purifyweirdshard
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Post by purifyweirdshard on May 11, 2019 14:39:39 GMT -6
Inspired by Operation Akumajo's doing so, I think it would be a grand time to share thoughts and reflections on where we were 4 years ago, today. What were your thoughts and feelings on that day and in that time?
Here's mine. Well, it's been quite a journey since then. I didn't think I would be where I am in the community right now four years ago, for one thing. Here's my first Kickstarter comment, which I think sums up everything nicely:
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Angel-Corlux
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Post by Angel-Corlux on May 11, 2019 14:46:46 GMT -6
I remember I was really excited and though to myself "man would be awesome to work on that game" lol
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Post by Mizu on May 11, 2019 15:03:48 GMT -6
I played most of the GBA-DSvanias while they slowly released and enjoyed my time with them but at some point the franchise just stopped. Everytime the word "Castlevania" came back up I was disappointed at what the series had become. I was pretty sceptical of videogame Kickstarters but seeing IGA's enthusiasm and all of the art behind the title I couldn't help myself and backed immediately. Granted, I am a slacker backer but then again it lead to me having a lot of updates to convince me. (I wish I came up with the idea to continue backing over time earlier).
Running around in the backer demo, breaking the game and reporting bugs as a community was a nice experience and it was also good to see how receptive the staff was and still is even now, so close to release even with some people still trying to kick down the doors with complaints.
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Post by bickeru on May 11, 2019 18:34:45 GMT -6
I remember coming across the original "There Will Be Blood" teasers back in 2014 and losing my damn mind with excitement. Castlevania was my favorite video game series and by that point I'd been dying for a proper experience after Lords of Shadow and Mirror of Fate(I will never not be mad) killed my dreams. So needless to say the half a year wait between those teasers and the next almost killed me. Sitting around on Castlevania Dungeon and other sites debating what it meant and eventually forming rivalries between clans in Sword or Whip was enough to build my hype to a fever pitch. It was just a really fun time.
So needless to say I opened my wallet and let IGA have all of my money.
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Post by Redogan on May 11, 2019 19:16:40 GMT -6
The main things I was upset with in the beginning were: 1) Visual style/look (shader). And now, I think everything looks awesome with zero complaints. and 2) The fact that the main protagonist is a female. And now, I have accepted it, but I won't know for sure whether I still wish the protagonist had been male until after I play the game. If anything, a female lead will be the only thing keeping Bloodstained from surpassing Symphony of the Night (at least to me). If Miriam is badass enough though....I'll wager that I won't care that she is a female. Overall, I am very happy with how things have progressed in the last four years. (Of course, I wish it had been sooner. Don't we all?)
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Post by Galamoth on May 11, 2019 19:52:27 GMT -6
I almost missed this back then. I wasn't aware of the Bloodstained: Ritual of the Night Kickstarter campaign until June 10th, just 2 days before the campaign's end, and decided to back it the next day.
I'm not exaggerating when I say that I actually took out and threw my wallet at the computer screen really hard when I read the description of this game for the first time.
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BloodyTears92
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Post by BloodyTears92 on May 11, 2019 21:19:34 GMT -6
I was in a pretty rough spot when this started, so safe to say seeing IGA come back in such glorious fashion played a huge part in keeping my spirits up. Watching the game grow and expand over the years to become as promising as it looks now has been awesome!
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Post by Overlord on May 12, 2019 12:33:48 GMT -6
I logged into Gamefaqs in May 2015 only to see a thread about swordorwhip.com . As soon as I saw the URL, I knew this was finally it. Back in early 2014 when I heard IGA left Konami, I immediately said to a friend, "When is the Kickstarter launching?". Mighty Number 9 had just happened fairly recently, so it seemed natural to me. I was really disappointed when I heard he took a "mobile job" months later, but I still had hope that we'd get a new "Castlevania". And sure enough. The swordorwhip week ended up being pretty wild. I was checking the site and other places constantly for new information. I still see it all so vividly. It seemed like an eternity passed before the "not Shanoa" and "not Alucard" leaks, and then the concept art. I had never backed a Kickstarter before, and I haven't since, but this was a guarantee for me. I've loved all the previous games, including Lament of Innocence and Curse of Darkness. I had to get a DS in anticipation of Dawn of Sorrow, and it ended up being my favorite. The fact that it's been over ten years since Order of Ecclesia has been released is easily the worst part of gaming for me. The wait has been far too long, but I'm just ecstatic that we're going to be playing the next game soon enough. Hopefully we all end up loving it and the game after is a much, much shorter wait.
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Post by maddogg on May 13, 2019 9:52:17 GMT -6
I was also browsing gamefaqs and doing something or another when I first seen the topic talking about IGA is trying to get another one of his type of games going. I stopped every single thing I was doing, made a kickstarter account, and backed on day 1, just went straight to the 100 dollar tier for the ps4 version from the get-go. I eventually upgraded to the 150 dollar tier, and got a physical vita add-on (that has been swapped out for the switch version once that got cancelled) just so show more support.
I enjoyed the gba and ds games, but symphony of the night was like, my favorite of them all. I think what made me the most excited for bloodstained was the fact that it was being created on a console/PC first and foremost. After all these years, we finally getting another console IGAvania instead of a handheld game. Again, I liked the portable entries for what they were, but I have been waiting so many years to get another console experience...and this time, I got a nice fancy 4K 55 inch tv (with a ps4 pro to go with the tv), a nice sound system (and a nice headphone set-up for when I am not trying to wake everyone up at like 3 am), and a comfy recliner to improve the console experience this time around. Yeah, I really cannot wait for this,
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Post by RichterB on May 13, 2019 15:10:02 GMT -6
2015 I was still knee-deep in long-term projects, audio-visual and written, including an ongoing, segmented editing project that totals over a million words. (I actually hope to share an announcement about that in the coming months.) The swordorwhip website popped up on the Castlevania Dungeon Forums, and I was intrigued. It wasn't until the atmospheric [now legendary] video with IGA and Ben Judd, though, that I got caught up in the hype and got a jolt of joy. While I have my reservations and mixed feelings about IGA's tenure with Castlevania, the fact was he kept it going, and in 2015, with Bloodstained, he was promising a new game to carry on its legacy. I wasn't 100% on Inti Creates founding art direction, and I'm still on the fence about aspects of it, but it was/is more in the ballpark than most games. I really wanted to support the endeavor, and once the Wii U version was confirmed, I did so. (That part didn't turn out as expected, but such is life...) Anyway, I loved the the idea of the process of getting to be involved with the game's development, especially the backer demos, and overall, it was great how open the development team was with all of us. Working on my own projects for so long, and with a fair share of setbacks, I really wanted to help out this project so that the spirit of the kind of passionate creativity I most respect could continue to be represented in the video game world. I remember in 2015 when the first shaders and room example were shown off, I had a colleague of mine do this quick mock-up to hopefully help the team out:
I had a hard time initially setting up an account here...weird email hiccups that XombieMike had to clear up. And I was surprised that there seemingly wasn't as much crossover of members between here and the Castlevania Dungeon Forums as I would have thought, but it's been a rewarding experience. Best wishes as we reach the game's official launch.
Inspired by Operation Akumajo's doing so, I think it would be a grand time to share thoughts and reflections on where we were 4 years ago, today. What were your thoughts and feelings on that day and in that time? Here's mine. Well, it's been quite a journey since then. I didn't think I would be where I am in the community right now four years ago, for one thing. Here's my first Kickstarter comment, which I think sums up everything nicely: This is a powerful testament. I'm glad you're here with us and appreciate all your work and input during the development of Bloodstained.
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Post by Aztec on May 13, 2019 16:52:01 GMT -6
I was (emphasis on was because now it just a shadow of its former self) a regular on NeoGAF and quickly noticed the thread over the sword or whip teaser and speculation running rampant. The day it launched without a second thought I backed the $60 PS4 physical tier. 29 days later hours before the campaign ended I upgraded to the $100 tier for the extra goodies and getting my name in the credits. Then right before Curse of the Moon launched I upgraded again through slacker backing to $125 to add a digital Switch copy that Im now probably going to give away to a friend.
My first Igavania was Circle of the Moon and I loved it. I had a complicated relationship with Iga because for every CotM there was a Harmony of Dissonance . For every Symphny of the Night there was a Curse of Darkness, and for every Aria of Sorrow there was a damn CV Judgement.
So basically I've only played (for 2D Iga Castlevanias) SotN, CotM, HoD, AoS, and OoE (I'm ashamed to admit I never got to try the first two DS CVs) and only really loving 3 of them (SotN, CotM, and AoS). I thought OoE was perfectly fine and I downright hated HoD. And yet I was backin this game for $125.
The wait has been excruciating but Im sure that if they can deliver on even half of what this game is promising that we'll still have a great game in our hands. Hopfully the turnaround for the sequel can be faster and better.
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gunlord500
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Hyped for Bloodstained 2!
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Post by gunlord500 on May 14, 2019 3:05:29 GMT -6
Well, as I promised, my 4 year retrospective, though it's leaner than I would have liked...I don't quite remember everything from 2015. Curse my poor memory, and it's really something that irritates me more and more as I pass into my mid-thirties, but I suppose there's nothing to be done...
I was 26 and at the mid-point--the peak of difficulty--in getting my doctorate degree. Though it may surprise many to hear this, given my affable, cuddly demeanor amongst my friends when all is going well, and my consummate professionalism when trouble rears its head, I used to be a very troubled man myself when I was younger. Combative, aggressive, always looking for fights, consumed with a variety of extremely foolish prejudices (homophobia and misogyny, though that's a much longer story for another time, and not one most here would find interesting) for very foolish reasons...I was not in a good place.
By 2015, however, that had changed, and changed drastically--largely thanks to Castlevania. I joined the Castlevania Dungeon some time before 2015, not exactly on a whim (I loved the Castlevania games as much as the Fire Emblem games, which was my other main fandom and where I ended up causing some trouble due to my aforementioned foolishness). However, I grew more and more attached to the CV fandom largely because of the positive effect it started to have on me. Most Fire Emblem fans tended to be younger, and when I butted heads with people there, it tended only to reinforce my own foolishness. At the CV Dungeon, however, most folks tended to be older. I started watching how guys like Jorge D. Fuentes, Bloodreign, and Kurt Kalata himself (the proprietor of the place) behaved, and as I lurked, and eventually participated in discussions with them, I realized that all of them were far more accomplished and respected than I would ever be if I continued along my unhappy path. Jorge made fantastic music remixes, Bloodreign knew all there was to know about old-school games, and Kurt had made the most impressive hub of Castlevania lore on the web. One reason they did all this was because they focused on self-improvement and cooperation with their friends in the community rather than bitterness, aggression, self-pity, and wallowing in petty grievance like I was doing. Additionally, interacting with helpful, accomplished women like Shiroi Koumouri and Nagumo at the CVD was enough to knock me out of that stupid malaise of misogyny I was in danger of falling into. Getting more acquainted with the excellent work of Ayami Kojima and Michiru Yamane, two women without whom Castlevania would have been immensely impoverished, also helped, of course. There were other factors leading to my change of heart, but those, again, are stories for another day.
So I took the lessons Jorge, Shiroi, and others taught me to heart. I gradually let go of my negativity and took a much more positive attitude towards life. I learned the value of perseverance and community rather than self-absorption. And what do you know, both online and offline, I began to make a name for myself--a good one, this time. I concentrated on being calm and rational in discussions rather than abrasive, and I focused on learning all I could instead of stewing in my own anger. Online, this led to me being known as an interesting fellow people actually wanted to have around, someone who could either help in a variety of ways or eventually learn enough to be able to help with a project. Eventually, I had become respected enough to be appointed as a mod, where I quickly proved my worth and demonstrated the good use to which I had put what my friends taught me. Offline...well, to say I'm technically "Dr. Gunlord" (though of course I don't mention it much, and prefer not to) should tell you how well things went for me
Now, as grateful as I was to Jorge, Shiroi, and the rest of the CV Dungeon crew, it occurred to me that I never would have met all of them, and embarked on my fortunate quest of self-improvement, if it had not been for Castlevania. Thus, as the summer of 2015 rolled around, and I was enjoying the fruits of the education I received thanks to the CV fandom, I felt myself in a great deal of debt to the guy who made it all possible--Koji Igarashi. Yes, I know he wasn't responsible for the classicvanias, but he was very involved in SotN's development and headed development for Aria of Sorrow, which were my favorite CV games. It's thanks to him I signed up for the CVD, and thus thanks to him I got dragged out of what could have been a mire.
Thus, I'd been paying some attention to the "sword or whip" website he created, and when I found out it was his kickstarter campaign, I promptly paid up 500 dollars. I couldn't afford more than that, but I figured it was the least I could give for someone indirectly responsible for getting me out of a bad situation.
What I didn't expect, however, was to become so involved in the community.
When I saw a fellow named XombieMike posting a link to a fan forum, I didn't initially think much of it. "I gave IGA 500 dollars," I said to myself, "but who knows if the game will even be released. I just wanted to give him a token of my gratitude, but I'm well aware there's no guarantee he'll succeed. Well, even if Bloodstained turns out to be nothing, I'll at least have repaid him for all the joy I've derived from the Metroidvanias. Joining another forum, though...I'm already busy at the CVD, and graduate work keeps me busy as well. I dunno about that."
Well...I didn't think that way for long. I wasn't one of the initial members, but after a couple of weeks, I took another look at Mike's forum and saw that it had grown into a reasonably bustling place. "Huh," I again said to myself, "What the hell, it might be interesting. Not like it could hurt to join up." So I did--pretty much on a whim, this time. But as these things so often happen, my involvement took on a life of its own. A few days passed, and I engaged in more discussion than I thought I would. A few more days passed, and the community was growing at a quick enough pace that we needed new mods. Mike wanted some liaisons with the CV community, so me (and cecil-kain , by the by) were chosen. It seems my good work at the CVD had gotten his attention and made him think I was a wise choice, and if I'd like to say I proved him right ;D And since I had learned at the CVD to take community-building work, and establishing one's respectability amongst one's comrades, as matters of the utmost importance, I put as much time and devotion into my duties here as I did with the CVD.
And the rest, I suppose, is history. The CVD's not as active as it used to be, so even though it was the place (among some others) that turned me into the reliable fellow I am today, it's now the Bloodstained fandom that truly defines me at the moment. After 4 years, hundreds upon hundreds of hours of work curating the community, solving interpersonal problems when I can, and generally looking after (and popon~ing at) a wide variety of friends here, this place is more or less my home. I've put enough of myself into it and derived enough satisfaction from watching it grow that I wouldn't have it any other way. Even if Bloodstained didn't succeed, I'd have four years of friendship to show for it. So the fact that Bloodstained is looking to be a success makes that some nice icing on the cake!
Though I suppose there's one ironic thing...I donated 500 bucks to IGA, as I said, to pay him back for contributing to a great improvement in my life. But after everything I've gained on top of that from you guys, it looks like I owe him even more now, haha! Well, here's hoping the time and effort I've spent as a mod has helped pay that increased debt ;D
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