inherit
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Dec 15, 2020 8:43:59 GMT -6
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axoin
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Jun 28, 2018 10:12:20 GMT -6
June 2018
axoin
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Post by axoin on Jun 28, 2018 10:21:33 GMT -6
CRITIQUES I understand the plain Mortes are weak zombie-likes but the few I killed I thought they were slime-like. They were so easy to kill I didn't get to see what they were.
Claymores shouldn't attack faster than a whip, slow the claymore quicken the whip
Bosses shouldn't deal damage after they've been killed. Unfixed can lead to cheap deaths.
When interacting with Johannes in alchemy shop, stuck in a dialogue screen with no dialogue, have to "skip" to get through to craft, happens again when exiting.
Put a message telling the player that the game has been saved.
It's probably because it's a beta but please let there be a Bestiary
Spear-like weapons, and some shards, have animation canceling, short jump-attack-land-attack, landing cancels the attack animation.
Bats don't have feathers, they have fur and wings
In blood moon room shadow not connected at the feet
Zangetsu's cutscene had audio even though I had it all zeroed LIKES Every monster having a shard
Blood splatter
Item creations, although I'd prefer not knowing what I'm making unless I've seen it before. Just show stat changes and what's needed.
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