inherit
2936
0
Jan 31, 2022 1:38:51 GMT -6
26
HylianMetroid96
38
Sept 14, 2018 18:16:22 GMT -6
September 2018
metroidpheonix96
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Post by HylianMetroid96 on Dec 4, 2019 13:26:13 GMT -6
I have a wish for a possible Bloodstained 2. When it comes to the inevitable crafting system, can we see a little demo of Miriam holding and using the weapon including possible combo attacks and the button input for doing them before we get the item?
In addition to that, have an option so that we can make a little mini quest towards crafting that item. Like "Start searching for this item materials?" and it brings up how many of those materials you need like a checklist. This would REALLY help make the crafting system more open and beginner friendly I think.
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DemonLordLover
New Blood
Johannes = Jon-jon, Dominique = Dom-dom
Posts: 17
inherit
2370
0
May 4, 2021 22:22:31 GMT -6
7
DemonLordLover
Johannes = Jon-jon, Dominique = Dom-dom
17
Apr 17, 2018 8:40:27 GMT -6
April 2018
linne
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Post by DemonLordLover on Dec 4, 2019 22:01:16 GMT -6
Mmm... you'd still need to learn where to find said materials by trial and error however. I know I went crazy not knowing how to craft a Rhava Bural for Abigail, until I found out the hard way it's an enemy drop only.
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ReySol
Master of the Solar Eclipse
Ancient Legion
[TI0]
Posts: 350
inherit
Master of the Solar Eclipse
11
0
Sept 4, 2023 5:36:12 GMT -6
315
ReySol
[TI0]
350
May 28, 2015 11:06:46 GMT -6
May 2015
mark
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Post by ReySol on Dec 8, 2019 0:40:01 GMT -6
Here is my idea for Bloodstained 2: NO crafting. I didn't like that I had to spent so much time in the stores with that guy and woman (yeah, I forgot them already as I didn't find them interesting characters) trying to craft everything and then going for more kills and searches for ingedients, coming back, again and again. For Castlevanias, I am a completionist, but crafting is just boring to me. I hated that time with the game.
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jal11180
inherit
-74893
0
Sept 27, 2023 19:34:00 GMT -6
jal11180
0
Sept 27, 2023 19:34:00 GMT -6
January 1970
GUEST
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Post by jal11180 on Aug 19, 2023 10:09:13 GMT -6
Here is my response to your comment. Crafting gives the game depth. Moreover, it also makes for deeper customization and game play, and, by removing that, you are also removing one of the best features of the game. Removing crafting from the game is like forcing someone to go from Castlevania: Symphony of the Night to the original Castlevania for the sequel to the game...in short, it is a massive step backwards.
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jal11180
inherit
-74894
0
Sept 27, 2023 19:34:00 GMT -6
jal11180
0
Sept 27, 2023 19:34:00 GMT -6
January 1970
GUEST
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Post by jal11180 on Aug 19, 2023 10:11:19 GMT -6
I have a wish for a possible Bloodstained 2. When it comes to the inevitable crafting system, can we see a little demo of Miriam holding and using the weapon including possible combo attacks and the button input for doing them before we get the item? In addition to that, have an option so that we can make a little mini quest towards crafting that item. Like "Start searching for this item materials?" and it brings up how many of those materials you need like a checklist. This would REALLY help make the crafting system more open and beginner friendly I think. I love those ideas, and Achievements/Trophies can also apply here as well.
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