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Post by rav4ishing on Mar 13, 2020 10:56:43 GMT -6
Has anyone finished watching it? I just finished last night.
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Post by purifyweirdshard on Mar 13, 2020 11:31:27 GMT -6
yeah. I hate it lol
...hate is a strong word of course, but it has continued to go in directions that I regret it choosing. There are some things I really like about it, mostly relating to just the work that into it for the beauty of the art/fight scenes/on-screen references and little callbacks here and there, but the writing, direction, themes etc just keep me from enjoying it.
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Post by rav4ishing on Mar 13, 2020 15:47:52 GMT -6
yeah. I hate it lol ...hate is a strong word of course, but it has continued to go in directions that I regret it choosing. There are some things I really like about it, mostly relating to just the work that into it for the beauty of the art/fight scenes/on-screen references and little callbacks here and there, but the writing, direction, themes etc just keep me from enjoying it. I'm struggling to decide if the writer is keeping within the spirit of Castlevania. It's normal for TV adaptations to change the original backstories, but you'd at least be able to feel whether it's something that would have likely happened if there were alternative pathways. I'm still a bit mixed about how weak they portray Hector. He's at the same level as Issac in regards to power, but nowhere near the same drive or ambition as him. Music could have been better. It would have been nice to get some nostalgia from using in game music at some point, just like they did with Season 2 and Bloody Tears.
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Post by Seta on Mar 14, 2020 12:37:20 GMT -6
Really wish they didn't have a random threeway thing. When they first introduced the kids i got parental vibes from Alucard, not "We should bang" To me it seemed to go from "i raise/teach these kids" straight to "threeway sex reward" Like no first kisses or dates or sex with one at a time a few times first just full blown both at once Sure sometimes sex just happens but the vibe seemed all wrong for it, like no heat beforehand No build up, just laying in bed trying to sleep when suddenly your students show up for sex Maybe if they were all intoxicated beforehand a sudden romp would be less awkward seeming Maybe if they had dropped more hints at bisexuality it'd feel less out of character? Was i the only one weirded out by all this? Aside from that i don't have any complaints so far Made a post about it on Reddit www.reddit.com/r/castlevania/comments/ffhmpv/really_like_the_show_but/They had such a non sexual vibe i thought the two characters were siblings
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Post by purifyweirdshard on Mar 20, 2020 12:10:47 GMT -6
All right. Time to air all this out. lol
Everybody's airing their thoughts, support and grievances about the show now, so here's my huge ass novel about it. In season 1, I loved the art and was still excited and hopeful, though it looked to be taking a turn I didn't like. Season 2 kept going down that road, but was still enjoyable and kept loosely to a story I could recognize. Season 3 has moved the show from its safe "finally a faithful adaptation" status, to something really pretty that I just can't get behind. Like Lenore herself, right? lol. It's really pretty weird the shift I have seen from "finally, a show that does the series justice" to "why does it matter if the show does the series justice? It can be its own thing". I think that both of these are fine, but the prevailing stance of the time has drifted significantly. The only problem with it being its own thing is, it will be "the" thing that Castlevania is now. That doesn't feel great to me.
My issue isn't with Alucard/his sexuality. If anything, my problem there may be with the shield it creates against criticism. The base assumption of a supporter is that the person who has a problem with the writing of the show or the show in general is a bigot (or racist, or sexist). A rejection of what the show presents is a rejection of progress or positive social ideas, etc, as it were. That's pretty brilliant as a built-in defense - but I think most people who have a reasonable issue with the show aren't just in conservative idiot camps, and I actually think those characters are good things, at least in Isaac and Carmilla's cases. Those two hadn't had much of a chance to shine as characters in the actual game series.
No, my issue is with the foundational/fundamental changes to the world and background of everything, and the gratuitous insertion of things for shock value to make those social points. It's enough of a stretch to bend Castlevania to be a social platform, I think, but sometimes more harm than good can be done depending on how these things are presented. The extremes aren't so useful and come off as crass and tasteless. Let's start from the top, that's on everyone's mind:
Alucard's bisexuality - this could have been revealed in a number of positive or well-written ways. Instead, two throwaway characters took advantage of him in his childlike innocence, in what was a rape scene. He cared about those two and didn't want to harm the relationship he had with them, so he let them do something to him he didn't understand. It's not unlike when an adult relative engages a young relative in sex - the younger one may have the capacity, strength or ability to say no, but fears and respects the relationship and trust they had, so they let it happen. That still makes it definitely wrong (edit: and note that, turns out, this and the abuse of Hector also echo the activities that the writer, Warren Ellis, was engaging in IRL. How people can still think this is ok is beyond me). Of course, these two characters were killed and now have been impaled a la Vlad Tepes himself, which poses another problem of writing - if Alucard could restrain himself from avenging his mother, the most important event of his life and linch-pin of his character design, why would he do it now? He may still be young and immature, yes, and not completely the stoic (and quite asexual) SotN Alucard we know, but everything in Alucard's side of the story for season 3 functioned for seemingly one reason: to be shocking and keep him sad.
Treatment of religion - the sentiment may as well be that "sure God is real/out there, he just doesn't care". Everybody is in/goes to Hell, so the characters are figuring (on screen, through dialogue presented to us) that they may as well embrace sin. It's a reflection of what the writer feels about life (the most "atheist" way to write something would be that yeah sure God is real, but he has abandoned you. Eat shit). Not a whole lot to do with Castlevania's portrayal of all that, though.
Lisa *could* be in Hell simply because she didn't believe in Christ, or any/whatever other religion the show would propose as the "real" one, but I'd bet good money no religions are going to be propped up in any kind of biased way like that. She was the closest thing to a truly good and pure character we've got, and her insistence was that Dracula was more dangerous than Satan because "Dracula is real". Sypha would be next (originally a character raised by the church), and in this she's just a scholar who doesn't particularly adhere to anything but vaguely what I've described;. as said by her in conversation, some of the humans on Earth who allegedly represented God were good people i.e. Yeshua and Mohammad, but God is bad and left us.
Pretty wild how that may be the case about "no Satan", but otherwise everything is all about Hell. What we're left with is a situation where no God is real (or good, or relevant), but all Hells are. Why this is, is to most easily push a humanist view. Meaning - humans are the only source of good that can/does matter. Everything else is more a pure evil or neutral. This is fundamentally not the case in Castlevania, but the writer is again known for pushing this in his works.
Most specifically, as you may have heard, the canon background for CV3 is that the church (eastern Orthodox, as the JP manual says specifically) sent out hunters to try to take care of Dracula. Sypha was among them, as she was raised there among the monks in secret after she survived witch trials set on by Carmilla's influence (yes, Carmilla, not the church themselves) and those hunters failed. The people at that point needed to turn to a family that they were afraid of, who were socially exiled (but not explicitly "excommunicated"), so the church approaches Trevor Belmont and asks him for help. Ellis felt that magic-users working with the church didn't make sense to him, so he separated them to make the church a conglomerate villain. The implications of this change are that it doesn't extend to only Sypha, but any Belnades in the future. I guess Yoko will be a modern day gypsy person or something?
The unnecessary part to all of this is how *there are zero positive religious characters*. Religion is monolithic bad-ness with no exceptions, to a comedic degree. There isn't a character practicing the most prominent religion (the ignorant Christianity) who has shown us any amount of on-screen redeemable quality. They are all only ignorant, have died or are overtly evil - or perhaps were okay previously and convert to a different evil (the Hell monks in Lindenfeld). A case used to exist in our minds for the season 1 priest who blessed the holy water off-screen, as Trevor makes a single comment on "ha, guess that guy was really ordained" or some such. The issue with this is, in season 2, the main antagonist of the beginning of the show, the incredibly dickish bishop (the one who presides over burning Lisa), blesses an entire river as a zombie/Innocent Devil. This goes to show that the season 1 "good priest" was merely, if anything, able to do it because he knew the necessary neutral non-holy spell to do it, from being ordained - not that he was a "good believer" or something. If a zombie can do it, the method of which it is done is apparently neutral. Probably an Enochian spell, as the series hints.
Feminism - For the next unnecessary extreme - I consider myself a proponent of feminism. My issue here, as I'll keep it short, is the visceral treatment and downtrodden status of prominent Castlevania men. I think it is a good and well thing to prop up female characters, obviously, but ideally not to where beloved characters are literally beaten, enslaved, raped, depressed, drunk and border on giving up on life. The one who fares the best is Trevor, and he so far has not exactly been dealt a great hand. Were it not for Sypha being in his life, you'd just as likely find him on the floor somewhere. I think good and positive feminism doesn't have to and shouldn't involve the beating down of males. It's about equality and not a different flavor of inequality. Most of my favorite CV and video game characters are women for non-attraction or sexual reasons, so I like seeing progress here, but not like this. Hector is reduced to merely a beat-up lump of irrelevance. He doesn't even have a fight scene x1, and season 4 update: the Trevor/Hector sides of the story never meet or have any meaningful interaction between them.
Minor cases - would be language, visuals and the remainder of themes that seem thrown in and unnecessary. I don't take much issue with "fuck" and all that, but much of the dialogue itself and its context is questionable. I don't think things like "walkies" and "what the fuck" make a lot of sense to say in the 1400s, but that can be chalked up as a style choice, if maybe a pretty silly one. It just lends more to the overall feel that this is an extremely well-produced bad story.
I don't mind that Ellis hasn't played the games. I think that many successful and good writing has come from people who made adaptations of things they had no first hand experience with. It didn't need to 100% follow the games. Those are unrealistic expectations - how many people in the business can really know the boring ins and outs of a relatively obscure franchise? However, it could be mostly different, but respectful - maybe much like how the MCU is vs their comics. What we have instead here is something more like Captain America being in a story about all superheroes are actually evil, and Red Skull isn't so bad and misunderstood - so along the ride Cap is beaten up and put in a cell. Next season, he's beaten up some more in the cell and gets a leash. Make the nazis sexy and it's fine.
So far we haven't observed much character development. Maybe Trevor and Sypha had some development, though? No, they really didn't, I'd say. They went from wandering around aimlessly at season 2's end to, at the season 3 end, back to wandering around aimlessly - just more depressed-edly than before, of course. Lindenfeld may as well have not existed, because I can't pinpoint any one thing that happened there that mattered, aside from St. Germain existing and going into the portal. Everything else was just more baseline bad-ness and philosophy about how things are meaningless and bad. S4 update: I recall thinking like everyone else that maybe the woman St. Germain is after is important? No, turns out she wasn't. They didn't even give her a name.
Did Isaac get anywhere, then? I would say not. He went from "on a journey for revenge" to "still on a journey for revenge, was briefly considering things and people weren't so bad, but decided that yeah, things and people were definitely bad". Not a surprise, considering, huh? S4 update: I guess Isaac DID change his mind, sort of? I think he's the only character with something resembling a complete story.
So what did happen, even? Controversy. Shock value. Clever built-in defenses. Perhaps most frustrating of all, the average fan feeling like "eh hey these games were just 8-bit antiques about whipping vampires and didn't have a story anyway so who cares? Also you're probably just a bigot if you have a real problem". They were banking on people being like that, and unfortunately they were right. This may as well be what Castlevania is now. Perception of what's canon is canon, not the obscure and trivial details that don't matter - i.e. all the things I've been bemoaning. The series "didn't have much of a story before and does now", and that's not a good feeling to me if this is the story.
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Post by purifyweirdshard on Mar 20, 2020 14:44:46 GMT -6
lmao I just found this. I think it says it all.  Godbrand was almost Mathias. looooool
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Post by rav4ishing on Mar 20, 2020 23:15:03 GMT -6
All right. Time to air all this out. lol Everybody's airing their thoughts, support and grievances about the show now, so here's my huge ass novel about it. In season 1, I loved the art and was still excited and hopeful, though it looked to be taking a turn I didn't like. Season 2 kept going down that road, but was still enjoyable and kept loosely to a story I could recognize. Season 3 has moved the show from its safe "finally a faithful adaptation" status, to something really pretty that I just can't get behind. Like Lenore herself, right? lol. It's really pretty weird the shift I have seen from "finally, a show that does the series justice" to "why does it matter if the show does the series justice? It can be its own thing". I think that both of these are fine, but the prevailing stance of the time has drifted significantly. The only problem with it being its own thing is, it will be "the" thing that Castlevania is now. That doesn't feel great to me. My issue isn't with Alucard/his sexuality. If anything, my problem there may be with the shield it creates against criticism. The base assumption of a supporter is that the person who has a problem with the writing of the show or the show in general is a bigot (or racist, or sexist - in the cases of Isaac and Carmilla, respectively). A rejection of what the show presents is a rejection of progress or positive social ideas, etc, as it were. That's pretty brilliant as a built-in defense - but those things don't matter to me and I think most people who have a reasonable issue with it, and I actually think those characters are good things, at least in Isaac and Carmilla's cases. Those two hadn't had much of a chance to shine as characters in the actual game series. No, my issue is with the foundational/fundamental changes to the world and background of everything, and the gratuitous insertion of things for shock value to make those progressive points. It's enough of a stretch to bend Castlevania to be a social platform, I think, but sometimes more harm than good can be done depending on how these things are presented. The extremes aren't so useful and come off as crass and tasteless. Let's start from the top, that's on everyone's mind: Alucard's bisexuality - this could have been revealed in a number of positive or well-written ways. Instead, two throwaway characters took advantage of him in his childlike innocence, in what was a rape scene. He cared about those two and didn't want to harm the relationship he had with them, so he let them do something to him he didn't understand. It's not unlike when an adult relative engages a young relative in sex - the younger one may have the capacity, strength or ability to say no, but fears and respects the relationship and trust they had, so they let it happen. That still makes it definitely wrong. Of course, these two characters were killed and now have been impaled a la Vlad Tepes himself, which poses another problem of writing - if Alucard could restrain himself from avenging his mother, the most important event of his life and linch-pin of his character design, why would he do it now? He may still be young and immature, yes, and not completely the stoic (and quite asexual) SotN Alucard we know, but everything in Alucard's side of the story for season 3 functioned for seemingly one reason: to be shocking and keep him sad. Treatment of religion - the sentiment may as well be that "there isn't a Heaven since God has abandoned man". Everybody is in/goes to Hell, so the characters are figuring (on screen, through dialogue presented to us) that they may as well embrace sin. It's a reflection of what the writer feels about real life. Not a whole lot to do with Castlevania's portrayal of all that, though. Lisa *could* be in Hell simply because she didn't believe in Christ, or any/whatever other religion the show would propose as the "real" one, but I'd bet good money no religions are going to be propped up in any kind of biased way like that. She was the closest thing to a truly good and pure character we've got, and her insistence was that Dracula was more dangerous than Satan because "Dracula is real". Sypha would be next, and she's just a scholar who doesn't particularly adhere to anything but vaguely what I've described (as said by her in conversation, some of the humans on Earth who allegedly represented God were good people [Yeshua and Mohammad], but God is bad and left us). Pretty wild how that may be the case about "no Satan", but otherwise everything is all about Hell. What we're left with is a situation where no God is real (or good, or relevant), but all Hells are. Why this is, is to most easily push a humanist view. Meaning - humans are the only source of good that can/does matter. Everything else is more a pure evil or neutral. This is fundamentally not the case in Castlevania. Most specifically, as you may have heard, the canon background for CV3 is that the church (eastern Orthodox, as the JP manual says specifically) sent out hunters to try to take care of Dracula. Sypha was among them, as she was raised there among the monks in secret after she survived witch trials set on by Carmilla's influence (yes, Carmilla, not the church themselves) and those hunters failed. The people at that point needed to turn to a family that they were afraid of, who were socially exiled (but not explicitly "excommunicated"), so the church approaches Trevor Belmont and asks him for help. Ellis felt that magic-users working with the church didn't make sense to him, so he separated them to make the church a conglomerate villain. The implications of this are that it doesn't extend to only Sypha, but any Belnades. The unnecessary part to all of this is how *there are zero positive religious characters*. Religion is monolithic bad-ness with no exceptions, to a comedic degree. There isn't a character practicing the most prominent religion (the ignorant Christianity) who has shown us any amount of on-screen redeemable quality. They are all only ignorant, have died or are overtly evil - or perhaps were okay previously and convert to a different evil (the Hell monks in Lindenfeld). A case used to exist in our minds for the season 1 priest who blessed the holy water off-screen, as Trevor makes a single comment on "ha, guess that guy was really ordained" or some such. The issue with this is, in season 2, the main antagonist of the beginning of the show, the incredibly dickish bishop (the one who presides over burning Lisa), blesses an entire river as a zombie/ID. This goes to show that the season 1 "good priest" was merely, if anything, able to do it because he knew the necessary neutral spell to do it, from being ordained - not that he was a "good believer" or something. If a zombie can do it, the method of which it is done is apparently neutral. Probably an Enochian spell, as the series hints. Feminism - For the next unnecessary extreme - I consider myself a proponent of feminism. My issue here, as I'll keep it short, is the visceral treatment and downtrodden status of prominent Castlevania men. I think it is a good and well thing to prop up female characters, obviously, but ideally not to where beloved characters are literally beaten, enslaved, raped, depressed, drunk and border on giving up on life. The one who fares the best is Trevor, and he so far has not exactly been dealt a great hand. Were it not for Sypha being in his life, you'd just as likely find him on the floor somewhere. I think good and positive feminism doesn't have to and shouldn't involve the beating down of males. It's about equality and not a different flavor of inequality. Most of my favorite CV and video game characters are women for non-attraction or sexual reasons, so I like seeing progress here, but not like this. Minor cases - would be language, visuals and the remainder of themes that seem thrown in and unnecessary. I don't take much issue with "fuck" and all that, but much of the dialogue itself and its context is questionable. I don't think things like "walkies" and "what the fuck" make a lot of sense to say in the 1400s, but that can be chalked up as a style choice, if maybe a pretty silly one. It just lends more to the overall feel that this is an extremely well-produced bad story. I don't mind that Ellis hasn't played the games. I think that many successful and good writing has come from people who made adaptations of things they had no first hand experience with. It didn't need to 100% follow the games. Those are unrealistic expectations - how many people in the business can really know the boring ins and outs of a relatively obscure franchise? It could be mostly different, but respectful - maybe much like how the MCU is vs their comics, as the showrunners sometimes reference the Netflix CV world vs the games'. What we have instead here is something more like Captain America being in a story about all superheroes are actually evil, and Red Skull isn't so bad and misunderstood - so along the ride Cap is beaten up and put in a cell. Next season, he's beaten up some more in the cell and gets a new leash. Maybe Trevor and Sypha had some development, though? No, they really didn't, I'd say. They went from wandering around aimlessly to, at the season end, back to wandering around aimlessly - just more depressed-edly than before, of course. Lindenfeld may as well have not existed, because I can't pinpoint any one thing that happened there that mattered, aside from St. Germain existing and going into the portal. Everything else was just more baseline bad-ness and philosophy about how things are meaningless and bad. Did Isaac get anywhere, then? I would say not. He went from "on a journey for revenge" to "still on a journey for revenge, was briefly considering things and people weren't so bad, but decided that yeah, things and people were definitely bad". Not a surprise, considering, huh? So what did happen, even? Controversy. Built-in defense. Perhaps most frustrating of all, the average fan feeling like "eh hey these games were just about whipping vampires and didn't have a story anyway so who cares? Also you're probably just a bigot if you have a real problem". They were banking on people being like that, and unfortunately they were right. This may as well be what Castlevania is now. Perception of what's canon is canon, not the obscure and trivial details that don't matter - i.e. all the things I've been bemoaning. The series "didn't have much of a story before and does now", and that's not a good feeling to me. lmao I just found this. I think it says it all. Godbrand was almost Mathias. looooool You make some good points; thanks for the type up. I think if I had watched season 3 without knowing much about the Castlevania franchise, I might have been able to enjoy it more. I still felt like something was missing.
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Post by purifyweirdshard on May 21, 2021 1:32:27 GMT -6
All right. Time to air all this out. lol big cut lmao I just found this. I think it says it all. Godbrand was almost Mathias. looooool Time for season 4! This will be shorter, hopefully. tl;dr is kind of easy - I actually liked it overall and I'm glad they ended it this way. Here's a large part of why: Season 4's treatment of season 3 is essentially: "damn that's crazy - anyway," lol. As probably expected, nothing was built on much or referenced in the final season from S3. Alucard's entire quite controversial treatment lead to only a single "ha well my exes tried to kill me!" joke like you'd see in a network TV sitcom. I saw predictions of perhaps a heel turn Alucard, evil Alucard, Alucard taking up Dracula's role and so on - but no, I think the writer just wanted some spicy nonsense like usual. Great Hector fared...similarly, yet worse somehow. There was quite a bit of expectation that he was going to come into his own this season, finally be the "badass" he is known to be from Curse of Darkness and so on (and perhaps as a whole this season would be "CoD season" itself), and by and large, he doesn't do a whole lot. I believe Hector doesn't have a single fight scene in the entire show. He receives abuse, is a prisoner and then a pet, and actually himself aids in the revival of Dracula instead of Isaac. His contributions to said attempted revival aren't even that clear or noteworthy. Lenore is eventually treated much like Alucard's own grievous episodes in that she just goes away. The main point of this character seems to have been just to receive punishment, as from interviews this was stated by the writer, that he liked to see Hector's voice actor go through turmoil on screen. Weird. It would have been nice to at least see the dog again. St. Germain. Similarly to the expectations placed on Alucard and Hector, there were a number of theories on who this important "female partner" to St. Germain was - several characters in the games' lore, someone that could tie all of this crazy stuff together, etc. It turns out to be a nameless character that didn't get a voice actress. Well, uh  ...it's another one of many things in season 4 that comes across as them not writing what they originally intended, probably for the better, but it definitely comes across as stilted or awkward. Why all the silhouettes and secrecy beforehand (and during) otherwise? That "haha god will be real now and he's going to have SEX again!!" line was awful. Trevor. Unfortunately, Trevor is a character similar to Hector in that he's not all that important. Dracula is not killed by the Vampire Killer, which itself doesn't per se exist, and instead is put to a collaborative effort that has little to do with what Trevor can do and who he is (A BELMONT). His main (only?) large contribution to the story is taking down Death at the end, but this villain felt to me like one of a typical "ha! I'm a thing at the very end for you to do" nature. Otherwise, it's very likely that Sypha/Alucard could have handled everything themselves. Lindenfeld (the village from season 3) as Trevor/Sypha's entire arc seemed to contribute as expected nothing at all to the conclusion, except that it first introduced the Infinite Corridor, which was itself again explained (and perhaps better explained?) in season 4 anyway. Poor Trevor, he was largely relegated to being sarcastic and looking cool in fight scenes. Season 3 for him was summed up in the "hey Sypha we're not accomplishing anything" conversations. Sypha. Related to the above, this character seems ridiculously powerful. Most characters seem nerfed compared to their game versions, but Sypha shows no signs of ever weakening or having a limit to her magic. It seems to be limited only by her imagination/creativity. I assumed previously that perhaps she was very "glass cannon" and couldn't sustain any damage from the supernatural creatures, but she takes some blows over the course of the show and doesn't seem that bothered. I have to wonder if she alone could have handled just about every threat in the show, while Trevor would struggle to do almost anything by himself. He would have really benefited from some more magic-adjacent abilities, as I was in a few cases saying to myself during the show "boy you better Grand Cross here or something, my man". Anyway, all said, Sypha is probably the most well-rounded character next to Isaac, yet still with some things that bother me, such as her background having changed so much, altering the course of how the story can go (i.e. there is no "good church", at least not yet - it's now possible at least sans Ellis). Carmilla/the sisters. A significant portion of season 2 and definitely season 3 was spent going on and on about "the plan the plan THE PLAN", all to in season 4 have the characters realize oh, the plan is stupid, let's not do that. Cool, yeah okay, then...I don't buy that the original intention for Striga's design as a super badass knight was to kill a bunch of farmers. Sure, perhaps they just wanted/needed any excuse to show her fighting and they REALLY liked Artorias from Dark Souls, but - it seems to me that originally, it was intended that the main/important characters would meaningfully converge eventually in some conflict, and they don't. Ellis and Shankar's stated goal with all this map table stuff was to evoke a Game of Thrones slow burn plot, and that seems to have had all the talking and none of the payoff. Trevor/Sypha/Alucard never even so much as come into contact with Hector/Isaac/Carmilla. You could air the two of these stories as entirely different shows and it wouldn't really affect anything. Again, sure, Hector does...something to assist in the revival of Dracula, but that's just quickly addressed and to not much detail or spectacle. He says a few lines into the mirror box a couple of times. Isaac. He is the one that faces and takes down Carmilla instead of Hector or the characters from the unrelated side of the story, which itself is odd, but it all works better than a lot of things to me. I still don't quite entirely understand what his endgame is. The argument could be made that season 3 was meaningful because it built up to his character development in season 4, but at the end of 3, he was still at the conclusion that mankind was better off all dead and nothing had changed. It was only in season 4 itself that he changed his mind and came to a different conclusion, again I think changing gears differently (or at least a lot faster) than originally intended. I did feel like the show poked fun at itself where at one point, St. Germain dismissed someone's animal sex story and asked them to get on with the point. This happens several other times with other characters wondering aloud/in conversation "what are we doing here? This is dumb, let's wrap it up". This serves to tell me/us that some things were shifted around and wrapped up that differ from the writing's original plan, and again probably for the better. Lastly, and maybe another example, Dracula/Lisa at the end. This seems like something appended to make the fans of the pairing very happy, and that's great, I like that aspect of it myself. Several things about it are pretty strange and unexplained, but we can only assume that they survived/were revived in a similar way that Trevor is. Sure, cool. Why is Dracula sleeping under a window at night though? lol, the sun seems to be...bad for him. Is this some kind of very cryptic hint that his vampirism was removed with his (not-so-evil) resurrection? If so, is he still enough of a misunderstood villain bad boy for the fandom? Genocide is always wrong folks, even if you had a "good reason". He was in the wrong. If you find yourself like "I hate people too!", or "I enjoy toxic relationships like on the show too!", or "It's not rape if you let it happen!", then imo you should re-examine some things in your life. Anyway, one last thing, Greta. Greta comes across as very much "female dark skin Grant", which is...cool? I think, but at this point not as much necessary and seems to be more diversity points while trying to make more people happy so late in the game. I think the time spent on her could have been lent toward giving Germain's partner some amount of identity. For those that don't know, Grant's surname and heritage is indeed Danesti, and the job that he gives himself at the end of CV3's story is rebuilding his family home, exactly like Greta is doing. It is good also in that she serves to repair Alucard's trust in people/positive relationships, but that itself is again just walking back what season 3 did. Alucard didn't seem all that bothered by it anyway, his main mournings were just "oh dear I'm becoming like Trevor", i.e. mostly humor. Speaking of diversity - I didn't think much about it until someone mentioned recently that Hector himself is brown skinned. Indeed, the cast I think for season 4 was 50% brown in Eastern Europe. It's overall a good thing, but like in Greta and the Targoviste royal's case, doesn't make as much sense geographically? The only generic "white" people present I can think of are Trevor, Sypha, Germain and the vampires of course. Well actually...no, at least one of the vampires is brown, Morana. I guess all I can say about Morana is good for her/Striga ending their story with going off into the sunset with their relationship (and an army? lol) All said, yes, I think the choices made were for the best and it ends on a very uncharacteristic high note, positive even. I can't imagine that was the original plan given the super dark/edgy nature that would otherwise be produced by Shankar/Ellis. "Nah, let's make the characters happy" is a bold move I didn't expect, which shouldn't itself be an unexpected bold move. Thanks though, we appreciate it. I think the next few times they do a series in Castlevania will be better. The world that was written still sucks and is an awful place to live in, but some things can/will change, I think. This post wasn't any shorter, was it?
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purifyweirdshard
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Post by purifyweirdshard on May 25, 2021 20:39:42 GMT -6
update: I just saw this and thought it might have some more interesting details/give her a name. It doesn't lol ah, the very memorable character, Adventurer Lady  What is...interesting about it though is that this was the case even as far back as late 2019. So...I guess perhaps a lot of this was indeed the plan. Wouldn't have guessed
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gunlord500
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Post by gunlord500 on May 26, 2021 3:44:17 GMT -6
update: I just saw this and thought it might have some more interesting details/give her a name. It doesn't lol ah, the very memorable character, Adventurer Lady What is...interesting about it though is that this was the case even as far back as late 2019. So...I guess perhaps a lot of this was indeed the plan. Wouldn't have guessed Kinda looks like she could be a Belmont to me, though obviously thats not the case. But she reminds me of Zoe Belmont (though better looking) from that crappy cell phone game, Order of Shadows.
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BalancedHydra
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Post by BalancedHydra on Jun 14, 2021 8:34:42 GMT -6
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XombieMike
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Post by XombieMike on Jun 14, 2021 10:09:31 GMT -6
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