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Post by DarkPrinceAlucard on Apr 28, 2016 14:58:02 GMT -6
Hello, this is a hack I am working on the features I future version of Alucard, the sprites are based off of this artwork here, This hack will be using the Genya Arikado hack as a basis, so all the symphony of the night features that where in that hack will be carried over such as the Fairy Familiar, Sword Famiar, Alucard shield etc, I also may add more symphony of the night elements to this hack, one thing I have planned is to replace the panther dash soul with a new updated wolf form for this Alucard, I will have to see what Julian/Jop can come up with first. Here are some images, enjoy and feel free to give your thoughts and ask questions. Filtered
Unfiltered
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Kaius
Loyal Familiar
[TI2]My heart is blood, my blood is glass, my soul is frozen.
Posts: 235
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[TI2]My heart is blood, my blood is glass, my soul is frozen.
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Post by Kaius on Apr 29, 2016 9:47:46 GMT -6
Really nice ! I think his body should have a skin tone, according to the artwork.
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Post by DarkPrinceAlucard on May 1, 2016 13:23:09 GMT -6
Thanks Kaius, - UPDATE -Ok here is a update, I have added a wolf transformation to replace the panther dash, here is a ingame screenshot as well as the new description addes to the soul inventory menu, if anyone wants to see it without filter please post here letting me know.
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Kaius
Loyal Familiar
[TI2]My heart is blood, my blood is glass, my soul is frozen.
Posts: 235
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[TI2]My heart is blood, my blood is glass, my soul is frozen.
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Post by Kaius on May 1, 2016 14:41:58 GMT -6
It really looks good ! Maybe you should give a darker tone and color to the enviroment and monsters but that's up to you ! I couldn't do anything of that myself so that's impressive !
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Post by DarkPrinceAlucard on Jun 10, 2016 18:37:20 GMT -6
- UPDATE -
Well here is a bit of a update with the hack, it is pretty much 99% done and I'm just trying to figure out a way to get the mist transformation to work correctly since I ran into issues with getting a correct palette to look right ingame, I may just do away with it and release the hack as is but I plan to give it one more shot real soon and the hack should be released before the end of the weekend.
Here is a gamelay video, for those who don't like filters they will have to wait until the official hack release video that I am going to make real soon to release the hack and show off more features, in that video there will be no filters.
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Post by DarkPrinceAlucard on Sept 18, 2016 15:04:27 GMT -6
-UPDATE -Ok so here is the long delayed update concerning this hack lol, I am pretty much at 98% done with the project at this point, All I am waiting on is for caminopreacher to get done with the story and also how to figure out a way to get the palette for the Alucard dialogue portrait loaded correctly. Here is a picture of how the portrait looks currently, As you can see part of the palette did not load on some parts of the image at all which is why some of it is see through while the rest just is not mapped correctly, worse comes to worse I may just have to leave it as black and white, at least that way its not Genya Arikado's portrait for a Alucard hack.
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Post by DarkPrinceAlucard on Sept 19, 2016 17:40:03 GMT -6
-Update-Ok so I was having a problem with getting the image portrait replaced correctly because I was using Tile Molester to edit the palette instead of Advanced Palette Editor, once I switched over the colors loaded ok, the problem was that the SOTN Alucard portrait used far to many colors in its palette to look passable (I think it was over 20 colors in the palette and GBA only supports 16) so I went and used a different Alucard portrait instead. Here are some images of some of the portraits replaced, The top one is from the future Alucard hack, I used the same image as the one in my youtube video but like the SOTN portrait it uses so many colors that it did not load perfectly, but in comparison to the SOTN one that I was using this one came out looking passable so I decided to keep it. The second image is from a hack I plan on making after this that I am going to call Castlevania Dawn of Symphony which is going to replace Soma's sprites with new Alucard sympony of the night inspired ones although they will be more unique and different from his from Symphony of the night since they are being made from scratch by Julian/Jop.
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Post by DarkPrinceAlucard on Sept 20, 2016 21:36:55 GMT -6
UpdateOk I managed to tweak the Future Alucard portrait myself, first I decreased the colors for the palette to exactly the amount supported by gba (It had around 40 different colors lol) so now its only working on a palette of 16 colors, because of that the quality of it is not perfectly aligned with the original but thanks to lowering it down instead of importing it as is I was able to get a much more better put together portrait than the last one, I also used cropping for the image in order to keep the image as close to possible as its original shape and not have it squashed down to fit the 78x78 resolution like I did with the previous portrait, Here is my work, I think its the best I'm going to get at this point given the limited palette, at least its better than what I had before.
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Post by DarkPrinceAlucard on Sept 21, 2016 14:25:06 GMT -6
- UPDATE -Ok so here is the new (and hopefully) final version of the portrait, special thanks to Gemini over at romhacking.net for providing the new image, Another thing I wanted to let everyone know is that I'm going to be doing a new gameplay video for the hack sometime later today and the hack itself will be released this Friday.
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Post by DarkPrinceAlucard on Sept 21, 2016 18:38:09 GMT -6
- UPDATE -
Here is a new gameplay video everyone, enjoy.
Please be sure to read the video description for information on the next video.
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Post by caminopreacher on Sept 22, 2016 13:40:27 GMT -6
- UPDATE -Here is a new gameplay video everyone, enjoy. Please be sure to read the video description for information on the next video. Man, you've been busy! Everything looks awesome! So, the symphony one will have other Alucard Sprites, then?
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Post by DarkPrinceAlucard on Sept 22, 2016 17:25:31 GMT -6
- UPDATE -Here is a new gameplay video everyone, enjoy. Please be sure to read the video description for information on the next video. Man, you've been busy! Everything looks awesome! So, the symphony one will have other Alucard Sprites, then? Yea I'm going to call it Dawn of Symphony since its going to use your symphony of the night sequel storyline, it will use all new Alucard sprites created by Jop.
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Post by DarkPrinceAlucard on Oct 1, 2016 12:47:42 GMT -6
-UPDATE-Ok here is the official hack release eveyone! Just wanted to let everyone know that I am going to be releasing some updates for this hack at a later date, the thing is that I recently learned how to palette hack correctly and as such I feel I can go back and correctly import some of the sprites I added to the game, the thing is that if you have the correct palette swapped and loaded ingame beforehand then once you add new sprites they will show up as they where intended to, my problem was that since I did not know how to get the correct palette address of the sprites i as importing I instead edited the existing palette to closely resemble the intended one, I can now get a much better result with my new tools and knowledge for palette hacking so expect some updates for those sprites at a later date, also be sure to stick around for the end of the video for a preview of my newest hack. VideoDownloadwww.mediafire.com/file/ef2k14x9obyz3s6/CVAOSFutureAlucardHack.rar
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Post by DarkPrinceAlucard on Oct 17, 2016 18:23:25 GMT -6
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