gunlord500
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Hyped for Bloodstained 2!
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Post by gunlord500 on Apr 24, 2017 1:45:58 GMT -6
Hey everyone! Some friends of mine mentioned this to me, and I've been talking about it with Mana and XombieMike a little, so I thought now would be a good time to bring it to the community. Essentially, folks have been enjoying the ask IGA vids. However, IGA is also just one guy (the producer, writer, spokesperson, etc.) for the project. Folks have been wondering if it might be possible to hear from, say, programmers, level designers, artists, or other team members. One example given was Curry the Kid, a planner and programmer from the old IGAvania days that we were very glad to see brought on to Bloodstained So, given this, I'd like to ask the community a couple questions: 1: What other staff members would you like to hear from? I know some folks wanna talk to Curry the Kid, anyone else? Maybe Natsume-san, our artist? Or any other positions, like AI programmers, asset creators, anything like that? I wanna know what you guys are interested in so we can work something out 2: How would you like interviews to be carried out? I'm not sure about the Bloodstained Community Broadcast, when Mike brought that up Mana said some team members might prefer text-based methods rather than anything with voice (it would make it easier to translate too). With that in mind, would you guys like a thread for Mana to look at to collect questions for other team members, Tweets from the official bloodstained Twitter, posts on the update pages...let's brainstorm! The team is very busy right now, but after the first couple of weeks in May they should have a bit of the pressure lifted, so let's use that time to come up with some great ideas we can share with them when they're available
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Elfina Ashfield
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Post by Elfina Ashfield on Apr 24, 2017 3:19:20 GMT -6
Natsume-san please! I'd really like to hear his opinion on all character designs and also about the almighty Ayami Kojima, me as an amateur thinks they do share the same artist style
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K. Azune
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Post by K. Azune on Apr 24, 2017 11:03:16 GMT -6
I'd like to listen to Yuji Natsume talk about his work and the art of Bloodstained in general. I understand that he's probably super busy, though, and might not have time for this.
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Yän
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Post by Yän on Apr 24, 2017 14:53:45 GMT -6
Curry the Kid would be interesting indeed, seeing that he has worked on previous titles in IGAs team already.
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akuwa
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Post by akuwa on Apr 24, 2017 15:44:14 GMT -6
sounds a bit like the POI (Points of Interest) I used to watch for Guild Wars 2, with them always coming out with new content in an constantly evolving living world for the game it has always worked out great for many years. of course I couldn't expect Iga's team to have the amount of resources that Arenanet does, but watching over what they do may give you some good idea's on how to pull off what your asking
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purifyweirdshard
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Post by purifyweirdshard on Apr 24, 2017 15:48:54 GMT -6
I'd like to hear more from DICO and/or Monobit. They're undertaking pretty significant parts of the game development and aside from that first quick introduction, we don't know much about them or how they're feeling about the project. Similarly, I'm curious how Inti's doing, and if Ippo Yamada is still cooking up some new tunes. We've only heard from Yamane post-campaign.
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gunlord500
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Hyped for Bloodstained 2!
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Post by gunlord500 on Apr 26, 2017 18:41:07 GMT -6
Great suggestions, guys! Here are some more from LGMenu at Reddit:
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Post by CastleDan on Apr 27, 2017 11:24:37 GMT -6
Curry the Kid -
I want to know how he's approaching the castle design for this game. Any influences? anything different this time around? His approach..etc.
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neff
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Post by neff on Apr 27, 2017 17:57:59 GMT -6
I'd like to hear from Curry and Yuji Natsume.
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gunlord500
Global Moderator
Hyped for Bloodstained 2!
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gunlord500
Hyped for Bloodstained 2!
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Post by gunlord500 on Apr 28, 2017 9:41:15 GMT -6
Hmm, it seems that Curry the Kid is in hot demand, with Yuji Natsume coming in a close second! I also heard from a friend that "I'd love to hear about those in charge of the level (room) design, but also those responsible for the chars and monster animations... what's diff from CV, what's tough to deal with, what's gratifying, etc. of course character and monster design talk would be great too!" So yeah, I'll pass this on to Mana and the staff
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