Zankoukanshokai
New Blood
"I don't know everything. I just know what I know." --Hanekawa Tsubasa
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Zankoukanshokai
"I don't know everything. I just know what I know." --Hanekawa Tsubasa
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Post by Zankoukanshokai on Jun 29, 2018 15:11:38 GMT -6
After fighting Zangetsu a couple more times, I found this exploit that trivializes the difficulty of this boss fight. I found this by accident. I wanted to show you so this exploit/cheese strategy so that it can be fix. My heart was pumping when I first fought and beat Zangetsu. However, when discovering this cheese strategy, Zangetsu became a super easy boss. This is something I need to spread awareness.
Exploit Video
First time beating Zangetsu
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Post by tarzaneng on Jun 29, 2018 16:38:22 GMT -6
This should be in the bug section. Nice find though
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Post by lovelydumpling on Jun 29, 2018 16:46:16 GMT -6
Not sure it's really a "bug" per se so not sure it belongs in the bug section.
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Post by alexskylark on Jun 29, 2018 16:57:20 GMT -6
This is the kind of stuff you can find all over most NES and SNES games... lolz.
pretty much every Megaman Robot Master boss have an exploit like that. Dunno if it should be classified as a bug...
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Question
505 Games
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Post by Question on Jun 29, 2018 17:00:54 GMT -6
I'll mark it as a bug, but yeah, you never really know if it was intended as a secret, an oversight or a bug
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Zankoukanshokai
New Blood
"I don't know everything. I just know what I know." --Hanekawa Tsubasa
Posts: 17
inherit
911
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Jun 17, 2019 10:01:03 GMT -6
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Zankoukanshokai
"I don't know everything. I just know what I know." --Hanekawa Tsubasa
17
Dec 4, 2015 17:04:52 GMT -6
December 2015
brifox07
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Post by Zankoukanshokai on Jun 29, 2018 18:57:01 GMT -6
Should I repost this on the Bug Section?
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simon
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Post by simon on Jun 29, 2018 20:10:53 GMT -6
Yeah this is horrible...........I just discovered this 10 minutes ago prior to seeing your video. It is crazy that I simply walked through him a bunch of times and got a ton of free kicks at a very rapid pace with my lethal boots equipped! Every kick I landed on this boss hit him in the back and it takes him a long time before he turns around so I got a ton of free attacks in. He didn't hit me a single time.........this trick is laughably easy to pull off and works incredibly well even on your first attempt at it.
IGA needs to make it to where you can't walk through his body.........instead you should take damage if you touch him and you should be knocked back as well.
Another problem is the axe throwing enemy. I simply stood very close to his body and held down (ducking) and it was impossible for him to hit me with his axe (it just barely misses me every time........going right above Miriam's head). The arc on the axe throw needs to be adjusted so that it is thrown closer to the ground (at beginning of the throw, not the end) so this simple ducking trick will no longer work.
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Post by lovelydumpling on Jun 29, 2018 23:55:13 GMT -6
Another problem is the axe throwing enemy. I simply stood very close to his body and held down (ducking) and it was impossible for him to hit me with his axe (it just barely misses me every time........going right above Miriam's head). The arc on the axe throw needs to be adjusted so that it is thrown closer to the ground (at beginning of the throw, not the end) so this simple ducking trick will no longer work. For standard enemies, tricks like this are fine or perhaps even welcome. This is intentional design in many cases. Axe Armors in Castlevania had a similar trick, where you can simply crouch in front of them and attack repeatedly. Your attacks destroy any axes being thrown low and your crouch dodges any axes thrown high. Therefore, axe-man can't do anything. This alone is fine. But then the game can use this to throw further challenges at you. How easily can you get to that position and stay there if say an archer is aiming at you from behind the axe guy? So you have to either dodge both the arrows and the axes to take out the axe man, or you gotta find a way to take out the archer first. Enemy blindspots are made to be taken advantage of, and the challenge by design typically comes from facing these enemies in varying situations. Bosses are a different story since it's usually a 1v1 scenario as well as only a single encounter, so an exploit this OP does tend to kill the battle.
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Post by twilightvulpine on Jun 30, 2018 6:10:19 GMT -6
Another solution for this issue with the boss fight would be if Zangetsu had a reaction if you kept walking across him, a circular attack or something. Personally, I like that he isn't damaging to touch like every other enemy, and I'd rather if it was kept that way.
Either way keep in mind he is just the second boss. I don't see so much of a problem if he can be easily beat.
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