Rixuel
Loyal Familiar
[TI0] Adventurer/Gamer. Only believe what make sense.
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Rixuel
[TI0] Adventurer/Gamer. Only believe what make sense.
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Post by Rixuel on Aug 4, 2019 11:56:57 GMT -6
how come this is unreal?
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Post by EBBenjy on Aug 4, 2019 14:21:20 GMT -6
I don't understand what the problem is? Miriam is just quietly hoping to herself that Susie will leave some leftovers. She isn't directly asking Susie for her food.
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lai
Loyal Familiar
Professional lurker and OOE expert
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Post by lai on Aug 4, 2019 14:48:53 GMT -6
It represents Miriam's internal thoughts and commentary. She wants to eat some of the food she just gave that elderly blackhole but is too polite to say it outright. I don't get what's unreal about it.
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yulan
New Blood
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Post by yulan on Aug 4, 2019 21:49:29 GMT -6
Rixuel Because the real Miriam would not have that quote in her mind. Your enemy search is very helpful, I was thinking how did I get the Rhava Bural from EBBenjy The problem is, she did not hope that, I know her she's my friend lai I doubt that, but I forgive whoever responsible for making that quote, and the unreal Miriam only lasted for a few seconds anyway Instead, she would possibly think something like this "(The food looks tasty, maybe I should get one for myself".) Knowing this game is made with Unreal Engine, I double forgive that
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Clear
Global Moderator
[TI0] お疲れ様でした、IGA!
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[TI0] お疲れ様でした、IGA!
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Post by Clear on Aug 4, 2019 22:55:38 GMT -6
Instead, she would possibly think something like this "(The food looks tasty, maybe I should get one for myself".) Witnessing that particular dialogue of inner thoughts is something refreshing compared to how prior Igavania protagonists would possibly handle a similar scenario. This is all just my opinion however and means nothing. But I can definitely see how your suggestion can keep the dialogue consistent with the game's timeline and flow.
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anonthemouse
Loyal Familiar
[TI2]What lies in wait behind the walls?
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Post by anonthemouse on Aug 5, 2019 0:08:47 GMT -6
I don't have a problem with the dialogue, but I wish they had varied it some. Like, instead of always "Save some for me?" have a pool of responses to pull from at random.
- Save some for me?
- Oh, that looks so good!
- I should have made more...
- Where does she put it all?
- Etc...
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lai
Loyal Familiar
Professional lurker and OOE expert
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Post by lai on Aug 5, 2019 0:09:01 GMT -6
Rixuel Because the real Miriam would not have that quote in her mind. Your enemy search is very helpful, I was thinking how did I get the Rhava Bural from EBBenjy The problem is, she did not hope that, I know her she's my friend lai I doubt that, but I forgive whoever responsible for making that quote, and the unreal Miriam only lasted for a few seconds anyway Instead, she would possibly think something like this "(The food looks tasty, maybe I should get one for myself".) Knowing this game is made with Unreal Engine, I double forgive that I think I finally get what you mean by unreal. I believe you are trying to say that "This line is out of character for Miriam and/or somewhat out of place given that it is the only one of its type." If I'm wrong then I'll need you to fully explain to me what you in what way Miriam is unreal here (outside of the game engine). I feel the current line is fine and in-line with who Miriam is given that she's a bit malnourished at the beginning of the game. It's short, comedic, and it doesn't violate what's established about her. IDK what the line is in Japanese but unless there's been a major translation change it is safe to say there's nothing out-of-character about it.
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kandrax
New Blood
Die monster, you don't belong in this world...
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Post by kandrax on Aug 5, 2019 6:03:20 GMT -6
Her japanese dialog is, "watashi mo tabetai na..." ( I want to eat (some) too) , nothing out of the ordinary. It's common in japanese games or with japan media in general that characters will think something like this, sometimes such a ''xxxxxx na...'' statement is even mumbled to themselves in a playful manner. Japanese way of speaking or behavior is generally more passive than ours and not every translation (there has to be one tho) does make perfect sense for us westerners. I also think it's because japanese in general are more into enjoying food and making it a topic than we are, we just eat whatever we can grab when we're hungry and go on with our business. In case of Alucard it'd have been a simple Alucard: "..." 
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Post by phantasos on Aug 5, 2019 9:20:10 GMT -6
Miriam is actually pretty jovial and positive. Considering the monumental fucking effort she went to feeding that waste disposal of a woman, I'd also be thinking she should fucking share. But hten again, I'd be thinking about poisoning the food halfway through.
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yulan
New Blood
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Post by yulan on Aug 6, 2019 0:52:35 GMT -6
_@clear Clear Thanks. The game in your avatar, I used to play that a lot anonthemouse Good idea lai Out of the line yes, you're more right than me kandrax Now the Japanese Miriam is more real then, don't know how is it in Chinese, planning to give it a try, language shift, in the next loop play after finished it once at least, should be not too far away I'm currently 37.80% good, heading to the train, I hope it will lead me to Gebel and then game ending, I found that, unlike many guides suggested that you should speak to Dominique before talking to Orlok Dracule, I go directly to the vampire to save time and it worked If you do then the next game should be like the revenge of Susie, being Gebel to hunt down Miriam, maybe Landsay will do the job first This is not a good topic, it should be removed, embarrassing to say
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DemonLordLover
New Blood
Johannes = Jon-jon, Dominique = Dom-dom
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Post by DemonLordLover on Nov 1, 2019 16:14:48 GMT -6
I thought someone would be talking about the Unreal engine's graphics... this title is kinda misleading.
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yulan
New Blood
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Post by yulan on Nov 19, 2019 13:16:40 GMT -6
DemonLordLover Sorry about that Rixuel Lion Lord's Mane is spelled incorrectly in the dictionary, that it cannot be searched out, currently it spell as Lion's Lord's Mane
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