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Post by White on Sept 18, 2017 8:17:30 GMT -6
Regarding Shards variety, yes White i remember Mana saying something about "We are creating 100+ powers" In two demos, we know 14 Shards already: Trigger Shards: Cerulean Splash, Head Flail, Cast Amy, Spear Throw, Summon Ape, Gieremund Shard *, Bloodless Shard **. Effective Shards: None. Directional Shards: Fire Cannon, Bone Thrower. Enchant Shards: CON Booster, Holy Resist ***. Familiar Shards: Dullahammer Head, Armor Familiar ****. Skill Shards: Double Jump. *Gieremund is a dog enemy in E3 2017 Demo. There is a Shard shown at Demo videos where Miriam throws a crystal-blue Gieremund. No one recorded Gieremund's shard being picked up. It is assumed that one is from him and it is probably Trigger type. **Bloodless, E3 2017 Demo boss, when killed, drops a unknown Red Shard. The Demo ends before showing it's name. ***Holy Resist was mentioned at a review article about E3 2017 Demo. No one got recorded that one, but there is a Holy enemy called Light Elemental. It is assumed that Holy Resist comes from that enemy and it is probably Enchant. ****Armor Familiar was a familiar selected by voting during Kickstarter. It wasn't shown in the game yet, nor it has a official name. I only used Fire, Spears, Dullahummer and Double Jump. I didn't have that time to use the other obtained shards. Also, didn't know how to change between them XD. How long the game will be? I hope it is around 8-10 hours or more :')
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Pure Miriam
Legendary Comrade
Shardbinder
[TI1] "A new, vital heart, pulsing with the old blood." -IGA
Posts: 1,068
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[TI1] "A new, vital heart, pulsing with the old blood." -IGA
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Post by Pure Miriam on Sept 18, 2017 13:06:34 GMT -6
White If i remember correctly, IGA said around 10 hours if you just play it straight, without trying to explore. Since exploring is the main aspect of a Igavania, you can triple that if you decide to go around exploring and seeking things. One of the stretch goals was "IGA's Biggest castle" and the dev team revealed the game will have at least 1600+ rooms of size (almost 2x the size of a single Castle from Symphony) and we don't know if the game will have two castles / layers or anything... About changing Shards, you can change shards by going at Equipment and hitting X (Xbox controller), to go to the Shard menu. It seems (based on past games and at some elements on Menu) that we will also be able to create "favorite sets" of equipment and shards to switch in real time if needed.
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Post by White on Sept 18, 2017 15:57:46 GMT -6
White If i remember correctly, IGA said around 10 hours if you just play it straight, without trying to explore. Since exploring is the main aspect of a Igavania, you can triple that if you decide to go around exploring and seeking things. One of the stretch goals was "IGA's Biggest castle" and the dev team revealed the game will have at least 1600+ rooms of size (almost 2x the size of a single Castle from Symphony) and we don't know if the game will have two castles / layers or anything... About changing Shards, you can change shards by going at Equipment and hitting X (Xbox controller), to go to the Shard menu. It seems (based on past games and at some elements on Menu) that we will also be able to create "favorite sets" of equipment and shards to switch in real time if needed. Good to know that! For estimation, with exploring it is going to be from 15 - 20 hours. I like to explore more than playing the game straight. Thanks for the details Pure Miriam .
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