and Bloody Tears.
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Post by Seta on Mar 14, 2020 12:37:20 GMT -6
Really wish they didn't have a random threeway thing. When they first introduced the kids i got parental vibes from Alucard, not "We should bang" To me it seemed to go from "i raise/teach these kids" straight to "threeway sex reward" Like no first kisses or dates or sex with one at a time a few times first just full blown both at once Sure sometimes sex just happens but the vibe seemed all wrong for it, like no heat beforehand No build up, just laying in bed trying to sleep when suddenly your students show up for sex Maybe if they were all intoxicated beforehand a sudden romp would be less awkward seeming Maybe if they had dropped more hints at bisexuality it'd feel less out of character? Was i the only one weirded out by all this? Aside from that i don't have any complaints so far Made a post about it on Reddit www.reddit.com/r/castlevania/comments/ffhmpv/really_like_the_show_but/They had such a non sexual vibe i thought the two characters were siblings
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Post by purifyweirdshard on Mar 20, 2020 12:10:47 GMT -6
All right. Time to air all this out. lol
Everybody's airing their thoughts, support and grievances about the show now, so here's my huge ass novel about it. In season 1, I loved the art and was still excited and hopeful, though it looked to be taking a turn I didn't like. Season 2 kept going down that road, but was still enjoyable and kept loosely to a story I could recognize. Season 3 has moved the show from its safe "finally a faithful adaptation" status, to something really pretty that I just can't get behind. Like Lenore herself, right? lol. It's really pretty weird the shift I have seen from "finally, a show that does the series justice" to "why does it matter if the show does the series justice? It can be its own thing". I think that both of these are fine, but the prevailing stance of the time has drifted significantly. The only problem with it being its own thing is, it will be "the" thing that Castlevania is now. That doesn't feel great to me.
My issue isn't with Alucard/his sexuality. If anything, my problem there may be with the shield it creates against criticism. The base assumption of a supporter is that the person who has a problem with the writing of the show or the show in general is a bigot (or racist, or sexist). A rejection of what the show presents is a rejection of progress or positive social ideas, etc, as it were. That's pretty brilliant as a built-in defense - but I think most people who have a reasonable issue with the show aren't just in conservative idiot camps, and I actually think those characters are good things, at least in Isaac and Carmilla's cases. Those two hadn't had much of a chance to shine as characters in the actual game series.
No, my issue is with the foundational/fundamental changes to the world and background of everything, and the gratuitous insertion of things for shock value to make those social points. It's enough of a stretch to bend Castlevania to be a social platform, I think, but sometimes more harm than good can be done depending on how these things are presented. The extremes aren't so useful and come off as crass and tasteless. Let's start from the top, that's on everyone's mind:
Alucard's bisexuality - this could have been revealed in a number of positive or well-written ways. Instead, two throwaway characters took advantage of him in his childlike innocence, in what was a rape scene. He cared about those two and didn't want to harm the relationship he had with them, so he let them do something to him he didn't understand. It's not unlike when an adult relative engages a young relative in sex - the younger one may have the capacity, strength or ability to say no, but fears and respects the relationship and trust they had, so they let it happen. That still makes it definitely wrong (edit: and note that, turns out, this and the abuse of Hector also echo the activities that the writer, Warren Ellis, was engaging in IRL. How people can still think this is ok is beyond me). Of course, these two characters were killed and now have been impaled a la Vlad Tepes himself, which poses another problem of writing - if Alucard could restrain himself from avenging his mother, the most important event of his life and linch-pin of his character design, why would he do it now? He may still be young and immature, yes, and not completely the stoic (and quite asexual) SotN Alucard we know, but everything in Alucard's side of the story for season 3 functioned for seemingly one reason: to be shocking and keep him sad.
Treatment of religion - the sentiment may as well be that "sure God is real/out there, he just doesn't care". Everybody is in/goes to Hell, so the characters are figuring (on screen, through dialogue presented to us) that they may as well embrace sin. It's a reflection of what the writer feels about life (the most "atheist" way to write something would be that yeah sure God is real, but he has abandoned you. Eat shit). Not a whole lot to do with Castlevania's portrayal of all that, though.
Lisa *could* be in Hell simply because she didn't believe in Christ, or any/whatever other religion the show would propose as the "real" one, but I'd bet good money no religions are going to be propped up in any kind of biased way like that. She was the closest thing to a truly good and pure character we've got, and her insistence was that Dracula was more dangerous than Satan because "Dracula is real". Sypha would be next (originally a character raised by the church), and in this she's just a scholar who doesn't particularly adhere to anything but vaguely what I've described;. as said by her in conversation, some of the humans on Earth who allegedly represented God were good people i.e. Yeshua and Mohammad, but God is bad and left us.
Pretty wild how that may be the case about "no Satan", but otherwise everything is all about Hell. What we're left with is a situation where no God is real (or good, or relevant), but all Hells are. Why this is, is to most easily push a humanist view. Meaning - humans are the only source of good that can/does matter. Everything else is more a pure evil or neutral. This is fundamentally not the case in Castlevania, but the writer is again known for pushing this in his works.
Most specifically, as you may have heard, the canon background for CV3 is that the church (eastern Orthodox, as the JP manual says specifically) sent out hunters to try to take care of Dracula. Sypha was among them, as she was raised there among the monks in secret after she survived witch trials set on by Carmilla's influence (yes, Carmilla, not the church themselves) and those hunters failed. The people at that point needed to turn to a family that they were afraid of, who were socially exiled (but not explicitly "excommunicated"), so the church approaches Trevor Belmont and asks him for help. Ellis felt that magic-users working with the church didn't make sense to him, so he separated them to make the church a conglomerate villain. The implications of this change are that it doesn't extend to only Sypha, but any Belnades in the future. I guess Yoko will be a modern day gypsy person or something?
The unnecessary part to all of this is how *there are zero positive religious characters*. Religion is monolithic bad-ness with no exceptions, to a comedic degree. There isn't a character practicing the most prominent religion (the ignorant Christianity) who has shown us any amount of on-screen redeemable quality. They are all only ignorant, have died or are overtly evil - or perhaps were okay previously and convert to a different evil (the Hell monks in Lindenfeld). A case used to exist in our minds for the season 1 priest who blessed the holy water off-screen, as Trevor makes a single comment on "ha, guess that guy was really ordained" or some such. The issue with this is, in season 2, the main antagonist of the beginning of the show, the incredibly dickish bishop (the one who presides over burning Lisa), blesses an entire river as a zombie/Innocent Devil. This goes to show that the season 1 "good priest" was merely, if anything, able to do it because he knew the necessary neutral non-holy spell to do it, from being ordained - not that he was a "good believer" or something. If a zombie can do it, the method of which it is done is apparently neutral. Probably an Enochian spell, as the series hints.
Feminism - For the next unnecessary extreme - I consider myself a proponent of feminism. My issue here, as I'll keep it short, is the visceral treatment and downtrodden status of prominent Castlevania men. I think it is a good and well thing to prop up female characters, obviously, but ideally not to where beloved characters are literally beaten, enslaved, raped, depressed, drunk and border on giving up on life. The one who fares the best is Trevor, and he so far has not exactly been dealt a great hand. Were it not for Sypha being in his life, you'd just as likely find him on the floor somewhere. I think good and positive feminism doesn't have to and shouldn't involve the beating down of males. It's about equality and not a different flavor of inequality. Most of my favorite CV and video game characters are women for non-attraction or sexual reasons, so I like seeing progress here, but not like this. Hector is reduced to merely a beat-up lump of irrelevance. He doesn't even have a fight scene x1, and season 4 update: the Trevor/Hector sides of the story never meet or have any meaningful interaction between them.
Minor cases - would be language, visuals and the remainder of themes that seem thrown in and unnecessary. I don't take much issue with "fuck" and all that, but much of the dialogue itself and its context is questionable. I don't think things like "walkies" and "what the fuck" make a lot of sense to say in the 1400s, but that can be chalked up as a style choice, if maybe a pretty silly one. It just lends more to the overall feel that this is an extremely well-produced bad story.
I don't mind that Ellis hasn't played the games. I think that many successful and good writing has come from people who made adaptations of things they had no first hand experience with. It didn't need to 100% follow the games. Those are unrealistic expectations - how many people in the business can really know the boring ins and outs of a relatively obscure franchise? However, it could be mostly different, but respectful - maybe much like how the MCU is vs their comics. What we have instead here is something more like Captain America being in a story about all superheroes are actually evil, and Red Skull isn't so bad and misunderstood - so along the ride Cap is beaten up and put in a cell. Next season, he's beaten up some more in the cell and gets a leash. Make the nazis sexy and it's fine.
So far we haven't observed much character development. Maybe Trevor and Sypha had some development, though? No, they really didn't, I'd say. They went from wandering around aimlessly at season 2's end to, at the season 3 end, back to wandering around aimlessly - just more depressed-edly than before, of course. Lindenfeld may as well have not existed, because I can't pinpoint any one thing that happened there that mattered, aside from St. Germain existing and going into the portal. Everything else was just more baseline bad-ness and philosophy about how things are meaningless and bad. S4 update: I recall thinking like everyone else that maybe the woman St. Germain is after is important? No, turns out she wasn't. They didn't even give her a name.
Did Isaac get anywhere, then? I would say not. He went from "on a journey for revenge" to "still on a journey for revenge, was briefly considering things and people weren't so bad, but decided that yeah, things and people were definitely bad". Not a surprise, considering, huh? S4 update: I guess Isaac DID change his mind, sort of? I think he's the only character with something resembling a complete story.
So what did happen, even? Controversy. Shock value. Clever built-in defenses. Perhaps most frustrating of all, the average fan feeling like "eh hey these games were just 8-bit antiques about whipping vampires and didn't have a story anyway so who cares? Also you're probably just a bigot if you have a real problem". They were banking on people being like that, and unfortunately they were right. This may as well be what Castlevania is now. Perception of what's canon is canon, not the obscure and trivial details that don't matter - i.e. all the things I've been bemoaning. The series "didn't have much of a story before and does now", and that's not a good feeling to me if this is the story.
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Post by purifyweirdshard on Mar 20, 2020 14:44:46 GMT -6
lmao I just found this. I think it says it all. Godbrand was almost Mathias. looooool
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Post by rav4ishing on Mar 20, 2020 23:15:03 GMT -6
All right. Time to air all this out. lol Everybody's airing their thoughts, support and grievances about the show now, so here's my huge ass novel about it. In season 1, I loved the art and was still excited and hopeful, though it looked to be taking a turn I didn't like. Season 2 kept going down that road, but was still enjoyable and kept loosely to a story I could recognize. Season 3 has moved the show from its safe "finally a faithful adaptation" status, to something really pretty that I just can't get behind. Like Lenore herself, right? lol. It's really pretty weird the shift I have seen from "finally, a show that does the series justice" to "why does it matter if the show does the series justice? It can be its own thing". I think that both of these are fine, but the prevailing stance of the time has drifted significantly. The only problem with it being its own thing is, it will be "the" thing that Castlevania is now. That doesn't feel great to me. My issue isn't with Alucard/his sexuality. If anything, my problem there may be with the shield it creates against criticism. The base assumption of a supporter is that the person who has a problem with the writing of the show or the show in general is a bigot (or racist, or sexist - in the cases of Isaac and Carmilla, respectively). A rejection of what the show presents is a rejection of progress or positive social ideas, etc, as it were. That's pretty brilliant as a built-in defense - but those things don't matter to me and I think most people who have a reasonable issue with it, and I actually think those characters are good things, at least in Isaac and Carmilla's cases. Those two hadn't had much of a chance to shine as characters in the actual game series. No, my issue is with the foundational/fundamental changes to the world and background of everything, and the gratuitous insertion of things for shock value to make those progressive points. It's enough of a stretch to bend Castlevania to be a social platform, I think, but sometimes more harm than good can be done depending on how these things are presented. The extremes aren't so useful and come off as crass and tasteless. Let's start from the top, that's on everyone's mind: Alucard's bisexuality - this could have been revealed in a number of positive or well-written ways. Instead, two throwaway characters took advantage of him in his childlike innocence, in what was a rape scene. He cared about those two and didn't want to harm the relationship he had with them, so he let them do something to him he didn't understand. It's not unlike when an adult relative engages a young relative in sex - the younger one may have the capacity, strength or ability to say no, but fears and respects the relationship and trust they had, so they let it happen. That still makes it definitely wrong. Of course, these two characters were killed and now have been impaled a la Vlad Tepes himself, which poses another problem of writing - if Alucard could restrain himself from avenging his mother, the most important event of his life and linch-pin of his character design, why would he do it now? He may still be young and immature, yes, and not completely the stoic (and quite asexual) SotN Alucard we know, but everything in Alucard's side of the story for season 3 functioned for seemingly one reason: to be shocking and keep him sad. Treatment of religion - the sentiment may as well be that "there isn't a Heaven since God has abandoned man". Everybody is in/goes to Hell, so the characters are figuring (on screen, through dialogue presented to us) that they may as well embrace sin. It's a reflection of what the writer feels about real life. Not a whole lot to do with Castlevania's portrayal of all that, though. Lisa *could* be in Hell simply because she didn't believe in Christ, or any/whatever other religion the show would propose as the "real" one, but I'd bet good money no religions are going to be propped up in any kind of biased way like that. She was the closest thing to a truly good and pure character we've got, and her insistence was that Dracula was more dangerous than Satan because "Dracula is real". Sypha would be next, and she's just a scholar who doesn't particularly adhere to anything but vaguely what I've described (as said by her in conversation, some of the humans on Earth who allegedly represented God were good people [Yeshua and Mohammad], but God is bad and left us). Pretty wild how that may be the case about "no Satan", but otherwise everything is all about Hell. What we're left with is a situation where no God is real (or good, or relevant), but all Hells are. Why this is, is to most easily push a humanist view. Meaning - humans are the only source of good that can/does matter. Everything else is more a pure evil or neutral. This is fundamentally not the case in Castlevania. Most specifically, as you may have heard, the canon background for CV3 is that the church (eastern Orthodox, as the JP manual says specifically) sent out hunters to try to take care of Dracula. Sypha was among them, as she was raised there among the monks in secret after she survived witch trials set on by Carmilla's influence (yes, Carmilla, not the church themselves) and those hunters failed. The people at that point needed to turn to a family that they were afraid of, who were socially exiled (but not explicitly "excommunicated"), so the church approaches Trevor Belmont and asks him for help. Ellis felt that magic-users working with the church didn't make sense to him, so he separated them to make the church a conglomerate villain. The implications of this are that it doesn't extend to only Sypha, but any Belnades. The unnecessary part to all of this is how *there are zero positive religious characters*. Religion is monolithic bad-ness with no exceptions, to a comedic degree. There isn't a character practicing the most prominent religion (the ignorant Christianity) who has shown us any amount of on-screen redeemable quality. They are all only ignorant, have died or are overtly evil - or perhaps were okay previously and convert to a different evil (the Hell monks in Lindenfeld). A case used to exist in our minds for the season 1 priest who blessed the holy water off-screen, as Trevor makes a single comment on "ha, guess that guy was really ordained" or some such. The issue with this is, in season 2, the main antagonist of the beginning of the show, the incredibly dickish bishop (the one who presides over burning Lisa), blesses an entire river as a zombie/ID. This goes to show that the season 1 "good priest" was merely, if anything, able to do it because he knew the necessary neutral spell to do it, from being ordained - not that he was a "good believer" or something. If a zombie can do it, the method of which it is done is apparently neutral. Probably an Enochian spell, as the series hints. Feminism - For the next unnecessary extreme - I consider myself a proponent of feminism. My issue here, as I'll keep it short, is the visceral treatment and downtrodden status of prominent Castlevania men. I think it is a good and well thing to prop up female characters, obviously, but ideally not to where beloved characters are literally beaten, enslaved, raped, depressed, drunk and border on giving up on life. The one who fares the best is Trevor, and he so far has not exactly been dealt a great hand. Were it not for Sypha being in his life, you'd just as likely find him on the floor somewhere. I think good and positive feminism doesn't have to and shouldn't involve the beating down of males. It's about equality and not a different flavor of inequality. Most of my favorite CV and video game characters are women for non-attraction or sexual reasons, so I like seeing progress here, but not like this. Minor cases - would be language, visuals and the remainder of themes that seem thrown in and unnecessary. I don't take much issue with "fuck" and all that, but much of the dialogue itself and its context is questionable. I don't think things like "walkies" and "what the fuck" make a lot of sense to say in the 1400s, but that can be chalked up as a style choice, if maybe a pretty silly one. It just lends more to the overall feel that this is an extremely well-produced bad story. I don't mind that Ellis hasn't played the games. I think that many successful and good writing has come from people who made adaptations of things they had no first hand experience with. It didn't need to 100% follow the games. Those are unrealistic expectations - how many people in the business can really know the boring ins and outs of a relatively obscure franchise? It could be mostly different, but respectful - maybe much like how the MCU is vs their comics, as the showrunners sometimes reference the Netflix CV world vs the games'. What we have instead here is something more like Captain America being in a story about all superheroes are actually evil, and Red Skull isn't so bad and misunderstood - so along the ride Cap is beaten up and put in a cell. Next season, he's beaten up some more in the cell and gets a new leash. Maybe Trevor and Sypha had some development, though? No, they really didn't, I'd say. They went from wandering around aimlessly to, at the season end, back to wandering around aimlessly - just more depressed-edly than before, of course. Lindenfeld may as well have not existed, because I can't pinpoint any one thing that happened there that mattered, aside from St. Germain existing and going into the portal. Everything else was just more baseline bad-ness and philosophy about how things are meaningless and bad. Did Isaac get anywhere, then? I would say not. He went from "on a journey for revenge" to "still on a journey for revenge, was briefly considering things and people weren't so bad, but decided that yeah, things and people were definitely bad". Not a surprise, considering, huh? So what did happen, even? Controversy. Built-in defense. Perhaps most frustrating of all, the average fan feeling like "eh hey these games were just about whipping vampires and didn't have a story anyway so who cares? Also you're probably just a bigot if you have a real problem". They were banking on people being like that, and unfortunately they were right. This may as well be what Castlevania is now. Perception of what's canon is canon, not the obscure and trivial details that don't matter - i.e. all the things I've been bemoaning. The series "didn't have much of a story before and does now", and that's not a good feeling to me. lmao I just found this. I think it says it all. Godbrand was almost Mathias. looooool You make some good points; thanks for the type up. I think if I had watched season 3 without knowing much about the Castlevania franchise, I might have been able to enjoy it more. I still felt like something was missing.
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Post by purifyweirdshard on May 21, 2021 1:32:27 GMT -6
All right. Time to air all this out. lol big cut lmao I just found this. I think it says it all. Godbrand was almost Mathias. looooool Time for season 4! This will be shorter, hopefully. tl;dr is kind of easy - I actually liked it overall and I'm glad they ended it this way. Here's a large part of why: Season 4's treatment of season 3 is essentially: "damn that's crazy - anyway," lol. As probably expected, nothing was built on much or referenced in the final season from S3. Alucard's entire quite controversial treatment lead to only a single "ha well my exes tried to kill me!" joke like you'd see in a network TV sitcom. I saw predictions of perhaps a heel turn Alucard, evil Alucard, Alucard taking up Dracula's role and so on - but no, I think the writer just wanted some spicy nonsense like usual. Great Hector fared...similarly, yet worse somehow. There was quite a bit of expectation that he was going to come into his own this season, finally be the "badass" he is known to be from Curse of Darkness and so on (and perhaps as a whole this season would be "CoD season" itself), and by and large, he doesn't do a whole lot. I believe Hector doesn't have a single fight scene in the entire show. He receives abuse, is a prisoner and then a pet, and actually himself aids in the revival of Dracula instead of Isaac. His contributions to said attempted revival aren't even that clear or noteworthy. Lenore is eventually treated much like Alucard's own grievous episodes in that she just goes away. The main point of this character seems to have been just to receive punishment, as from interviews this was stated by the writer, that he liked to see Hector's voice actor go through turmoil on screen. Weird. It would have been nice to at least see the dog again. St. Germain. Similarly to the expectations placed on Alucard and Hector, there were a number of theories on who this important "female partner" to St. Germain was - several characters in the games' lore, someone that could tie all of this crazy stuff together, etc. It turns out to be a nameless character that didn't get a voice actress. Well, uh ...it's another one of many things in season 4 that comes across as them not writing what they originally intended, probably for the better, but it definitely comes across as stilted or awkward. Why all the silhouettes and secrecy beforehand (and during) otherwise? That "haha god will be real now and he's going to have SEX again!!" line was awful. Trevor. Unfortunately, Trevor is a character similar to Hector in that he's not all that important. Dracula is not killed by the Vampire Killer, which itself doesn't per se exist, and instead is put to a collaborative effort that has little to do with what Trevor can do and who he is (A BELMONT). His main (only?) large contribution to the story is taking down Death at the end, but this villain felt to me like one of a typical "ha! I'm a thing at the very end for you to do" nature. Otherwise, it's very likely that Sypha/Alucard could have handled everything themselves. Lindenfeld (the village from season 3) as Trevor/Sypha's entire arc seemed to contribute as expected nothing at all to the conclusion, except that it first introduced the Infinite Corridor, which was itself again explained (and perhaps better explained?) in season 4 anyway. Poor Trevor, he was largely relegated to being sarcastic and looking cool in fight scenes. Season 3 for him was summed up in the "hey Sypha we're not accomplishing anything" conversations. Sypha. Related to the above, this character seems ridiculously powerful. Most characters seem nerfed compared to their game versions, but Sypha shows no signs of ever weakening or having a limit to her magic. It seems to be limited only by her imagination/creativity. I assumed previously that perhaps she was very "glass cannon" and couldn't sustain any damage from the supernatural creatures, but she takes some blows over the course of the show and doesn't seem that bothered. I have to wonder if she alone could have handled just about every threat in the show, while Trevor would struggle to do almost anything by himself. He would have really benefited from some more magic-adjacent abilities, as I was in a few cases saying to myself during the show "boy you better Grand Cross here or something, my man". Anyway, all said, Sypha is probably the most well-rounded character next to Isaac, yet still with some things that bother me, such as her background having changed so much, altering the course of how the story can go (i.e. there is no "good church", at least not yet - it's now possible at least sans Ellis). Carmilla/the sisters. A significant portion of season 2 and definitely season 3 was spent going on and on about "the plan the plan THE PLAN", all to in season 4 have the characters realize oh, the plan is stupid, let's not do that. Cool, yeah okay, then...I don't buy that the original intention for Striga's design as a super badass knight was to kill a bunch of farmers. Sure, perhaps they just wanted/needed any excuse to show her fighting and they REALLY liked Artorias from Dark Souls, but - it seems to me that originally, it was intended that the main/important characters would meaningfully converge eventually in some conflict, and they don't. Ellis and Shankar's stated goal with all this map table stuff was to evoke a Game of Thrones slow burn plot, and that seems to have had all the talking and none of the payoff. Trevor/Sypha/Alucard never even so much as come into contact with Hector/Isaac/Carmilla. You could air the two of these stories as entirely different shows and it wouldn't really affect anything. Again, sure, Hector does...something to assist in the revival of Dracula, but that's just quickly addressed and to not much detail or spectacle. He says a few lines into the mirror box a couple of times. Isaac. He is the one that faces and takes down Carmilla instead of Hector or the characters from the unrelated side of the story, which itself is odd, but it all works better than a lot of things to me. I still don't quite entirely understand what his endgame is. The argument could be made that season 3 was meaningful because it built up to his character development in season 4, but at the end of 3, he was still at the conclusion that mankind was better off all dead and nothing had changed. It was only in season 4 itself that he changed his mind and came to a different conclusion, again I think changing gears differently (or at least a lot faster) than originally intended. I did feel like the show poked fun at itself where at one point, St. Germain dismissed someone's animal sex story and asked them to get on with the point. This happens several other times with other characters wondering aloud/in conversation "what are we doing here? This is dumb, let's wrap it up". This serves to tell me/us that some things were shifted around and wrapped up that differ from the writing's original plan, and again probably for the better. Lastly, and maybe another example, Dracula/Lisa at the end. This seems like something appended to make the fans of the pairing very happy, and that's great, I like that aspect of it myself. Several things about it are pretty strange and unexplained, but we can only assume that they survived/were revived in a similar way that Trevor is. Sure, cool. Why is Dracula sleeping under a window at night though? lol, the sun seems to be...bad for him. Is this some kind of very cryptic hint that his vampirism was removed with his (not-so-evil) resurrection? If so, is he still enough of a misunderstood villain bad boy for the fandom? Genocide is always wrong folks, even if you had a "good reason". He was in the wrong. If you find yourself like "I hate people too!", or "I enjoy toxic relationships like on the show too!", or "It's not rape if you let it happen!", then imo you should re-examine some things in your life. Anyway, one last thing, Greta. Greta comes across as very much "female dark skin Grant", which is...cool? I think, but at this point not as much necessary and seems to be more diversity points while trying to make more people happy so late in the game. I think the time spent on her could have been lent toward giving Germain's partner some amount of identity. For those that don't know, Grant's surname and heritage is indeed Danesti, and the job that he gives himself at the end of CV3's story is rebuilding his family home, exactly like Greta is doing. It is good also in that she serves to repair Alucard's trust in people/positive relationships, but that itself is again just walking back what season 3 did. Alucard didn't seem all that bothered by it anyway, his main mournings were just "oh dear I'm becoming like Trevor", i.e. mostly humor. Speaking of diversity - I didn't think much about it until someone mentioned recently that Hector himself is brown skinned. Indeed, the cast I think for season 4 was 50% brown in Eastern Europe. It's overall a good thing, but like in Greta and the Targoviste royal's case, doesn't make as much sense geographically? The only generic "white" people present I can think of are Trevor, Sypha, Germain and the vampires of course. Well actually...no, at least one of the vampires is brown, Morana. I guess all I can say about Morana is good for her/Striga ending their story with going off into the sunset with their relationship (and an army? lol) All said, yes, I think the choices made were for the best and it ends on a very uncharacteristic high note, positive even. I can't imagine that was the original plan given the super dark/edgy nature that would otherwise be produced by Shankar/Ellis. "Nah, let's make the characters happy" is a bold move I didn't expect, which shouldn't itself be an unexpected bold move. Thanks though, we appreciate it. I think the next few times they do a series in Castlevania will be better. The world that was written still sucks and is an awful place to live in, but some things can/will change, I think. This post wasn't any shorter, was it?
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Post by purifyweirdshard on May 25, 2021 20:39:42 GMT -6
update: I just saw this and thought it might have some more interesting details/give her a name. It doesn't lol ah, the very memorable character, Adventurer Lady What is...interesting about it though is that this was the case even as far back as late 2019. So...I guess perhaps a lot of this was indeed the plan. Wouldn't have guessed
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Post by gunlord500 on May 26, 2021 3:44:17 GMT -6
update: I just saw this and thought it might have some more interesting details/give her a name. It doesn't lol ah, the very memorable character, Adventurer Lady What is...interesting about it though is that this was the case even as far back as late 2019. So...I guess perhaps a lot of this was indeed the plan. Wouldn't have guessed Kinda looks like she could be a Belmont to me, though obviously thats not the case. But she reminds me of Zoe Belmont (though better looking) from that crappy cell phone game, Order of Shadows.
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Post by BalancedHydra on Jun 14, 2021 8:34:42 GMT -6
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Post by XombieMike on Jun 14, 2021 10:09:31 GMT -6
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Post by purifyweirdshard on Oct 3, 2023 17:33:40 GMT -6
Since my writeups about the earlier Castlevania show are all here, I figured I'd add my Nocturne thoughts to this thread. It's also impossible to put up something this in-depth on twitter, so here we go
In brief, in case you just want an overview and without spoilers, here are some pros, neutral points and cons:
Pros: The writing is...better! Good? Probably not, but it at least leans less heavily on shock value and dumping philosophy randomly. The edge is still there, but not its forefront. It's a cohesive story that's following a path. As before, the character designs, art etc is overall great. More Castlevania music this time (I think it was just Divine Bloodlines, but they used it >1 time, so they get points I guess) Mentioned in the first point but bears repeating, thankfully sex isn't prominently featured in a show that has Maria in it There *seems* to be a positive Christian character (??!?!) It gets better later, episode 7-8 pick it up
Neutral: As expected, nearly every character is quite different. I was worried Richter would change more than he did, but he's just a falsely self-sure young man and isn't that much of a jerk. Not *too* far from his game persona. The change of setting, themes, villain, and how this world just has to be completely different in general at this point...just is what it is. They made their bed and are laying in it. No Dracula, no castle. I didn't see any candles even, actually?
Cons: Big one for me personally - added to how there's of course no Dracula/castle, more by unnecessary choice is that somehow white Christians from western Europe are still a main problem? Come on, we're still doing this? What the hell are these monsters? There's probably like 20 unique monster designs or something in Nocturne, and not a single one of them remind me directly of anything in Castlevania. They're like dollar store Berserk enemies. The treatment/involvement of some characters is, again, pretty questionable. One person I was looking forward to seeing how they were involved just ended up being sad and pointless. The animation is a bit rough at times, and one scene certainly stood out where their legs clipped into the background. This is minor to me
Alright, now to the meat of it. Castlevania Nocturne is okay. It is thoroughly what I expected, thankfully didn't dump on Richter too hard, and changes a lot of stuff out of necessity of its pre-existing story, and also changes a lot of other things that are unnecessary but certainly unsurprising.
One big thing to get out of the way is regarding Annette. Similar to Isaac, I don't really mind this much. Annette did certainly have character and personality in Rondo, and an interesting path in DXC if you didn't save everyone, but I'm okay with (and certainly expected) them to change her. Is the slavery stuff/African god prominence heavy handed? Yeah, sure it is, but it's fine.
It does come off a bit safe in its message, which I think fans of the earlier seasons may have a problem with actually - but more than that, I think their issue with it being "safe" and not pushing the envelope enough is that it lacks as much physical and mental masturbation material. Lenore/Alucard sex scenes and humanist philosophy dumping, respectively. This is because Ellis is gone. And my goodness, I went back to look at some of his old interviews, and it's still crazy to me that even in the mid 2000s he was already outwardly shitting on the existing game's story and themes in his blog. "Church using magic is stupid, taking that out", "Iga remains passionate about Castlevania and it's a pain", "why is a pirate in a landlocked country", etc. CV Season 3, as he said, was his time of writing "mad with power" and it showed. Hope he's enjoying his early retirement from being outed for abuse.
Anyway, back to Nocturne, yeah Annette is chill enough to me. Would have preferred a new/different character play this role, but we're crazy if we don't expect changes like this. I really liked Tera, though she's another character who wasn't allowed to be affiliated with the church and be a protagonist. I guess this solidifies the idea that all positive church magic people will be Speakers, probably all the way up to Yoko. I suspect and actually hope that they make Yoko an East Asian woman. Go for it - the show's Asian representation so far has been pretty terrible (Taka and Sumi, aka the siblings that went after Alucard).
Juste is the character I was referring to re: being the person I was looking forward to seeing their involvement. I like their actor (Iain Glenn, who was Jorah Mormont from GoT), and HoD is a great underappreciated Castlevania game, so I was picturing him coming in as a mentor and father figure to Richter. Instead, he tells him "evil always wins. It keeps growing and becomes stronger, stronger than us, just lay down and die lol". What the fuck is this? Why was he even there? His presence wasn't necessary at all for Richter to awaken his latent magic. The kid already knew him losing it was related to his trauma, and that the Belmonts had it all along. Juste is only there to be sad. He grabs the foot of the enemy of that scene with the VK, and that's nice, but...yeah I hope he comes back to do something, anything, in season 2. What a weird way to write that character in. I have second hand embarrassment for the actor and everyone who cares about Juste.
Mizrak is...interesting. Here we have our first potential positive Christian character (wow!), though I find a bit odd the romance between him and Olrox. He quotes Isaiah mere seconds before having sex with him, and seconds after that confidently proclaiming his faith and belief in the one God. Yeah so...did you also not just have sex with a vampire, who you later say that you regard as an animal with no soul? Is there uh...any guilt there at least? Guy seems solid and confident as a rock the whole time lol. I think him having feelings for Emmanuel (the abbot) would have made more sense here, and maybe there is some of that behind the surface as it is, but just a bit weird here. I guess they in part needed a reason for Olrox to show up and help them when Erzsebet transformed.
Speaking of her - I do not like how the Vampire Killer was completely ineffectual against her. I guess there's some kind of Dracula-ish "the eclipse is a shield/source of my power" thing going on here, but still it's not great how downplayed that weapon gets. Has the VK killed any prominent villain yet, even? Dracula was a 3-way effort with Alucard severing the head and Death was bombed with a fancy dagger. The Trevor side of the team had no involvement at all with Carmilla. It's mostly just good for mobs.
I liked the opera singer guy. Some people seemed quite annoyed with or hated the singing, but I'd say it was nice. Reminded me of Demon's Souls' Tower of Latria with the noble merchant singing as you go through the jail. The night creatures having minds of their own is also fine. Only annoying thing there is, again, how specific those designs are while not being anything from Castlevania.
Maria...is certainly a lot different, but at the end of things I guess it's okay. I imagine no one could have reasonably expected her to just be cute and cheerful in a show like this, but at the same time I think a bit more balance would have been nice.
The abbot's motivation doesn't make a lot of sense to me. I don't know how as a person you put that much weight into societal norms and equate it to godliness to the point you can rationalize IN SINCERE PRAYER that it's permissible to use corpses in a hell machine to make monsters for a vampire goddess. Seems like an arrangement God wouldn't use! Just a bit! And then, being willing to give up his daughter as a sacrifice too?
I'd have been more understanding about all of that if he was more clearly like the original show's corrupt priesthood - obviously not seeking sincere guidance from God, clearly seeking power and control for themselves, walking around with daggers in their robes like thugs. This guy ACTED like he was sincerely seeking the best for his community and church, which does not make sense at all. He goes on about the 80-year-old woman down the road who comes every Sunday! Yes, understandable, and you're feeling that way about her while simultaneously also using the Evil Dead necronomicon to make monsters out of dead people for the main villain from Bloodlines? All for Auntie Betsy huh? Sure guy
You don't have to seek out the will of God in situations like this. It's already pretty clear in the Bible that you're being very, very stupid. Just as frustrating on the other end though - Maria hoping all the churches burn to the ground. The vibe when she says this is kind of neutral for the other characters, thankfully, and I guess I am glad Mizrak is around.
Finally, as stated, episode 7-8 are indeed where things get better. I'm looking forward to seeing where we go now, and yes Alucard's new design is much better.
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Post by gunlord500 on Oct 3, 2023 17:51:08 GMT -6
Good points Puri. To respond to some of them--
In reference to Juste, I don't think this was explicitly stated in Nocturne, but other CV fans tell me it's very heavily implied that Nocturne treats the "bad" ending of Harmony of Dissonance as canon--I.e Juste loses both Maxim *and* Lydie. That might explain why he's so depressed and lacks any confidence in his fight against evil, as you say. I think maybe he might pick himself up and regain some of his old fire in season 2, if they go with that, as he finds motivation in training Richter.
In reference to Mizrak's homosexuality, it's not that unbelievable I'd say. While this is more of a medieval thing, interpretations of the command from Leviticus, the sin of Sodom, and Paul's (IIRC) condemnations of unnatural lusts between the same sex have varied widely. For some time in various European countries it was considered sinful to take the passive rather than active position in sex, the latters "womanliness" considered the source of the moral error, as opposed to the sexes of the partner. But I doubt the Netflix guys are that knowledgeable in the history of sexuality, although who knows, they at least did a wee bit of homework on the French Revolution and slavery.
Finally, I think the question of the abbot is interesting, and while he is another 'evil Church guy' you've had enough of, his viewpoint (warped as it may be) and evil actions are in keeping with Castlevania lore. I'm thinking of the villainess of Dawn of Sorrow...I think she (Celia) had a line about how, "We don't worship Darkness in itself. However, the Dark Lord is necessary to exist in order for God to be good." Now, while Celia was never explicitly stated to be Christian, I think it's overwhelmingly likely she would be such; what other monotheistic religion in Europe would she adhere to? This establishes that in Castlevania lore, even Christians can be willing to work with the forces of Hell if they believe it's serving God in some indirect way. And Celia was indeed working with the forces of hell, trying to revive the Dark Lord, filling the castle with monstrosities, etc. And that might be what the Abbot is thinking: He's willing to commit evil and un-Christian deeds just like Celia was, in this case even sacrificing innocent people, trying to kill his own daughter, summoning demons, etc. if he thinks it will fulfill God's will, even indirectly (as, again, Celia thought her evil acts were serving God, again indirectly).
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Post by purifyweirdshard on Oct 3, 2023 18:20:14 GMT -6
Re: which endings are canon to Nocturne, they could be on to something there with Juste, though I don't think that can be counted on as relevant material? Things are already too different for any Castlevania story after 3 because of Dracula's absence. It seemed that they replaced him with a different vampire that killed Lydie and Maxim, yeah, but I'd say that doesn't change the point of the issue: why is he there in this way? It only answers "oh he's sad because the bad ending happened". Sure, fine, but we can write him something to do, a reason to animate the guy other than to show up and mope around.
I didn't remark on Mizrak's homosexuality.
I get what you're saying about the abbot being like Celia, willing to shoulder the evil so God can be good, but I'm not sure he was seeing it that way. Clearly, he wasn't entirely sure as it was, since he was seen often looking for an answer.
His whole thing was, apparently, thinking that the whole time he was on the side of good and would remain good and justified, rather than willingly giving himself over to evil so that God could smite him and make good come out of it. Nah, he was hoping instead that the smiting would be directed toward the revolution, and that the vampire alliance was a necessary tool for God to use to make that happen. The error obviously is that if God willed that to be so, it'd be God doing it, without vampires.
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Post by theplottwist on Oct 3, 2023 18:49:21 GMT -6
In reference to Juste, I don't think this was explicitly stated in Nocturne, but other CV fans tell me it's very heavily implied that Nocturne treats the "bad" ending of Harmony of Dissonance as canon--I.e Juste loses both Maxim *and* Lydie. That might explain why he's so depressed and lacks any confidence in his fight against evil, as you say. I think maybe he might pick himself up and regain some of his old fire in season 2, if they go with that, as he finds motivation in training Richter. That doesn't check out (Also, hi!) That doesn't check out because they're killed by an actual vampire called "Ruthven", and Juste managed to have children with Lydie (he says she's Richter's grandma). Harmony of Dissonance doesn't even have them be engaged, it's not a compatible notion. For Harmony to even fit here the good ending has to be canon, not the bad one. People are definitely seeing what they want to see here.
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Post by purifyweirdshard on Oct 3, 2023 19:03:14 GMT -6
Good point Mario, didn't even think of that, had already discounted it outright for a different reason lol
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Post by XombieMike on Oct 4, 2023 9:02:40 GMT -6
I agree with all of Puri's points and also share the sentiment that the writing is better than Ellisvania and that the character design is good. Honestly, as I watched Nocturne I always had "how will Brent take this next "church bad" aspect of this show?" For his sake I wish they would throw the church a bone, and for everyone's sake I wish they could have made the Abbot's motivations believable.
It's easy to focus on the negatives, and I suppose I'll join in and add my own gripes, but I'd like to express foremost over everything else I say that I enjoyed Nocturne so much more than Ellisvania. In fact, I enjoyed it as a Castlevania fan that now has more humbled expectations. I don't know how much of that rests on just that it isn't Ellis, but that is a weighing factor for my experience. I think in the new show they avoided talking about Dracula and whatever they did with the whip. To us big fans of the game canon, Dracula and the whip are pretty important to follow, as is the lineage of Belmonts. The show makes it very obvious that game canon isn't important to the show. They have the goal of using game canon, character names, and other references simply to let the fans know they recognize it is there. Their other goal is to tell an interesting story about fighting vampires and oppression. It deserves to have the Castlevania brand because you can't have the show we have seen without the characters being so inspired by their namesakes. Sure Alucard, Richter and Maria could be renamed and the character design be divorced from their inspired namesakes and the show be called something other than Castlevania, but it works better with all of it there.
My gripes are; 1. Why didn't they draw Richter's eye in that one shot that they even used in a trailer?
2. Erzsebet fails to be an interesting big boss. Bloodstained has a lack luster end boss with Bael, but has a great couple of villains such as Gremory and Dominique. Nocturne has the same problem (less so actually), but with Olrox and Drolta picking up the slack. You can even count the plantation owner as a good villain. I wouldn't count the Abbot as a positive contribution to the equation due to his wonky motivations that simply don't work, but I do think the Abbot was a developed character that served purpose and moved the plot forward. Can we have a have a good story without Dracula as the antagonist? I feel like Dracula is so important to a good story, but he has to be used in a compelling way. As Puri mentioned, we have no castle in Nocturne and I think Castlevania without a Castle and no Dracula for vania just makes it a side story.
3. Ok, they gave us ONE song, but this is supposed to be Castlevania! I don't care if they have excuses on why they aren't using more of the best music gaming has ever known. Every bad ass fight scene should come along with something. Even if you can't use established Castlevania music at least write some new music that gives us new tunes to play for the rest of our lives. I've never even played Lament or Curse due to my console and life situation when those games came out, but I've listened to their soundtracks many times and love them so much.
4. Well everything Puri said. Particularly the Abbot's motives and how a man of faith can have causal sex with a "soulless vampire" outside of marriage. Mizrak is an interesting character. Flawed, but faithful with plenty of room to develop. Also, I'm one of those Castlevania fans who sees what they want to see with Juste getting the bad ending. I don't mean in relation to canon, as I've been pretty clear I don't think this show is obligated to adhere to any game canon. I mean in the sense that he failed to save the ones that mattered to him, and he survived. He didn't die and get a game over, but he got the bad ending of his own story. I think it was interesting to do that with him, but I think they screwed up in two big ways with Juste in this show. 1. As I think it may have been Lets Rollplay pointed out, he needed more furniture in his house and 2. his sad defeated ass didn't move the plot forward in any way and they didn't show much character growth at all with him. His motivations feel unjustifiable and he could have been written much better.
5. Also to reiterate something Puri mentioned, but this bothered me enough to really detract from the moment: When reading the book to open a portal to Hell they say it's written in Enochian, "the langaue of Hell", which is stupid. It's the language of angles. Play Bloodstianed, you twats, or at least use Wikipedia.
Ok, gripes over. Again, I actually really liked Nocturne and will be binging season 2 when it comes out. For all my talk about motivations that don't make sense, at least we don't have Richter possessed by Shaft spouting nonsense about how he needs to resurrect Dracula so he can fight him some more.
Things I liked: 1. Richter got his headband while he was in a rut from some cute revolutionary French girl, then when he got his mojo back he put the headband on and it was awesome.
2. Maria's actor looks so young! They made Maria clever for her age and were presented with "well in the game she fights by summoning birds and cats" then they just actually made that work in the show. Well done!
3. Annette is awesome! I'm a Toph Beifong fan from Avatar the Last Airbender and it's great to see Annette use those powers. We certainly didn't need Annette to remain a damsel in distress to be rescued from captivity, so I'm glad they didn't do that. She has her own Innocent Devil now, and I think that duo could continue on hunting vampires together in great adventures. I don't know if her and Richter will make a branch of the ol Belmont line together or not. I don't care either way, really. This show's main theme revolves around oppression of the meek by the powerful, and Annette's story adds to that very well. It's also repeated with the church, the French aristocracy, and the vampire messiah.
4. Olrox has always been an interesting character to me. Who is this vampire living in Dracula's castle with his own quarters? Orlok - Nosferatu, born of rights issues with Bram Stoker for Dracula became his own thing. Characters like Orlok and Carmillia are always good wells of inspiration for Dracula adjacent villains. For Nocturne I wish I would have caught that he was Aztec earlier on, but that's on me. It should have been more obvious with the Quetzalcoatl transformation. The second form was an easy and early way to communicate to the fans that this is Castlevania and you might get some tasty references, but we are doing our own thing. Don't worry about canon and prepare to have your expectations recognized yet be surprised with something new. Olrox kills Julia out of revenge but doesn't kill Richter. Either to let him suffer the same need for vengeance he has had to suffer for his loss, to further punish Julia, or simply because he doesn't kill children. During the show, we don't really see Olrox as a mindless blood sucking vampire, but one we are forced to question if he really has a soul or not. Mizrak jabs that he doesn't, but only in guilt and retaliation when Olrox belittles him for not loving him, a defense mechanism to avoid attachment due to his prior pain. Olrox obviously does care for Mizrak because he risks opposing Erzsebet by saving him later. He is told to bend the knee, and it's obvious he doesn't want to. He sees Erzsebet as another conquistador forcing him to give up his atonomy under her rule. As with Annette, it fits the shows main theme. I really like the complexity of what they have done with Olrox and I look forward to seeing more! He is well written and well developed with more room to grow in a few different directions.
5. Richter is likeable. I will skip comparing him to the Ellisvania Trevor. Richter is vunerable while still remaining cool. He shows growth throughout the story and I'm rooting for him. It's stupid that his whip didn't hurt Erzsebet. I like how Julia was styled to look like Richter from SotN. Julia Belmont's story would be cool to learn more about. What was going on in Boston during the American Revolution? Since the American Revolution fits the theme of the show, maybe we will learn more in a future season. This show has no hesitation to dive into long flashbacks.
6. Drolta is amazing. Her shoes when she first shows up on screen are hoof like. It foreshadows her succubus nature and they look great. They do a lot of cool stuff with her hair. They just knock it out of the park with her design. When she revealed her succubus form and used that attack from the succubus in SotN... wow man. So cool! It looks like they snagged the name Drolta from some Rondo stuff I didn't even know about, but it obviously has no tie to the game lore. Simply using a name without anything else entirely seems to be making a point about what lore fanatics like myself can expect. While I accept that the show is on it's own canon, if you're going to use something from the lore of the game series at least do something interesting with the original idea to make it your own while keeping it Castlevania in some way than other in name. Unless they named her Drolta to throw off lore hounds that she was a succubus, they just should have named her Lilith.
7. Edward (I'm not attempting to spell his name right) started off with a very cringy song, but after that first song he was a well written character. Innocent devils are a thing in the show now. Again, I hate to compare this to the first series, but in season 1 all the night creatures looked the same. Even though they didn't use Castlevania monsters from the very deep well of available things to reference, they did some unique monster designs that I enjoyed. Too bad they can't do the same with the music! Edward did good in his role to show that the good guys aren't invincible and to develop Annette.
Ok, I could go on, but I gotta work! Glad to see long form conversations still exist in the world of Discord and Tiktok!
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