inherit
Team Mom
1405
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Oct 30, 2022 22:50:09 GMT -6
294
lovelydumpling
234
Jun 23, 2016 0:19:00 GMT -6
June 2016
lovelydumpling
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Post by lovelydumpling on Jun 28, 2018 17:11:24 GMT -6
It's hard for me to come up with a clear, concise title to explain this but:
The bug happens with Square > L1 > Square > L1
So, shoot, backhop to cancel it, shoot again, then press the backhop button. The second time, rather than cancelling the shooting animation, she plays the entire recovery animation of the gun, then backhops.
Not allowing us to backhop cancel more than once in a row is fine, but the most concerning and frustrating part of this bug is the delayed backhop almost two whole seconds after preforming the command.
Expected result: Either the backhop should cancel the recovery animation, or it shouldn't happen. Instead: The backhop is in a sense "queued" and happens after the full recovery animation of the attack finishes.
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inherit
Team Mom
1405
0
Oct 30, 2022 22:50:09 GMT -6
294
lovelydumpling
234
Jun 23, 2016 0:19:00 GMT -6
June 2016
lovelydumpling
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Post by lovelydumpling on Jun 28, 2018 17:50:13 GMT -6
Am able to some extent replicate this with boot weapons.
It's not as easy to trigger as with the gun but upon spamming kicks and backhops, I sometimes do have a delayed backhop. Edit: Same with sword. Seems to be easier to trigger than boot, harder than gun.
Perhaps this might effect all weapons.
Edit: Cannot get it to trigger with the whip. The whip's second strike prevents her from backhopping, but there's no delayed backhop after the fact.
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inherit
2730
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Aug 1, 2018 12:39:42 GMT -6
2
hakurou46
3
Jun 29, 2018 16:46:20 GMT -6
June 2018
hakurou46
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Post by hakurou46 on Jun 29, 2018 16:48:08 GMT -6
It happens both with guns and all melee weapons - with melee weapons it only happens if you're holding LEFT or RIGHT after the second attack finishes.<tmui style="top:1px; right:1px;"></tmui>
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inherit
Team Mom
1405
0
Oct 30, 2022 22:50:09 GMT -6
294
lovelydumpling
234
Jun 23, 2016 0:19:00 GMT -6
June 2016
lovelydumpling
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Post by lovelydumpling on Jun 29, 2018 16:57:24 GMT -6
hakurou46Woah these videos are super helpful to get the point across. Thank you so much! And thank you for discovering how it works with melee weapons!
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inherit
2730
0
Aug 1, 2018 12:39:42 GMT -6
2
hakurou46
3
Jun 29, 2018 16:46:20 GMT -6
June 2018
hakurou46
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Post by hakurou46 on Jun 29, 2018 17:30:43 GMT -6
Huh, doing this in front of a save point makes Miriam not sit down but still save the game and refill HP/MP.<tmui style="top:1px; right:1px;"></tmui>
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