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Jun 6, 2019 14:31:33 GMT -6
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gigaganon
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Jun 28, 2018 11:20:11 GMT -6
June 2018
gigaganon
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Post by gigaganon on Jun 28, 2018 11:51:42 GMT -6
So... where to start?
- The shaders are weird on some background, causing all kind of graphical mess! Shadows should really be worked cause on a lot of backgrounds it looks way too flat and inconsistent with the tone of the game! Look at these trees, this doesn't look good at all - The backdash should be fixed, it's slower than before and harder to do a cancel for faster attacks - Maybe change the pose of miriam after she gets a new shard, it looks silly and kinda boring to look at while reading the description of the shard - Some transition between dialogues are really too slow, especially with the sidequest girl - Change that swimming miriam, it looks really silly too with her arms like that - Maybe it's just because it's a beta, but the village area should have music - The animations in general looks rough, so when we seeing them so close in cutscene isn't a good move! Maybe you should stick to 2D perspective, or reworking the cutscenes, i know it's lots of work, but it has to be said - Maybe use Portrait instead of 3D models for conversations, it doesn't look that great - As for the gameplay in general, it's pretty good and responsive, i like it! As you can see my main issues are with the general presentation of the game itself! The animations and shader can make the game looks pretty bad sadly, and even make it feel slow, which is obviously not the case when you have the controller in hand, but it's difficult to shake that feeling with these visuals!
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