Post by purifyweirdshard on Jul 10, 2018 8:58:01 GMT -6
There haven't been many music topics. Most of us can agree that the OST so far is great, but there some things about song arrangement and impact that I'd like to talk about and perhaps see moved around.
I feel that, as the music interview videos informed us, basically Yamane is handling the pretty yet catchy tunes while Noisycroack injects energy and power. I think in the course of her solo career, Yamane has mellowed a bit so this is a good thing, and those guys are also filling perhaps what Yamada would have been billed to do. I'd like to see more of their touch than is in the demo even, I think.
Going in order, and putting the things that are good/fine in order first under spoiler tag:
Main theme: This song is wonderful, it seriously makes me cry still when I listen in its entirety. It transitioned very well from its original version to orchestrated. Great song. I think it should be more...enforced as a listen to the player. If you don't sit at the title screen, you miss it.
Voyage of Promise: This is the most "Yamane" song so far overall and very good. I do miss the intro sound from the previous version, but otherwise it's great. Not as perhaps energetic as other first games' songs however, and more on that later, but it does have a "hopeful, but worried" beginning feel to it.
Vepar: This has a cool section to it that sounds kind of like PS2 Yamane music to me, but otherwise it's an average boss song. It fits what's happening well, but not something I would listen to otherwise.
Village: There's another thread about this and it having no music, which I think may be fine, especially at least on the first trip since the castle has a dark, quiet atmosphere moment on first entry.
Luxurious Overture/Castle Entrance: And in comes one of my main points. The impact of the music starting up when the castle lights up is diminished somewhat by the tone of this song mostly being "fancy catchy" as opposed to exciting and the start of an adventure like most other castle entrance songs. The moment of the statue falling and the room becoming lit should be accompanied by something that's a bit more of that nature than the reserved "fancy pants jaunt" that Luxurious Overture feels like.
Garden of Silence: At first introduction, I thought that this was a different take/arrangement of Lux-O (lol). It has a very similar vibe to me with different instrumentation. Still very fancy and has an air of outdoorsy to it. Reminds me too of previous garden songs in the series. Kind of a middling opinion on this, but it's fine.
The Executioners (Zangetsu fight): This is excellent. It's Festival of Servants, but better. I believe this is Noisycroak at work, putting in their own flavor plus a SotN classic and even something of a Classicvania feel in the middle with the rock and horror. I want to see stage songs that are like the middle section of Executioners.
That about concludes my thoughts on the music. It's too bad Gears of Fortune didn't make it, because I think that's far and away my favorite stage song so far and fits the bill well for the feeling I'm looking for.
I feel that, as the music interview videos informed us, basically Yamane is handling the pretty yet catchy tunes while Noisycroack injects energy and power. I think in the course of her solo career, Yamane has mellowed a bit so this is a good thing, and those guys are also filling perhaps what Yamada would have been billed to do. I'd like to see more of their touch than is in the demo even, I think.
Going in order, and putting the things that are good/fine in order first under spoiler tag:
File select, the new "Prayer": It does its job, though not something I can particularly say I enjoy better than other examples or something I'll listen to much. This is exactly where it needs to be, though.
The text scroll: Appropriate and fitting, and Hayter does an excellent job here. I didn't recognize him at first listen at all.
The "tension" song (when a Seama interrupts the conversation and the boat is overrun): Kind of reminds me of visual novel "event" music. Does what it should well enough.
Gebel's theme: Pretty amazing. Loved this in Curse of the Moon, and has a very period, dark and classy feel to it.
Johannes: This thing sounds very "you're doing alchemy here" and fits the quirky of the character. It's playful and somewhat dark, but mostly unassuming.
Dominique: A soothing, motherly song. Comforting shop tune, and fits what is perceived of Domi's character as well as the atmosphere of Anne being there and her being taken care of.
The text scroll: Appropriate and fitting, and Hayter does an excellent job here. I didn't recognize him at first listen at all.
The "tension" song (when a Seama interrupts the conversation and the boat is overrun): Kind of reminds me of visual novel "event" music. Does what it should well enough.
Gebel's theme: Pretty amazing. Loved this in Curse of the Moon, and has a very period, dark and classy feel to it.
Johannes: This thing sounds very "you're doing alchemy here" and fits the quirky of the character. It's playful and somewhat dark, but mostly unassuming.
Dominique: A soothing, motherly song. Comforting shop tune, and fits what is perceived of Domi's character as well as the atmosphere of Anne being there and her being taken care of.
Main theme: This song is wonderful, it seriously makes me cry still when I listen in its entirety. It transitioned very well from its original version to orchestrated. Great song. I think it should be more...enforced as a listen to the player. If you don't sit at the title screen, you miss it.
Voyage of Promise: This is the most "Yamane" song so far overall and very good. I do miss the intro sound from the previous version, but otherwise it's great. Not as perhaps energetic as other first games' songs however, and more on that later, but it does have a "hopeful, but worried" beginning feel to it.
Vepar: This has a cool section to it that sounds kind of like PS2 Yamane music to me, but otherwise it's an average boss song. It fits what's happening well, but not something I would listen to otherwise.
Village: There's another thread about this and it having no music, which I think may be fine, especially at least on the first trip since the castle has a dark, quiet atmosphere moment on first entry.
Luxurious Overture/Castle Entrance: And in comes one of my main points. The impact of the music starting up when the castle lights up is diminished somewhat by the tone of this song mostly being "fancy catchy" as opposed to exciting and the start of an adventure like most other castle entrance songs. The moment of the statue falling and the room becoming lit should be accompanied by something that's a bit more of that nature than the reserved "fancy pants jaunt" that Luxurious Overture feels like.
Garden of Silence: At first introduction, I thought that this was a different take/arrangement of Lux-O (lol). It has a very similar vibe to me with different instrumentation. Still very fancy and has an air of outdoorsy to it. Reminds me too of previous garden songs in the series. Kind of a middling opinion on this, but it's fine.
The Executioners (Zangetsu fight): This is excellent. It's Festival of Servants, but better. I believe this is Noisycroak at work, putting in their own flavor plus a SotN classic and even something of a Classicvania feel in the middle with the rock and horror. I want to see stage songs that are like the middle section of Executioners.
That about concludes my thoughts on the music. It's too bad Gears of Fortune didn't make it, because I think that's far and away my favorite stage song so far and fits the bill well for the feeling I'm looking for.