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Post by krystal on Nov 1, 2017 12:43:34 GMT -6
it seems physical version of Bloodstained is not definitive if the game is dependant on internet to obtain the other content/modes they add later. www.siliconera.com/2017/07/09/bloodstained-developers-considering-staggered-model-releasing-content/some rather just have the story campaign first, and download the other modes and content post launch.later, but that would lower the value of the physical version in particular, since those without internet would have an incomplete version. well perhaps they can release a complete definitive version with all the modes and content later in a new physical edition, though not sure what they are gonna do. some rather have the story campaign now, but others rather have all the content all at once in one physical edition. So what are they gonna do?
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purifyweirdshard
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Post by purifyweirdshard on Nov 1, 2017 13:02:31 GMT -6
The plan as it stands now is to have everything at launch. If necessary when the time comes, they can look at adding in extra modes later such as done with Shovel Knight for free to the backers. But, again and still, right now the goal is to have everything possible on the disc.
This is the short version of what a rep from the publisher (our Angel-Corlux) told us on the most recent interview/podcast with him.
My opinion? That's a ridiculous amount of stuff to release with, this soon. I'd rather them take their time and pace it out, which is also a fine and agreeable strategy to keep fans interested and playing. If I get a game with 12 modes at launch (and it wasn't Bloodstained), I'd most likely play the main game and then put it down. If it were delivered to me with free updates over a longer period of time, the game continues to get buzz and thus new players while the devs can take their time making each piece polished and worthwhile. That doesn't sound awesome to hungry fans upfront and at this stage, but it's often better for them and newer fans in the long term, as well as the publisher/developers so long as their model and funds are sustainable.
The physical purists later or those without internet could opt to hold out for a definitive version, which while we can't confirm exists yet, probably will in my own opinion - at least so if game content is added later and if when the game does well
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Post by krystal on Nov 1, 2017 13:40:28 GMT -6
The plan as it stands now is to have everything at launch. If necessary when the time comes, they can look at adding in extra modes later such as done with Shovel Knight for free to the backers. But, again and still, right now the goal is to have everything possible on the disc. This is the short version of what a rep from the publisher (our Angel-Corlux) told us on the most recent interview/podcast with him. My opinion? That's a ridiculous amount of stuff to release with, this soon. I'd rather them take their time and pace it out, which is also a fine and agreeable strategy to keep fans interested and playing. If I get a game with 12 modes at launch (and it wasn't Bloodstained), I'd most likely play the main game and then put it down. If it were delivered to me with free updates over a longer period of time, the game continues to get buzz and thus new players while the devs can take their time making each piece polished and worthwhile. That doesn't sound awesome to hungry fans upfront and at this stage, but it's often better for them and newer fans in the long term, as well as the publisher/developers so long as their model and funds are sustainable. The physical purists later or those without internet could opt to hold out for a definitive version, which while we can't confirm exists yet, probably will in my own opinion - at least so if game content is added later and if when the game does well Thanks for info. though it's a shame it seems like it will be pressured to launch before all the planned modes and kickstarter content are included. incomplete, it would get a lower metacritic score, lower review score, and lower first impressions. On the flipside, content sprinkled over time post launch, can get people to come back to it for the stuff added, and sort of extend Bloodstained hype longer, though I dunno. it was already messed up PS1 SOTN launched as is with cut content, the only fully realized SOTN was NITM and perhaps the DXC version of SOTN, though it lacked NITM's extras and exclusive to the Saturn. yes in this day and age, online is somewhat accessible and available in households, though still, Bloodstained would be a more precious masterpiece with al lthe kickstarter content included physically, and even digitally, everyone as one download would be more valuable and consumer enticing to get. so yea, it's a double edged sword. some might think another delay might harm morale, but launching with modes/features added later, could make its launch lukewarm instead of hot. So it's a pretty dicey circumstance. and yea, they could make up for it with a definitive version later, like some other games tend to do. some people double dip on physical definitive editons if the later edition includes all the content physically and stuff. though first impressions of the game and all its components as a whole, are really important to a lot of people. so no matter how well it sells at launch, all the kickstarter listed content will be added later anyways if not included?
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Post by Galamoth on Nov 1, 2017 13:58:05 GMT -6
The plan as it stands now is to have everything at launch. If necessary when the time comes, they can look at adding in extra modes later such as done with Shovel Knight for free to the backers. But, again and still, right now the goal is to have everything possible on the disc. This is the short version of what a rep from the publisher (our Angel-Corlux) told us on the most recent interview/podcast with him. My opinion? That's a ridiculous amount of stuff to release with, this soon. I'd rather them take their time and pace it out, which is also a fine and agreeable strategy to keep fans interested and playing. If I get a game with 12 modes at launch (and it wasn't Bloodstained), I'd most likely play the main game and then put it down. If it were delivered to me with free updates over a longer period of time, the game continues to get buzz and thus new players while the devs can take their time making each piece polished and worthwhile. That doesn't sound awesome to hungry fans upfront and at this stage, but it's often better for them and newer fans in the long term, as well as the publisher/developers so long as their model and funds are sustainable.
The physical purists later or those without internet could opt to hold out for a definitive version, which while we can't confirm exists yet, probably will in my own opinion - at least so if game content is added later and if when the game does well Yeah, I'm willing to bet a "complete" physical version of the game will be released eventually. People just need patience.
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Post by djtanng on Nov 1, 2017 18:21:24 GMT -6
I'm really hoping that our "names in the credits" make it on disc. I mean they would have to be right? Any base game needs credits, but the list will be very long and I hope the full version of the credits make it on disc so I can feel good about my name being on every physical copy. Anyone know?
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Post by Busterific on Nov 1, 2017 18:47:38 GMT -6
I'm really hoping that our "names in the credits" make it on disc. I mean they would have to be right? Any base game needs credits, but the list will be very long and I hope the full version of the credits make it on disc so I can feel good about my name being on every physical copy. Anyone know? I would find it odd if they didn't include that since at this point they've got all the information for it with perhaps the exception of some late slacker backers. While the list of names is long I wouldn't think it would take up an excessive amount of space on disc in relation to the majority of the other game resources.
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Post by freddythemonkey on Nov 2, 2017 3:48:06 GMT -6
"Complete" edition are a thing if the game releases additional PAID content post launch. Nowadays, the digital market is more than a thing and nobody will bother to press a "definitive edition" when every vanilla copy will get all the modes by default (because sooner or later the Kickstarter modes will be available for everyone to download if not present from day one which I think and hope not).
What I really don't get about this discussion, and I'll repeat it every time it will be brought up, is why ot seems like we can't consider a game complete if the content is not "all on disk" from day one. It will be complete for everyone eventually, why is this such a strange idea if the digital market, patches, free updates and dlcs/expansions have been a thing for years? Not to mention the absolute decadence of physical editions nowadays, their one and only advantage is to save the time of the download and to be a "collector's fetish" (not saying that in an offensive way, I try to go for the physical edition of console games I'm really interested in, though I continuously find them to be disappointing, and I backed Bloodstained for the physical copy). Moreover, I paid and supported a new IGAvania experience. I paid for a complete IGA game, with the staple modes like boss rush and NG+. That's what I want at launch. The other modes, the prequel games and so on are extra we achieved and are nice to have but they're just that: extra (and also, I'd like to play a polished and complete CORE EXPERIENCE as soon as it's ready. I wouldn't be happy to wait let's say three months to get the game after it's finished because a completely accessory and separate mode like the roguelike isn't finished).
As for the extra modes not present at launch potentially hindering reviews, I don't think that's even remotely possible. As long as you don't obviously cut content from the game to release it later, nobody has ever criticized Shovel Knight for the lack of Plague and Specter campaigns or challenge mode because the main game at launch was all there and that's what you review.
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Post by purifyweirdshard on Nov 2, 2017 8:13:36 GMT -6
krystal: Well yeah man, of course it would be I wholeheartedly agree, freddy, and to me that's the logical way of looking at it. However, there do remain a certain amount of people in various regions of the world without good or any internet access that want a fair shot at these things. It's an unfortunate circumstance, but the eventual complete editions usually come about for these folks. I think sometimes, vocal proponents of "I want everything at once" may just as likely be at this disadvantage and prefer not to voice it because of a pride issue/embarrassment, rather than per se they're physical copy/collection fetishists. That's a thing, too, and a first world problem indeed haha, but even that desire may have varying underlying causes. So, main thing is, we can't know for sure someone's circumstances from what they choose to say publicly online, so I wouldn't hold it too much against them. 505 and ArtPlay have the challenge of suiting the needs of the many the best they can while also being as fair as possible to the few, accommodating within reason, and I think they will do exactly that. I would stake my bet on Angel-Corlux knowing what he's doing. stake? get it? I slay me (and my bets. with the stake. wait does this analogy work now)
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Post by Angel-Corlux on Nov 2, 2017 13:26:35 GMT -6
krystal : Well yeah man, of course it would be I wholeheartedly agree, freddy, and to me that's the logical way of looking at it. However, there do remain a certain amount of people in various regions of the world without good or any internet access that want a fair shot at these things. It's an unfortunate circumstance, but the eventual complete editions usually come about for these folks. I think sometimes, vocal proponents of "I want everything at once" may just as likely be at this disadvantage and prefer not to voice it because of a pride issue/embarrassment, rather than per se they're physical copy/collection fetishists. That's a thing, too, and a first world problem indeed haha, but even that desire may have varying underlying causes. So, main thing is, we can't know for sure someone's circumstances from what they choose to say publicly online, so I wouldn't hold it too much against them. 505 and ArtPlay have the challenge of suiting the needs of the many the best they can while also being as fair as possible to the few, accommodating within reason, and I think they will do exactly that. I would stake my bet on Angel-Corlux knowing what he's doing. stake? get it? I slay me (and my bets. with the stake. wait does this analogy work now) Thanks for pinging me Purify (and for the vote of confidence lol)
Hello everyone,
I know the idea of staggered content can cause lots of questions and concerns but let's see if I can provide some clarity.
First, I'd like to say that the game is still currently in development, and IF we ever adopt a staggered content release strategy/schedule, it will never be for the core single player game experience. If we do adopt a staggered release strategy we would do so for things like multiplayer bonus modes such as vs. mode and Co-op boss rush etc. This is something that's not currently the plan, but is always constantly being evaluated, and if we took this path, we would make sure to clearly and honestly communicate it to everyone.
As for the likelihood of staggered content, "complete" editions etc., well I wish I could say more, but if I did then I would have to talk about whether or not we have plans for DLC and if so what kind / how big those plans are....which I can't do right now lol.
Unfortunately, this may be a little unsatisfying, but for now, all I can do is ask everyone to trust that I / Iga & the team have nothing but the enjoyment and satisfaction of ALL the fans at heart, so whatever may come, we hope and are confident that you'll all be quite pleased when all is said and done.
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Post by zoned87 on Nov 3, 2017 7:14:14 GMT -6
In this modern age we live in updates and post release content are all but inevitable in most cases. Unless you are talking deluxe all in one versions that come out several years after a game a launches. I think expecting the base game on the boxed version is fair and we can download the rest later. As Angel-Corlux said the base game will be there so thats good enough for me.
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Post by Overlord on Nov 5, 2017 15:21:59 GMT -6
The plan as it stands now is to have everything at launch. If necessary when the time comes, they can look at adding in extra modes later such as done with Shovel Knight for free to the backers. But, again and still, right now the goal is to have everything possible on the disc. This is the short version of what a rep from the publisher (our Angel-Corlux) told us on the most recent interview/podcast with him. My opinion? That's a ridiculous amount of stuff to release with, this soon. I'd rather them take their time and pace it out, which is also a fine and agreeable strategy to keep fans interested and playing. If I get a game with 12 modes at launch (and it wasn't Bloodstained), I'd most likely play the main game and then put it down. If it were delivered to me with free updates over a longer period of time, the game continues to get buzz and thus new players while the devs can take their time making each piece polished and worthwhile. That doesn't sound awesome to hungry fans upfront and at this stage, but it's often better for them and newer fans in the long term, as well as the publisher/developers so long as their model and funds are sustainable. The physical purists later or those without internet could opt to hold out for a definitive version, which while we can't confirm exists yet, probably will in my own opinion - at least so if game content is added later and if when the game does well Thanks for info. though it's a shame it seems like it will be pressured to launch before all the planned modes and kickstarter content are included. incomplete, it would get a lower metacritic score, lower review score, and lower first impressions. On the flipside, content sprinkled over time post launch, can get people to come back to it for the stuff added, and sort of extend Bloodstained hype longer, though I dunno. it was already messed up PS1 SOTN launched as is with cut content, the only fully realized SOTN was NITM and perhaps the DXC version of SOTN, though it lacked NITM's extras and exclusive to the Saturn. yes in this day and age, online is somewhat accessible and available in households, though still, Bloodstained would be a more precious masterpiece with al lthe kickstarter content included physically, and even digitally, everyone as one download would be more valuable and consumer enticing to get. so yea, it's a double edged sword. some might think another delay might harm morale, but launching with modes/features added later, could make its launch lukewarm instead of hot. So it's a pretty dicey circumstance. and yea, they could make up for it with a definitive version later, like some other games tend to do. some people double dip on physical definitive editons if the later edition includes all the content physically and stuff. though first impressions of the game and all its components as a whole, are really important to a lot of people. so no matter how well it sells at launch, all the kickstarter listed content will be added later anyways if not included? It's the opposite for me. If everything is included in the game at launch, I'm much more likely to try a mode that doesn't seem too interesting. If it's seven months later and I hear such a mode is going to be released, I'm not going to stop playing whichever game I've moved onto just to try that out.
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Post by allooutrick on Nov 7, 2017 18:23:07 GMT -6
It's the opposite for me. If everything is included in the game at launch, I'm much more likely to try a mode that doesn't seem too interesting. If it's seven months later and I hear such a mode is going to be released, I'm not going to stop playing whichever game I've moved onto just to try that out. I'm similar in that regard. By the time any extra content comes out I'll no longer be interested. Dark Souls DLC, Shovel Knight characters. I still don't even know if the DLC for Nioh ever came out and I paid for that.
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Post by purifyweirdshard on Nov 7, 2017 19:47:35 GMT -6
I think that's really common too. It all just depends on the person and how they view the game. Some people will 100% Bloodstained in less than a week and never touch it again, others will prod through it bit by bit over a long period of time on multiple files. Some would stay on this forum and follow the fandom/developments of the game after release, some would leave, some join, etc.
I'm definitely not a binge and done kind of guy with anything (not saying you guys are, it takes me forever to finish something lol), hoping to savor this over a long stretch, and new things coming over that span would keep things more exciting for me. It'd be kind of a downer actually if the whole package came at once and we had nothing else to hype us up and speculate. That's definitely a selfish thought though.
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Post by kenshiro3 on Nov 9, 2017 12:44:53 GMT -6
I'm really hoping that our "names in the credits" make it on disc. I mean they would have to be right? Any base game needs credits, but the list will be very long and I hope the full version of the credits make it on disc so I can feel good about my name being on every physical copy. Anyone know? Ditto. I have my name under Operation Akumajo Clan as it grew out of some Groups I use to belong to. I was basically was part of the group that started it but left over differences in opinion over Lords of Shadow & perceived fanaticism of members in the group. As a long time fan (since Simon's Quest ironically) I wasn't happy with people acting like Iga was the be all end all of Castlevania and Igavania being the ONLY type of CV game being made. I also loved Lords of Shadow and wanted to see more, something that didn't sit well with many if not most members. So I left. I wanted to see the series branch out and try other things. That being said I still wanted to see more Igavania, as well. As a result I supported the project, and cast my lot back in with them. So I guess you could call me a prodigal son. XD
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Post by kenshiro3 on Nov 9, 2017 12:53:45 GMT -6
I think that's really common too. It all just depends on the person and how they view the game. Some people will 100% Bloodstained in less than a week and never touch it again, others will prod through it bit by bit over a long period of time on multiple files. Some would stay on this forum and follow the fandom/developments of the game after release, some would leave, some join, etc. I'm definitely not a binge and done kind of guy with anything (not saying you guys are, it takes me forever to finish something lol), hoping to savor this over a long stretch, and new things coming over that span would keep things more exciting for me. It'd be kind of a downer actually if the whole package came at once and we had nothing else to hype us up and speculate. That's definitely a selfish thought though. Personally I will view anything LESS than what was advertised at the end of the kickstarter as incomplete. The game should have ALL the content that was advertised by the kickstarter in the physical and digital editions at launch. Otherwise, as a backer, I will view it as a broken promise, and as a consumer I will view it as content cut for DLC. I don't care if it causes a delay. I rather wait for the game and its content to be finished before it releases than have it release with cut features/content. The other problem I have is that I worry that If it launches without said content with it being promised to be added later we may never see it... like what happened with Mighty Number 9 and Wrack.
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