inherit
184
0
Oct 25, 2018 0:48:14 GMT -6
2
Nightrogen
5
Jun 24, 2015 2:58:06 GMT -6
June 2015
nightrogen
|
Post by Nightrogen on Jul 11, 2018 17:56:36 GMT -6
Someone said that the game feels somewhat off to them; and the thing that strikes me as off the most is how new and sparkly the castle feels. It doesnt feel lived in; play symphony of the night and youll notice the little touches and things that give life to the world youre playing in.
The trees in the background and the broken buildings of the town all seem so unnatural. For a game that is still under development in 2018 the stages could use a lot of polish in the way of making things seem more real than they do right now. I cant help but feel like I am playing my way through some plastic playhouse.
Even the character models look dated, especially during dialogue. The game play feels a lot like castlevania with a few odd things that others have covered (like range and hit boxes etc..) but it needs a ton more polish to have that look and feel to make it perfect. The engine being used to male the game feels underutilized.
Thats my two cents
|
|
XombieMike
Administrator
Fifty Storms
Posts: 4,009
inherit
Administrator
236
0
1
Nov 20, 2024 4:46:31 GMT -6
4,236
XombieMike
4,009
Jul 8, 2015 7:10:22 GMT -6
July 2015
xombiemike
|
Post by XombieMike on Jul 11, 2018 18:27:04 GMT -6
I think it's important atmosphere to make it feel lived in. On the other hand, its a new castle Gebel made for Miriam if older info holds true. So... new place looks new because it may be new.
I'd rather have a well lived in castle though. Making the setting feel like something that was there and has a history long before the main character experiences it lends to the world building. CV has always been about that.
|
|
purifyweirdshard
Administrator
Administrator
Calling from Heaven
Posts: 3,789
Staff Mini-Profile Theme: Example 2
inherit
Administrator
210
0
1
Oct 25, 2024 0:03:05 GMT -6
3,660
purifyweirdshard
Calling from Heaven
3,789
Jun 29, 2015 7:24:38 GMT -6
June 2015
purifyweirdsoul
Staff Mini-Profile Theme: Example 2
|
Post by purifyweirdshard on Jul 11, 2018 18:37:04 GMT -6
Procedural generation is an effect that will be in the final game to achieve what you're looking for, imo. Check out this video:
|
|
inherit
566
0
Feb 13, 2019 16:12:32 GMT -6
124
Valtiel
127
Aug 15, 2015 17:25:51 GMT -6
August 2015
valtiel86
|
The castle
Jul 11, 2018 18:56:53 GMT -6
via mobile
Post by Valtiel on Jul 11, 2018 18:56:53 GMT -6
Procedural generation is an effect that will be in the final game to achieve what you're looking for, imo. While I'm hoping you are right, I'm not quite as optimistic about the effects procedural generation will have as you guys are. I have a feeling the impact will be relatively minor.
|
|
inherit
7
0
Jun 28, 2019 21:35:13 GMT -6
1,291
CastleDan
1,514
May 28, 2015 9:50:13 GMT -6
May 2015
castledan
|
Post by CastleDan on Jul 11, 2018 21:01:14 GMT -6
purifyweirdshard That vid does make it look more lived in but it also tones down the lighting effects A LOT which is what's causing a lot of issues in the demo currently. Get the procedural stuff back up and crank the lighting effects and this game would look more appealing. I'm with Valtiel though. I think the issue overall can't be fixed by procedural effects alone but the art style/layout/shader. I think those things are more at play than anything else. A good example like I allllllwaaaaayyyyys use..... the original castle entrance from 2016 is from when there was no procedural elements but the lighting/art direction/detail made it look not only more lived in but just more appealing to the eyes in general.
|
|
purifyweirdshard
Administrator
Administrator
Calling from Heaven
Posts: 3,789
Staff Mini-Profile Theme: Example 2
inherit
Administrator
210
0
1
Oct 25, 2024 0:03:05 GMT -6
3,660
purifyweirdshard
Calling from Heaven
3,789
Jun 29, 2015 7:24:38 GMT -6
June 2015
purifyweirdsoul
Staff Mini-Profile Theme: Example 2
|
Post by purifyweirdshard on Jul 11, 2018 22:21:45 GMT -6
That alone, no, it's a piece of the puzzle with the fixes that I think will be coming along naturally, some of which seeming to just not be active right now in the demo that may presently be in the main build as we speak. The team either way is well informed of it now.
|
|
Question
505 Games
Posts: 185
Staff Mini-Profile Theme: Example 1
#ff0000
2405
0
1
Jan 9, 2024 15:47:44 GMT -6
436
Question
185
May 8, 2018 14:26:15 GMT -6
May 2018
question
Staff Mini-Profile Theme: Example 1
|
Post by Question on Jul 12, 2018 15:55:15 GMT -6
Thanks for the feedback.
|
|
inherit
2733
0
Mar 10, 2020 20:44:37 GMT -6
24
Carnack Ketral
[TI0]
83
Jun 29, 2018 18:17:31 GMT -6
June 2018
carnackketral
|
Post by Carnack Ketral on Jul 12, 2018 22:52:48 GMT -6
One day, I will acquire cool imagery for my portrait background.
I like the blowing sakura petals I saw the other day.
|
|