inherit
1574
0
Jul 25, 2019 8:28:19 GMT -6
53
kronfarfar
75
Jun 25, 2016 4:22:43 GMT -6
June 2016
kronfarfar
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Post by kronfarfar on Jun 28, 2018 14:14:17 GMT -6
When attacking with a Greatsword the sword blinks for a frame at the end of the animation. This happens everytime.
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inherit
1434
0
Nov 12, 2018 21:13:50 GMT -6
11
kestral63
19
Jun 23, 2016 6:18:56 GMT -6
June 2016
kestral63
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Post by kestral63 on Jun 29, 2018 23:01:09 GMT -6
If you do a standing swing with a two-handed sword, axe, or such and let the animation play through, it flickers out of existence between the end of the swing and start of the pull-back animations. The addition of a cancelable recovery animation is a great touch, but the weapon gets left out for a moment.
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inherit
843
0
Sept 23, 2019 11:30:03 GMT -6
194
allooutrick
334
Oct 21, 2015 14:22:26 GMT -6
October 2015
allooutrick
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Post by allooutrick on Jun 30, 2018 16:05:46 GMT -6
I've had this happen with a great sword, katana, and short sword.
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crafty
Toad Summoner
New Blood
Posts: 20
inherit
Toad Summoner
2783
0
Jun 20, 2019 19:24:25 GMT -6
19
crafty
20
Jul 2, 2018 9:36:10 GMT -6
July 2018
crafty
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Post by crafty on Jul 2, 2018 19:55:16 GMT -6
Weapons have a slight animation flicker when switching to a idle animation. Reference: imgur.com/l2VIBd3
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inherit
2832
0
Jul 13, 2018 12:47:29 GMT -6
1
olivaw
11
Jul 11, 2018 8:16:22 GMT -6
July 2018
olivaw
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Post by olivaw on Jul 11, 2018 8:48:06 GMT -6
After the attack animation, when Miriam is getting back into her pose, there seems to be one frame in which the weapon disappears. Looks like it happens with all the weapons.
Occurrence - Every time the attack animation transitions to Miriam's stand up pose Severity - Just annoying Reproducible - Always
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