exalt9
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Post by exalt9 on Jun 27, 2019 22:36:36 GMT -6
What are the differences among Normal, Hard, and Nightmare modes?
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Rixuel
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Post by Rixuel on Jun 27, 2019 22:44:54 GMT -6
So far, I only see the bosses AI being more difficult to fight. Also, there might be some extra monsters in some place if you compare normal with hard or nightmare.
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EbonAnimus
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[TI0] Sorry 4 bad english,only learnd from Games and Anime subtitles ;)
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Post by EbonAnimus on Jun 28, 2019 2:53:21 GMT -6
In Nightmare you´re locked to lvl 1 and your Familiars too, that means when you were lvl 99 in Hard, you have roundabout 50% of your Life and Mana and your stats are reduced, dont really know if the bosses are stronger here but it feels like, because of the low Attack/Defence. When you farmed every Shard to 9 like me and using 2 of these silver Rings for more Damage per Monsters killed it´s a piece of cake to down the Bosses in Seconds. When you want to farm Bossmedals on Nightmare you need to test some Shardcombinations because they´re doing more Specialattacks and the are also better placed by the bosses. But if you dont care the Medals or have´em already, there´s nothing that cant be done with 3 pots totally drunk^^
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Post by asterra on Jun 28, 2019 5:42:17 GMT -6
I've barely played more than a dozen minutes of "Hard" but I can already tell you that there are some differences beyond whatever is changed with the bosses. I have noticed
* Enemies have extra attacks. Bone Mortes throw three bones at once, for example, rather than just one. * Enemies are often faster. Sabnock does his roll attack much more quickly, for example. * There are more enemies placed around the map. The galleon now has a lot of bats, and even a Giant Rat where there definitely wasn't one in Normal.
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djtanng
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Post by djtanng on Jul 2, 2019 11:11:42 GMT -6
Does anyone know if the harder modes have any extra content in them that aren't in normal mode at all, like any new enemies, weapons, shards, rooms, etc..?
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lai
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Post by lai on Jul 2, 2019 11:39:46 GMT -6
Does anyone know if the harder modes have any extra content in them that aren't in normal mode at all, like any new enemies, weapons, shards, rooms, etc..? The content is the same. There's nothing grated behind the higher difficulties. Edit: To answer the main post, nightmare is the same as hard but you and your familiars are locked to level 1. Hard has different enemy placements, some enemies have new attack patterns, mooks have more health, and bosses are faster and have new or modified attacks.
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Rixuel
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Post by Rixuel on Jul 2, 2019 18:58:59 GMT -6
I forgot to add that trap in hard/nightmare hurts even more o.o
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