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Post by legromancer on Jun 18, 2019 18:01:24 GMT -6
The game wants me to make decisions wich equipment i chose based on this things but does not tell me what exactly this is. I searched this forum for an FAQ, game guide os something similar. I also checked the official gamesite and 505s site for a Manual or something but cannot find anything. I know, it sounds strange but why does nobody involved with the game think it would be a good idea to explain the customers who have bought the game what exactly all those infos the game displays mean?
And now the real talk: Yes, i know what Constitution, Intelligence andso on is. I played my fair share of RPGs. But every game ,,interprets'' these stats differently. Xenoblade 2s luck means the possiblility for debuff resistant, Grim Dawn oies not have a Constitituion per se but a physiques stat. And some games could use Con also for the effectiveness of healing items, you get the idea. This drives me mad, it really does. Please give some explanation IN GAME, there is no need for such infos to be ,,secret'' or only for the ,,hardcore'' fans. I don't get the reason for not giving any documentation for this in the manual in game. It just screams to me ''We don't care, read up some Wikis( that could be false).''
Or to give it another spin: Every ,,complex'' game (whatever you think about them) from the last years that was successful like WoW, Diablo 3, Divinity 2 do not hide the meanings of it's stats from the gamer, the explanation is integrated in the game so anybody can look it up when he/she does not know/forgot the meaning while playing. Maybe thats why these games are successful. Even gamers who never had experiences with these type of game feel welcome and do not need to encrypt the meanings of such things like some kind of Da Vinci Code.
I really thinks these issue/problems i have with the game could hinder ist posibility to get newcomers into this new series, i really do. ,,Normal'' gamers don't look up such things outside the game and to be fair...why should they? Multiple other games do a better Job explaining itself to the gamer while playing.
P.S: If some bookrack in the game will explain this like the damage types...sorry but i already had the option to buy and create itens with limited recources that directly influence these stats and really don't know what they are exactly doing.
Oh, and some other thing: i had to change the ingame language from German to English to even get an ideas what these even mean… the abbrevations were really cryptic in German. Another issue some gamers must deal with.
Am i the only one that has problems with this? This stuff drives me crazy, it really does. Please excuse my english, it is not my native language.
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Jun 19, 2019 13:40:08 GMT -6
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pat0trick
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Jun 18, 2019 18:55:18 GMT -6
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Post by pat0trick on Jun 18, 2019 18:58:20 GMT -6
Agreed. One good example is in Dark Souls, you can press Select to page over the various stats, and it tells you what that stat does, and what it affects.
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roguedragon05
Loyal Familiar
[TI1]"In his own right he is a God yet he tries to be a man and in that denies his own greatness"
Posts: 489
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roguedragon05
[TI1]"In his own right he is a God yet he tries to be a man and in that denies his own greatness"
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Post by roguedragon05 on Jun 18, 2019 19:26:01 GMT -6
I know the tips in the loading screen explained luck alil.
I assume the strategy guides some backers get will have more detailed info. Then even if you aren't getting the guide you should be able to look it up online.
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Oct 22, 2019 16:30:03 GMT -6
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Post by legromancer on Jun 19, 2019 17:13:56 GMT -6
any idea who i can email about this and how the chances are to get an answer? It would be really great to get an official answer to this. I really hope this was an oversight. Also strange that it seems that nobody cares that the stats are not explained. Are people just ignoring this? Every equipment throws numbers at you without any clue what they really influence, exept the damage numbers when equipping different weapons. A strategy guide only few people get does not cut it. Missing documentation about the stats really bother me.
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Jul 6, 2019 17:25:19 GMT -6
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testyourpatches
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Post by testyourpatches on Jun 19, 2019 17:35:00 GMT -6
Str is weapon dmg con is physical defense mind is magic defense int is the only one i'm unclear on. I know int helps magic dmg but it may also increase your mana regen rate. Luck is crit rate and item drop chance.
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Nezuto
Master Alchemist
Welcome to my world....
Posts: 662
inherit
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Nezuto
Welcome to my world....
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Post by Nezuto on Jun 19, 2019 17:40:14 GMT -6
Seems possible that INT may affect mp costs, been testing a few things in that regards.....hell, it may even just be to affect how much mp is restored by roses.
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legromancer
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Post by legromancer on Jun 19, 2019 18:22:23 GMT -6
Str is weapon dmg con is physical defense mind is magic defense int is the only one i'm unclear on. I know int helps magic dmg but it may also increase your mana regen rate. Luck is crit rate and item drop chance. i also believed this... but if CON is physical defense..what is the difference to DEF?
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Squirrel Taskmaster
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Post by Squirrel Taskmaster on Jun 19, 2019 20:29:39 GMT -6
It should be a fairly simple thing to add it to the archive under terms.
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testyourpatches
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Post by testyourpatches on Jun 19, 2019 20:40:52 GMT -6
Str is weapon dmg con is physical defense mind is magic defense int is the only one i'm unclear on. I know int helps magic dmg but it may also increase your mana regen rate. Luck is crit rate and item drop chance. i also believed this... but if CON is physical defense..what is the difference to DEF?
Every 2 points you raise your con your phys defense goes up by 1. I think the stat for magic defense might just be hidden.
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allooutrick
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Post by allooutrick on Jun 21, 2019 9:37:28 GMT -6
Str is weapon dmg con is physical defense mind is magic defense int is the only one i'm unclear on. I know int helps magic dmg but it may also increase your mana regen rate. Luck is crit rate and item drop chance. i also believed this... but if CON is physical defense..what is the difference to DEF?
Con is your innate defensive ability. Every 2 Con = 1 Def. Def is the cumulation of all your gear's Def value and the boost from Con. If it works the same as Castlevania, then Con will shorten the time you're in a debuff state as well.
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ovenkitty
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Post by ovenkitty on Jun 21, 2019 21:10:29 GMT -6
I'm pretty sure there was an explanation somewhere, but I can't find it. It is implied by the way the stats are organized. There's strength on the left, condition to its right (attack, damage). And directly underneath is intelligence on the left, mind on the right (magic attack, damage).
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roguedragon05
Loyal Familiar
[TI1]"In his own right he is a God yet he tries to be a man and in that denies his own greatness"
Posts: 489
inherit
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May 8, 2022 8:48:04 GMT -6
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roguedragon05
[TI1]"In his own right he is a God yet he tries to be a man and in that denies his own greatness"
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Post by roguedragon05 on Jul 3, 2019 16:22:20 GMT -6
For anyone's curiosity this is what the strategy guide says....
ATK: Total attack power from your weapon combined with STR.
DEF: Total defensive power from your armor combined with CON.
STR: Raw power for physical attacks.
CON: Base defense stat. Also affects duration of status effects. (e.g. poison)
INT: Affects the strength of your shards.
MND: Determines magical defense.
LCK: Affects item drops, chance of absorbing shards, and critical hits.
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Aug 18, 2019 13:14:59 GMT -6
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void2258
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Post by void2258 on Jul 5, 2019 14:48:23 GMT -6
For anyone's curiosity this is what the strategy guide says.... ATK: Total attack power from your weapon combined with STR. DEF: Total defensive power from your armor combined with CON. STR: Raw power for physical attacks. CON: Base defense stat. Also affects duration of status effects. (e.g. poison)
INT: Affects the strength of your shards. MND: Determines magical defense. LCK: Affects item drops, chance of absorbing shards, and critical hits. And in general 1 point of X stat translates to what effect? ATK does how much damage per point? DEF reduces how much damage? Is STR scaled when it goes into ATK? What about weapon stat? We have a bunch of variables but no functional relationships!!
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Arcueid Brunestud
True Ancestor
Ancient Legion
[TI1] Just your friendly neighborhood True Ancestor!
Posts: 1,667
inherit
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Arcueid Brunestud
[TI1] Just your friendly neighborhood True Ancestor!
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Post by Arcueid Brunestud on Jul 5, 2019 14:52:37 GMT -6
For anyone's curiosity this is what the strategy guide says.... ATK: Total attack power from your weapon combined with STR. DEF: Total defensive power from your armor combined with CON. STR: Raw power for physical attacks. CON: Base defense stat. Also affects duration of status effects. (e.g. poison)
INT: Affects the strength of your shards. MND: Determines magical defense. LCK: Affects item drops, chance of absorbing shards, and critical hits. And in general 1 point of X stat translates to what effect? ATK does how much damage per point? DEF reduces how much damage? Is STR scaled when it goes into ATK? What about weapon stat? We have a bunch of variables but no functional relationships!! You trying to min-max or something? You don't need to know that. Heck, no Igavania RPG or frankly any RPG in the world describes what each stat point does to that extent.
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roguedragon05
Loyal Familiar
[TI1]"In his own right he is a God yet he tries to be a man and in that denies his own greatness"
Posts: 489
inherit
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May 8, 2022 8:48:04 GMT -6
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roguedragon05
[TI1]"In his own right he is a God yet he tries to be a man and in that denies his own greatness"
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Post by roguedragon05 on Jul 5, 2019 15:19:10 GMT -6
void2258Dude I'm not pretending to have all the answers I was just putting the info up for those that did not get the strategy booklet (that's totally not an instruction manual). And I'd love it if they had a nice hardcover guide that explained all that in detail as well but like Arcueid Brunestud said it's far from mandatory to know.
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