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Post by niquita on Dec 16, 2016 12:12:22 GMT -6
One of the strong points of castlevania that i'd like to see again in bloodstained would be the alternate endings see castlevania symphony of night, so when the whole castle already completed so that we can continue the story we face Ritcher Belmont rises control shaft The first thing that a player thinks when he or she enters into a boss fight go up with everything but with this we would have THE SECOND ALTERNATIVE FINAL B remember when jogei spent hours and hours turning castle to learn how to pass this part objective does not and kills him and yes livraro of control of wizard and then have next of the game when released many people sold the game not knowing this and thus losing end of game and one of the things Of would like to see in this new game what do you think?....I would like to thank staff of the forum because of has me judo take many doubts about topics has been very interesting for those who love this game heart like Merry Christmas to all!!! FINAL ALTERNATIVE CONTINUE GAME
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Post by wissenschaft on Dec 18, 2016 19:09:41 GMT -6
SotN was a beat cruel because the "bad ending" seems like a normal ending to the game. I prefer how Aria of Sorrows and Dawn of Sorrows handled their alternate endings where it was very clear the player messed up and got a bad ending. Dawn of Sorrows even had the second bad ending subtly tell you what item to equip to avoid it.
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Enkeria
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Post by Enkeria on Dec 19, 2016 8:24:08 GMT -6
Miriam: 1 ending, normal playthrough. Now unlocks Character 2. Miriam: 1 alt ending, good playthrough. Now unlocks Character 3. Character 2: 1 ending, normal - good playthrough. Character 3: 1 ending, normal - good playthrough.
And, once I have beat the game with all three no matter normal or good playthrough.. Miriam: 1 ultimate ending to reveal the setup for Bloodstained II, IF perfect playthrough with Miriam. Full map, all special items and shards.
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Post by niquita on Dec 19, 2016 12:10:54 GMT -6
SotN was a beat cruel because the "bad ending" seems like a normal ending to the game. I prefer how Aria of Sorrows and Dawn of Sorrows handled their alternate endings where it was very clear the player messed up and got a bad ending. Dawn of Sorrows even had the second bad ending subtly tell you what item to equip to avoid it. And as you say it was truly a cruel blow at that time many players not liked game by people who thought that was too small the game and a serié more other things with time came aria of sorrow dawn of sorrow showing which items we find stop proceeding is in castlevania symphony of night ja had not this seeming really that had ended there ><
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Post by Cernex on Dec 20, 2016 3:45:51 GMT -6
Considering it would add a TON of replay value, the answer is obvious to me: yes.
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Post by Busterific on Jan 4, 2017 19:49:56 GMT -6
I've always been a fan of alternate endings to discover in games. It's something that definitely adds to the replay value to me.
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Post by Galamoth on Jan 4, 2017 21:16:44 GMT -6
Miriam: 1 ending, normal playthrough. Now unlocks Character 2. Miriam: 1 alt ending, good playthrough. Now unlocks Character 3. Character 2: 1 ending, normal - good playthrough. Character 3: 1 ending, normal - good playthrough. And, once I have beat the game with all three no matter normal or good playthrough.. Miriam: 1 ultimate ending to reveal the setup for Bloodstained II, IF perfect playthrough with Miriam. Full map, all special items and shards. I love this idea so much. Perfect for an Igavania. I'd love to see alternate endings for the two other playable characters as well.
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Enkeria
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Post by Enkeria on Jan 5, 2017 8:06:17 GMT -6
Miriam: 1 ending, normal playthrough. Now unlocks Character 2. Miriam: 1 alt ending, good playthrough. Now unlocks Character 3. Character 2: 1 ending, normal - good playthrough. Character 3: 1 ending, normal - good playthrough. And, once I have beat the game with all three no matter normal or good playthrough.. Miriam: 1 ultimate ending to reveal the setup for Bloodstained II, IF perfect playthrough with Miriam. Full map, all special items and shards. I love this idea so much. Perfect for an Igavania. I'd love to see alternate endings for the two other playable characters as well. Thanks Version II
- Normal playthrough is from start to finish. Just trying to survive to the end.
- Good playthrough is to obtain all the items and see the majority of the map.
- Excellent playthrough is to obtain all the items, see the majority of the map and successfully save Miriam during an event. (No Miriam allowed)
- Perfect playthrough is to obtain all the items, shards and see the whole map. You also need to get Normal, Good or Excellent playthrough with character 2 and character 3 before the ultimate ending can be revealed.
Miriam: Normal playthrough, you join Gebel. Bad ending. Now unlocks Character 2. Death of Miriam by Character 2. Miriam: Normal playthrough, you deny Gebel. Sad ending. Now unlocks Character 2. Death of Miriam by sacrifice. Miriam: Good playthrough, you join Gebel. Dark ending. Now unlocks Character 3. Miriam takes Gebel's place. Miriam: Good playthrough, you deny Gebel. Good ending. Now unlocks Character 3. Strenght of Miriam. Miriam: Perfect playthrough, you join Gebel. Worst ending. The judgement day. Miriam: Perfect playthrough, you deny Gebel. Best ending. The future of Bloodstained. Whats next? * Character 2: Normal playthrough, kills Gebel. Bad ending. Get a bit more lore around Miriams Bad ending. Death of Miriam. Character 2: Good playthrough, kills Gebel. Good ending. Get a glimpse in the past. Why Miriam? Character 2: Excellent playthrough, kills Gebel, saves Miriam. Great ending. Peace at last. Character 3: Normal playthrough, kills Gebel. Bad ending. Shrouded in mystery. Character 3: Good playthrough, kills Gebel. Good ending. Get a glimpse in the current state elsewhere. We are needed! Character 3: Excellent playthrough, kills Gebel, saves Miriam. Great ending. The hunt has just begun. * = If Bloodstained 2 happens, this would be canon, and the ending to be reasons why we have a continued journey within the Bloodstained Universe.
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Post by Net Spectre on Jan 6, 2017 7:42:09 GMT -6
Yes. So much yes. I will be utterly devastated if there won't be any alternate endings. A few for each protagonist, of course. While I do realize that Miriam is obviously the most important one, I can't help but fear that Johannes and Zangetsu will get the short-end of the stick both story and gameplay wise and end up being an afterthought. I want them to play a proper role in the plot too. fidgets nervously
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Galamoth
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Post by Galamoth on Jan 6, 2017 8:29:52 GMT -6
Yes. So much yes. I will be utterly devastated if there won't be any alternate endings. A few for each protagonist, of course. While I do realize that Miriam is obviously the most important one, I can't help but fear that Johannes and Zangetsu will get the short-end of the stick both story and gameplay wise and end up being an afterthought. I want them to play a proper role in the plot too. fidgets nervouslyThough we've honestly yet to know who the 2nd and 3rd playable characters are, exactly. At this point, many are totally convinced that the 2nd playable character will indeed be Zangetsu, considering the details given about his character. If it's true, it has yet to be officially announced. I certainly wouldn't be surprised if Zangetsu was at least the playable character of the Prequel Mini-game. If you ask me, both Miriam and Zangetsu (assuming he's playable) need at least 3 endings; the standard for Igavanias.
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Enkeria
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Post by Enkeria on Jan 6, 2017 10:10:39 GMT -6
If you ask me, both Miriam and Zangetsu (assuming he's playable) need at least 3 endings; the standard for Igavanias. 3? Okey then! Made changes in my latest post.
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Cale
Great Old One
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Post by Cale on Jan 6, 2017 17:52:53 GMT -6
We need a UFO Ending à la Silent Hill.
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Post by Scuttlest on Jan 6, 2017 18:13:56 GMT -6
Some views of mine on this kind of subject.
1. I like it when the multiple endings are open to interpretation as to how good/bad/bittersweet/etc. they are, and it's not so simple as a 'bad', 'normal', and 'true' ending.
2. If we do have a 'True' ending, I don't want it hidden behind a tedious collect-a-thon, as was the case in games like Bomberman 64.
3. I'd be all on board for a secret comic ending, like Silent Hill 2's Dog Ending.
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LeoLeWolferoux
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Post by LeoLeWolferoux on Jan 7, 2017 1:33:42 GMT -6
Hmmm...! Yeah, I'd like to see that too. Maybe instead of defeating Gebel at the end, you can save him...? Or something like that anyway, similar to Mina's Pendant saving Soma in one of the final battles of Dawn of Sorrow. Hmmm.
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Ancient Legion
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Post by Galamoth on Jan 7, 2017 5:46:18 GMT -6
Maybe in one silly alternate ending, it will turn out to be Miriam who was the villain this whole time. Maybe she got afflicted with the Curse on-purpose in the first place.
Maybe...
(Edited for Mr. Welldone's viewing)
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Post by spideryfingers on Jan 7, 2017 6:06:27 GMT -6
Maybe in one silly alternate ending, it will turn out to be Miriam who was the villain this whole time. Maybe she got afflicted with the Curse on-purpose. Maybe... Actually, that isn't as silly as it sounds ... more like a sinister twist hiding a killer sting. Just think, in Bloodstained 2 ... Miriam as the primary Boss? Bring it on!
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Post by Enkeria on Jan 7, 2017 6:24:46 GMT -6
"Miriam Prime, Queen of Hell on Earth."
Bloodstained II Requiem of the Queen
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Post by spideryfingers on Jan 7, 2017 6:50:46 GMT -6
Hail to the Queen! Turn up the volume and get into the atmosphere...
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Wielder of Emptiness
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Post by LeoLeWolferoux on Jan 8, 2017 5:29:31 GMT -6
Maybe in one silly alternate ending, it will turn out to be Miriam who was the villain this whole time. Maybe she got afflicted with the Curse on-purpose. Maybe... Actually, that isn't as silly as it sounds ... more like a sinister twist hiding a killer sting. Just think, in Bloodstained 2 ... Miriam as the primary Boss? Bring it on! Kinda like an alternate universe sorta thing, yeah. I like it. Bloodstained: Ritual of the Night & Bloodstained: Summoning of the Dawn Like parallel versions so to speak~
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Post by spideryfingers on Jan 8, 2017 7:18:42 GMT -6
Well, Miriam being revealed as the villain is very close in spirit to how Soma Cruz was in Dawn of Sorrow ... that he acquired the souls of all he killed and was, in fact, Dracula in waiting. There's a thin red line to it all
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