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Post by crocodile on Mar 28, 2017 16:41:21 GMT -6
The March 2017 Update is here!Highlights
- New Ask IGA! (Special Input Attacks/Commands confirmed, purifyweirdshard got a question answered!)
- 3 new characters are revealed: Dominique Baldwin, Alfred and Anne Knolles (see below for details)
- The results of the Speedrun Challenge! AANXAAN is the winner - links to the entire Top 6 times are provided.
- LeoLeWolferoux gets a shoutout for his trek to level 99 in the demo Link to the relevant thread is here.
- If you backed at a tier where you got to design an enemy or weapon but haven't heard from the team, please contact them (bloodstainedritualofthenight@gmail.com). They are working on that stuff right now.
- An updated stage will be revealed next update!
- Fan Art and Cosplay galore!
Dominique Baldwin (ドミニク・ボールドウィン) Age: 25 An exorcist dispatched by the church, she supports Miriam as the shopkeeper. She speaks in a posh way, but she treats everyone kindly. While the church believes Miriam and Gebel to be demons, Dominique trusts them as human beings. In order to foil Gebel's ambitions, she asks her old friend Johannes to summon Miriam.
Alfred (アルフレッド) Age: 57 Alfred is one of the alchemists responsible for the demon-summoning uproar ten years ago. He was Johannes's mentor, and a father figure to both Johannes and Miriam, but he's lost his former self as he heads to the castle seeking the Book of Logaeth in Gebel's possession. Quite and intelligent, Alfred's alchemic ability was unmatched even among his fellow alchemists.
Anne Knolles (アン・ノールズ) Age: 12 A village girl whose parents were murdered. Anne was saved by Dominique and Miriam when demons attacked her village. When Dominique is out of town, Anne looks after the shop. She is a bright and cheerful girl.
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Post by CastleDan on Mar 28, 2017 16:46:14 GMT -6
This is one of those updates I was talking about. They don't need to show footage for it to be interesting. Good stuff... Alfred, please be our new Dracula Cool designs.
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Post by jboogieg on Mar 28, 2017 16:49:09 GMT -6
Dude, how could you not mention there's gonna be weapon special commands? :T That's a highlight!
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Post by Enkeria on Mar 28, 2017 16:59:27 GMT -6
Oh god, thank you! Will watch and write stuff after seeing this. <3
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Post by gunlord500 on Mar 28, 2017 17:10:46 GMT -6
What a great update! Haha, like I said in discord, it seems like my guess in the "who do you think the new characters will be" thread was on target...we've got a very attractive ally for Miriam, don't we? ;D
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Post by Yän on Mar 28, 2017 17:13:50 GMT -6
Great update all around. I'm quite interested in the dual-shopkeeper thing. Will we get certain discounts or different stuff to buy when Anne does the shopkeeping? When will that be? What will Dominique do during such times? Seems like it could weave the shop into the story in a pretty neat way so I'm looking forward to that. Alfred's appearance sort of looked like a very grim version of Nikolai from OoE to me. Just sort of my first impression though. So now there's a Baldwin in this universe too - I know IGA didn't make CotM but still... ^^
The updated stage... I wonder if that'll be another take on the village, making use of some of the feedback and concerns some folks were having.
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Post by crocodile on Mar 28, 2017 17:15:00 GMT -6
Great info from the Ask IGA, finally got info on the speedruns, and 3 more characters finally revealed! Great update. We should also be getting an influx of new fan-art and cosplay which will be fun too. As always I'll always wonder if there are more major characters waiting in the wings. To highlight one character, Dominique looks fantastic and I will personally RIOT if she isn't one of the playable characters (ala Yoko from Dawn of Sorrow?). I don't know how y'all are deciding which characters end up playable or not Mana , but just know Dominique is a winner IMO Dude, how could you not mention there's gonna be weapon special commands? :T That's a highlight! In my defense, I didn't get a chance to watch the Ask IGA before I posted the thread. I have since corrected that and updated the first post
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Post by purifyweirdshard on Mar 28, 2017 17:36:08 GMT -6
I have achieved the highest level of achievement for puns. There is nothing past this... So, little story, Steve asked in the shoutbox if he should put "something silly" in the next video, and I was the first to say "yes". Little did I know...man... Oh, and about the special move commands, that was actually confirmed before in the big Operation Akumajou interview: bloodstainedfanforums.com/thread/1369/operation-akumajo-interviews-koji-igarashi...I still can't believe that video lol. Thank you, Fangamer Steve! That tweet originally had even more subweapon puns in it lol. Started with "I hate to sound cross", iirc.
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Post by Lestaroth on Mar 28, 2017 17:36:10 GMT -6
I am happy about this new update. It took a long while but it's finally here! Not only we see that the village is getting more life but we also can be assured that the developers' team is focused on what is in progress.
Secrets, yes... good secrets, they need to keep a good part of mystery in this still. More positive things are yet to come! May they keep up the good work!
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Post by Saint Germain on Mar 28, 2017 17:38:46 GMT -6
This is a great update I love the character design direction. Also Anne Knolles design and colors are some what similar to Sonia Belmont.
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Post by BloodyTears92 on Mar 28, 2017 18:20:32 GMT -6
Gotta say this was a wonderful update. Lemme break down my thoughts here: -I have to agree I LOVE the character designs. Dominique is a favorite, some combo I can only describe as "attractive gothic nun", Alfred gets a thumbs up purely for looking WAY to much like Dracula to be a coincidicne and Anne has this very cute yet elegant look to her. I also have to agree that if Miriam, Zangetsu and Dominique are our playables, that'd be dandy by me. -The "Ask IGA" had some great nuggets in it, with my favorite tidbit being the notion of wandering into areas you're clearly not ready for and probably getting stomped into mush. Its an indicator I like in level design: a sign that the devs trust the players are smart enough to realize they might be going the wrong way rather than funneling you with actual barriers. -I love that our members are getting some shoutouts for their work, such as our speedrunners and our level 99 dedication Also, one last thing about the "Ask IGA" is that I LOVE how they wove in several of Yamane's tracks into this awesome medly for the backdrop as opposed to using a single track. Please keep this! Overall, this made my day. Awesome!
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Post by chocolatestain on Mar 28, 2017 19:38:57 GMT -6
Dominique is gorgeous. It would be cool if she was a playable character. It's said that Anne Knowles takes care of the shop when Dominique isn't there, so it's definitely a possibility.
I also liked IGA's answers on some enemies being similar to mini bosses, 3D and am most excited about their next public showing; probably E3.
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Post by zoned87 on Mar 28, 2017 19:48:38 GMT -6
These characters I can imagine linking into an interesting story, always glad to see updates like this.
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Post by Dengojin on Mar 28, 2017 20:37:42 GMT -6
I loved every bit of this update, Dominuque is bae!
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Post by Goobsausage on Mar 28, 2017 20:41:50 GMT -6
This was a great update. I was looking forward to new characters!
Everyone's mentioning the Baldwin family from COTM and how they hope she's playable, but the first thing I thought of when I read Dominique Baldwin's name was this moment from the South Park movie.
As for the character herself, I like her poofy hat, how she's nice to everyone, and how she still views Miriam and Gebel as human... but I also have a feeling her trusting nature will cause something tragic/bad to happen during Bloodstained.
It'll be interesting to see where Bloodstained goes with Alfred. His ragged robes and lifeless pale skin makes me think he's got something to hide. I'm also looking forward to see if there's any interactions with him and Zangetsu since they were both involved with summoning demons/the demon war in different ways.
Anne reminds me of Maria from Rondo of Blood. I also have a feeling that the village mentioned in her description is the same one that was shown off in the game a few updates ago. I hope there's some fun interactions with her running the shop.
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Post by chocolatestain on Mar 28, 2017 20:48:20 GMT -6
This was a great update. I was looking forward to new characters! Everyone's mentioning the Baldwin family from COTM and how they hope she's playable, but the first thing I thought of when I read Dominique Baldwin's name was this moment from the South Park movie. As for the character herself, I like her poofy hat, how she's nice to everyone, and how she still views Miriam and Gebel as human... but I also have a feeling her trusting nature will cause something tragic/bad to happen during Bloodstained. It'll be interesting to see where Bloodstained goes with Alfred. His ragged robes and lifeless pale skin makes me think he's got something to hide. I'm also looking forward to see if there's any interactions with him and Zangetsu since they were both involved with summoning demons/the demon war in different ways. Anne reminds me of Maria from Rondo of Blood. I also have a feeling that the village mentioned in her description is the same one that was shown off in the game a few updates ago. I hope there's some fun interactions with her running the shop. I like her poofy chest and curves. Didn't even notice the hat.
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Post by LeoLeWolferoux on Mar 28, 2017 20:59:33 GMT -6
"...somehow got to Level 99..." Don't ask. We don't talk about that...
Love the update though! It's always exciting when more characters and story are revealed. <3 ALSO Alfred for post story superboss? Hmm? HMMMM!
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gunlord500
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Post by gunlord500 on Mar 28, 2017 22:06:20 GMT -6
Also, here's something cool. It seems like IGA's really done his research on alchemical lore. Alfred's bio says he wants the Book of Logaeth in Gebel's possession. I looked it up and found this: en.wikipedia.org/wiki/Enochian_magicVery cool!
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Post by Kale on Mar 28, 2017 22:34:28 GMT -6
Holy cow, those tits!
It's like she hides 2 behemoths under that dress.
... Ah Sonia.... I don't think her game and story is all that great, but I like her design. I bet I coulda made her story great.
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Post by Pure Miriam on Mar 29, 2017 3:21:27 GMT -6
Great! Great! Great! What a awesome update! Great characters! Great Ask IGA! Without even showing off any kind of footage! My analysis, step-by-step ABOUT ASK IGA
We got a lot of very good information here. The first question, about enemies whose level are way higher than what it would be expected for that part of the game, was something really interesing in SOTN and it is great this is coming back. Very few Igavanias had this after Symphony, so, it is a great idea. And also reinforces how much of freedom of exploration we will have in Bloodstained! The second question, about details in game design that are not easily noticeable, it always impressed me how much dedication IGA gives to the main character. He is really dedicated to how the character is animated, how it moves, how it plays around, in order to make it as fluid and fun as possible. The Demo, several months ago, already showed us that this was achieved and it is only going to get better from there on. The third question, about special commands, Bloodstained team already confirmed this for us before, but i want to highlight the fact that IGA said that this time it will be a little different. How? Maybe they will not be fightning games-esque commands? Or we will have to find them as scrolls or something, to unlock them? I'm so excited! The fourth question, got me thinking a lot. Yes, bloodstained will not have sub-weapons (and that's good, i wouldn't like this), instead, we will have weapons that has special powers linked to Shards? For real?! That seems really interesting! Maybe some shards can only be used with specific weapons? Or some weapons change the behaviour of some shards? Imagine a Familiar Shard whose familiar changes it's behaviour when using a special weapon? Endless combinations! Choose your strategy to fight in Gebel's Castle! LATE-EDIT: I also remembered about Shield Rod + Shields combinations on Symphony. I was wondering if we could reveal some special abilities on shards, by combining them with weapons somehow, summoning creatures that those shards normally wouldn't do it by using the normal way...The fifth question, about the Next Demo, that was a given. Of course they will give us something more to play. Good to know that. The sixth question, i personally also like Lament of Innocence (Curse of Darkness, in the other hand, had a great gameplay system but horrible scenarios), i would prefer if IGA could stick to the 2d games, it is his specialty and we have a lack of triple A 2d games, filled mostly by indies. BUT! whateaver the man wants to do. The seventh question, about the mini-game, he can't say anything about it yet. That sound both good or bad. Good in "it's a development secret, we wanna surprise you!" and bad in "we have absolutely no idea how we will do this". I hope it is the first one. ABOUT DOMINIQUE BALDWIN
ABOUT HER DESIGN: Here comes my new waifu! I got right my especulation about a... plot-heavy character (big breasts). She has a great visual! She's so beautiful and elegant. Her clothes are a classic "I am from the magical undisclosed church" look you have in some games, specially MMOs. The beret-type hat is a nice substitute to a holy veil, while her dress, with long open sleeves, gives a sorcery vibe. This dress, with a corset-like waist that acccentuates her curvy body, is damn sexy. The white half-shirt, opening right on her volumous breasts, is also there to accentuate them. Cute fillet on her left leg, legs dressed with dark panty hose and high-heels. What is not to love on this holy sexy design? ABOUT HER PLOT: Of course the church wouldn't do nothing while a big freaking demonic castle shows up 10 years after demons start to havoc europe. She will support Miriam as a shopkeeper, but we already know she will take some trips ocasionally and Anne will take her place. Also, while the church labeled Miriam and Gebel as Demons, Domonique sees them as human beings. AND she is a old friend of Johannes, and SHE asked him to summon Miriam from her slumber? That's interesting. Those trips she will do, could be related to her as a playable character? I would love that. (I made a thread about it. See it HERE). ABOUT ALFRED ABOUT HIS DESIGN: What a Dracula-vibe, Alfred has. A old man with long beard, long white hair and stylish rags. His brown cape, covering his shoulders, make me wonder that is not only to look like a cape, but to conceal a man with a strong body. The dark clothing, with the withe below it, give a very interesting look, if you think in symbolism about morallity. Never gray. Only black or white. And that tie with curse-like flowers? Alfred has a very symbolic design. I like it. ABOUT HIS PLOT: As i said before, of course someone from the guild would survive and Alfred is that one. He is the adoptive father, in a way, of Johannes and Miriam, he "lost his former self" and is seeking for the book of Logaeth. Something related to Logaeth was mentioned before. Back in 2015, IGA gave an interview, and at one point, talking about the plot, he said this: "Miriam fell into a comatose state, so she couldn’t be the sacrifice, but using Gebel, the Alchemists were successful in summoning the demons. Miraculously, though, Gebel survived the ritual. By the way, it was the Enochian Tablet and Liber Logaeth that were used for the summoning. They’re written in the Enochian language, the language that was used by Adam in the Garden of Eden when he first gave names to everything."The book of Logaeth was part of the summoning ritual. So, they used something called "Enochian Tablet" and something called "Liber Logaeth" (most probably the book) to transform Miriam and Gebel into beacons to summon demons and the book is with Gebel (Enochian Tablet is with Johannes?). I can already make three speculations: 1) Alfred will be a boss, either possessed by a demon or using his own alchemy powers, probably a late game boss. Something like Barlowe from Order of Ecclesia. 2) Alfred will be Gebel's advisor, a right-hand man that could either be a total loyal servant (like Death from Castlevanias) or be something like a manipulator, controlling Gebel with his words and having his own agenda. 3) Alfred will be the true final boss. ABOUT ANNE KNOLLES ABOUT HER DESIGN: Such a cute girl! Long braided hair, blue eyes, peasant style clothes with brown bag, green dress and a blue cover. There isn't much to say about it, but she has quite a classic (even a little overused) design. ABOUT HER PLOT: Her parents were murdered and Anne was saved by Dominique and Miriam. I wonder if we will play that. Like, demons attacking her village, you killing them with Miriam, while Dominique, maybe at the background, slays them with her holy exorcist powers. That would be really fun to see. Anyways, Anne now looks after the shop whe Dominique is out doing "something". She doesn't look "bright and cheerful" with that face, but, well, she lost her parents, so, that's understandable. As some already said, i don't think the shop will be the same with her. I think that, maybe, Dominique will be out at regular intervals AND at some plot-point times. And when that happen, maybe Anne offers some discounts, or put some exclusives to be sold? That would be interesting. CLOSING COMMENTS
This was such a great update, i had A LOT to talk about it, so, this text became way longer than i expected. Loved the fanarts (the comics one i saw before, by the way). They commented about showing up a "updated stage", that can both means some of the old footage, updated, or a totally new scenario. Can't wait already! Great update guys! That's all folks! I made a new thread. It is a poll asking if you want Dominique to be a playable character AND a discussion about how she could be playable. The pool is there to check the community's opinion AND, if favorable, to show to the dev team our desire, if they didn't thought about that yet.
See the thread HERE! Vote and discuss!
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