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Post by Nobutron on Jan 8, 2017 15:38:25 GMT -6
I was thinking about this earlier today. So, hear me out guys. So the main enemies in the game are based on the 72 demons of the Ars Goetia, and the way they're often referred to in Japanese (Majin) can be alternatively translated from meaning "Demon God" to "Demon Pillar", which several media in Japan have made use of, like Fate/Grand Order and Highschool DxD. So what if Gebel's castle is structurally supported by the demons he's summoned, and by defeating all 72 in some way or another (basically 100% the game in some fashion), you unlock the true ending after the final boss, whereupon the castle crumbles without anything to support it any longer. While if you didn't defeat all the demons, the castle still stands in the end and continues to act as a gateway for the demons to enter Earth (basically a "bad end"). This idea of the demons acting as support pillars could also draw parallells to how King Solomon commanded demons to construct the Temple of Solomon (add to that how the descriptions of the 72 demons originate from the Lesser key of Solomon). I also took note of something regarding the crystalization curse, so here's what I think may happen in a hypothetical "true ending": Miriam's heart is affected by the crystalization, while Gebel's hasn't been (yet). So by defeating all the demons, Miriam's curse ends up progressing to the point where upon her victory over Gebel, her heart is almost completely crystallized, but then Gebel, who has come to his senses upon his defeat, sacrifices himself by transplanting his heart into Miriam and takking hers into himself in exchange (based upon the idea of "equivalent exchange" which is common in alchemy, like in Full Metal Alchemist). Thereby granting Miriam the chance to live out her life taken from her by the Alchemists Guild while he goes down with the castle, stopping the demonic invasion.
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LeoLeWolferoux
Wielder of Emptiness
Fifty Storms
[TI0] ...an intellectual with no room for feelings...
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[TI0] ...an intellectual with no room for feelings...
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Post by LeoLeWolferoux on Jan 8, 2017 16:45:42 GMT -6
Well, Miriam being revealed as the villain is very close in spirit to how Soma Cruz was in Dawn of Sorrow ... that he acquired the souls of all he killed and was, in fact, Dracula in waiting. There's a thin red line to it all IGA DOES count Aria of Sorrow as his most creative* game. (Second to Symphony of the Night, which he counts as his best game) Heh
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Galamoth
Ancient Legion
Eternal Guardian
[TI2] Boss of the Floating Catacombs. Hopes nobody finds his hidden Beryl Circlet.
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[TI2] Boss of the Floating Catacombs. Hopes nobody finds his hidden Beryl Circlet.
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Post by Galamoth on Jan 8, 2017 18:48:58 GMT -6
I was thinking about this earlier today. So, hear me out guys. So the main enemies in the game are based on the 72 demons of the Ars Goetia, and the way they're often referred to in Japanese (Majin) can be alternatively translated from meaning "Demon God" to "Demon Pillar", which several media in Japan have made use of, like Fate/Grand Order and Highschool DxD. So what if Gebel's castle is structurally supported by the demons he's summoned, and by defeating all 72 in some way or another (basically 100% the game in some fashion), you unlock the true ending after the final boss, whereupon the castle crumbles without anything to support it any longer. While if you didn't defeat all the demons, the castle still stands in the end and continues to act as a gateway for the demons to enter Earth (basically a "bad end"). This idea of the demons acting as support pillars could also draw parallells to how King Solomon commanded demons to construct the Temple of Solomon (add to that how the descriptions of the 72 demons originate from the Lesser key of Solomon). I also took note of something regarding the crystalization curse, so here's what I think may happen in a hypothetical "true ending": Miriam's heart is affected by the crystalization, while Gebel's hasn't been (yet). So by defeating all the demons, Miriam's curse ends up progressing to the point where upon her victory over Gebel, her heart is almost completely crystallized, but then Gebel, who has come to his senses upon his defeat, sacrifices himself by transplanting his heart into Miriam and takking hers into himself in exchange (based upon the idea of "equivalent exchange" which is common in alchemy, like in Full Metal Alchemist). Thereby granting Miriam the chance to live out her life taken from her by the Alchemists Guild while he goes down with the castle, stopping the demonic invasion. This, admittedly, is an interesting idea. I honestly can't wait to see how the story turns out. We've more than a year to go (for the current plans of release). The number of Ars Goetia Demons you defeat (out of 72), actually being a requirement to unlock the Best Ending? That is very intriguing.
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Cale
Great Old One
Ancient Legion
The world is indeed comic, but the joke is on mankind.
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The world is indeed comic, but the joke is on mankind.
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Post by Cale on Jan 8, 2017 23:07:16 GMT -6
I love the idea of the Castle being supported by demons. I am still banking on the Alchemy theories for the main plot and canon ending. Johannes being evil mastermind, Gebel and Miriam needing to unite to become whole. I am hoping for historic accounts tying in all over the place ( Laki volcanic fissure anyone? ).
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akuwa
New Blood
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Post by akuwa on Jan 9, 2017 0:37:30 GMT -6
something I would love to see is if once your like 70% of the way through the game the boss of the game suddenly shows up in a super powered form where he is at his strongest and much more difficult than he will be once you get to him naturally, your supposed to lose the fight to progress in the story, but if you somehow beat him then there's a different ending
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