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Post by absorbnix on Jan 14, 2019 17:25:52 GMT -6
They refuse to promise any fix after release because they have no intention of fixing it after release. We can look to recent history for evidence of that. 505 as a company does not support any Mac or Linux games, nor have they ever contributed a line of code to wine or proton. For Underworld Ascendant, 505 dropped the Mac and Linux versions that already existed and it does not work under wine/proton. They have never made a statement saying they will support making it run cross-platform in any way, rather quite to the contrary. So yes they've done this before, which is partly were some of this backlash stems from, and they will probably do it again to any project they are involved in that has promised Mac or Linux support.
What you and others have suggested is that some third party might come along and enable wine/proton compatibility, delaying outrage just long enough for the launch to not be a total disaster. Even if it did work on wine/proton, that probably still leaves Mac out. Well, if the launch is a total disaster Artplay/505 have no one to blame but themselves.
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Post by purifyweirdshard on Jan 14, 2019 17:51:15 GMT -6
If your end goal is for them to make it right after launch, consider they may want to do that, but would be extremely foolish to make an expectation or promise about that. I think this is an important point I'd like to draw more attention to, because it's consistent with how they've handled all things in general. One obvious example is the similarly poor reception currently to the decision of not giving us an exact month for the game's release date. If they do so, in the short term, we are satisfied and they're in actuality just kicking the ball down the road to something they might be 70/30% or so on. Instead, their more responsible stance on it is that they'll only give us the release day/month when they are absolutely certain they can deliver in that timeframe. How these decisions and ideas are received in the short term are completely up to the listener/backer and their faith, so I understand how some read it merely as "we're not releasing the game even at all in 2019/we're not even at all giving any consideration to Linux/Mac", but my experience with them personally in daily talks and past deliveries/decisions, they have my trust and I believe wholeheartedly every intention to do as they say.
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Post by turbor on Jan 14, 2019 18:12:22 GMT -6
If your end goal is for them to make it right after launch, consider they may want to do that, but would be extremely foolish to make an expectation or promise about that. You do realize that they promised a Linux version since may 2015, to finally drop that promise in December 2018? So much for keeping promises indeed...
I also object to the fact that a lot of people (all Windows user?) think of Wine as a magical fix for all the grievances outed by the Linux users. Heck even the mini-game doesn't run under Wine for me*, so guess how much faith I have in the final product running correctly under Wine.
I still hope they accept/seek some help and get in running natively under Linux and Mac as originally promised. Unfortunately they never have shown any non windows progress over all these years so I really doubt the capabilities of the current devs with regards to cross platform development skills.
*:Well If I reboot my machine with only one monitor connected it does, but using my regular dual screen setup it simply refuses to display anything ...
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Post by purifyweirdshard on Jan 14, 2019 18:51:38 GMT -6
If your end goal is for them to make it right after launch, consider they may want to do that, but would be extremely foolish to make an expectation or promise about that. Heck even the mini-game doesn't run under Wine for me*, so guess how much faith I have in the final product running correctly under Wine.
*:Well If I reboot my machine with only one monitor connected it does, but using my regular dual screen setup it simply refuses to display anything ...
What about the backer demos? Have you/anyone tried those?
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Post by Cale on Jan 14, 2019 19:02:34 GMT -6
Heck even the mini-game doesn't run under Wine for me*, so guess how much faith I have in the final product running correctly under Wine.
*:Well If I reboot my machine with only one monitor connected it does, but using my regular dual screen setup it simply refuses to display anything ...
What about the backer demos? Have you/anyone tried those? This is what I could find from WineHQ. So people (person) have tried to get the demo working with Wineskin to no avail. Bloodstained: Ritual of the Night Application Details: Version: E3 Demo License: Demo URL: igavania.comVotes: 0 Latest Rating: Garbage Latest Wine Version Tested: 1.9.9 Maintainers: About Maintainership No maintainers. Volunteer today! Test Results Old test results The test results for this version are very old, and as such they may not represent the current state of Wine. Please consider submitting a new test report. Selected Test Results What works Nothing. What does not Could not get the game to launch. Likely due to a combination of the app being x64 and Unreal-based. I tried a few quick fixes but couldn't get anything working. Workarounds What was not tested Gameplay Hardware tested Graphics: GPU: Driver:
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Post by heybrett on Jan 14, 2019 19:21:53 GMT -6
Special simple edition for those that hate reading.
Yes Money will be made off of game, company has money. Could pay refunds for L/M backers from that. No excuse.
Verbose home edition.
Yes and I didn’t back Linux or Mac.
It’s not that they cannot give refunds, they are refusing to and the logic doesn’t hold on inspection that the project is out of money for all time. All involved on the business side intend to make money from the project and unless something goes horribly awry they will see profit.
They and defenders are making the argument on the premise that the development money has been expended and there is nothing they can ever do to rectify the matter. Any argument can be made and won on a flawed premise if you accept the premise to be true. Yet in this case it simply isn’t and many are working from this premise as the basis of their argument.
Their are several slight of hands going on here even though they are not exactly lying about the project being out of money. They are saying that they drained the backers money through a variety of ways, yet are fully aware there will be profits.
505 is so sure it will make money they gave them extra money to finish it. Publishers are not exactly in the business of giving money to break even or helping out a fruitless endeavor. They get a percentage and a higher one if they partially fund the project. So there will be money. I could get in to more on that but not trying to write a book here. Too late.
Even past the company paying itself from backer funds for for it’s own Intellectual Property and still having funds in the company, they paid the higher ups salaries. Funds for refunds could either come out of the company or higher ups could pay refunds from monies they have knowing they could get it returned by bonding the company for the debt. This happens more frequently than you’d imagine in business.
If you think they didn’t buy the license from themselves for the Bloodstained property you don’t have knowledge of or haven’t worked in the upper echelons of business or IP management. This goes on all the time at companies like Warner who owns subsidiaries like CW and yet CW still has to license Green Arrow, Flash Supergirl, etc from Warner/DC at a fee and percentages. So the company enriched itself from the project. It may be business as usual but the company could pay for refunds if they so desired. They have or could get access to the money as the project, IP, company, etc has equity. Obviously they have no such compulsion now or later to give refunds and rather tell Linux/Mac backers to kiss off as they won’t need their money again in the future. See above on self enriching.
So they are saying that even when the project makes money Linux/Mac supporters who helped make the project possible are still out in the cold. They have until a certain date to switch up or lose out. They are simply using Kickstarter rules to side step refunds for Linux/Mac users. That is just shady and doesn’t serve them well in the future. Linux and Mac people may be a small percentage of gamers, yet some may be surprised how many are in a social position for recommendations.
If they promised now that refunds would be delivered from profits and they simply do not have funds at this moment, that would be a different matter altogether. I think backers would understand and be more accepting of circumstances.
Even taking a 180 position, admitting they made a mistake and facing the criticism that it is only due to pressure is better than appearing to be dubious in nature. That is a reputation they won’t live down if they continue on this path as evident by other developers and publishers tarnished seemingly eternally. People are more likely to get mad at sullied publishers for missteps as they are watching them more closely.
So far they have not done this about face even though it would be the honorable thing to do and would save them a lot of face. All that could have been avoided if they used morality instead of what they can get away with.
They should stop listening to lawyers and try to endear themselves to their supporters no matter how fickle they may perceive gamers to be in the grand scheme of things. Where does the money for a lawyer come from to advise them? Hmm... Be sure they are being advised by how their response was worded.
I am sure they have also have prepared for a class action lawsuit. Money spent down the line and after the game has released is of less consequence due to inflation and initial sales. They are counting on the length of time it takes to organize and others saying “Well you have your day in court” to further brush off Linux and Mac users and the stink of this situation.
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Post by purifyweirdshard on Jan 14, 2019 21:38:20 GMT -6
heybrett There's a part of this I've observed that you're leaving out here, what is your solution to identifying the affected backers? They would need to know conclusively: Who was a Linux/Mac backer for Steam, and who was a Linux/Mac backer for GOG. Unless there's a practical solution to matching those cases exactly, which as far as I know there isn't, the alternative to me seems accepting the word of an unknown amount of requests. They could for example maybe figure out most Steam + Linux from snooping their Steam profile's gaming history as someone earlier mentioned, but that leaves the open question and possibility that any number of the other 50k-ish* PC copies could claim one of the other possible combinations - or someone that wanted Steam + Linux but just didn't have that OS on their profile. So perhaps yes, refunding the true amount of Linux/Mac backers would probably be budget viable, but the potential risk of opening it to -all- PC not so much, money wise and the stress/time in hours of the practicality method involved in figuring out which case is legitimate, if that method is actually found. edit: I imagine the response is "well that's not my problem" and you're right, but it's from what I can tell a part of the issue that's perhaps big enough to not ignore from both ends. *Also 50k is just an estimate in my head, I have no idea how many Steam/GOG copies were selected, but I imagine it's very high seeing as that's either the primary or very likely secondary choice for everyone with multiple copies and up-estimating the number from the official platform survey that tracked about 27k responses
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Post by clivethebarker on Jan 14, 2019 21:58:31 GMT -6
In regards to the determination, how are Linux/Mac backers supposed to give a ton of care to the project that just spit in their face after several years with no indication that their platform was even at risk of being dropped?
I can honestly say at this point that the "well that's not my problem" represents my point of view now. I trusted the project with my money, and then I got backstabbed in return, and they won't even commit to saying that they'd look into a port after release in any serious capacity. How am I supposed to sympathize with their mistake of not polling correctly?
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Post by absorbnix on Jan 14, 2019 22:11:23 GMT -6
There's a part of this I've observed that you're leaving out here, what is your solution to identifying the affected backers? They would need to know conclusively: Who was a Linux/Mac backer for Steam, and who was a Linux/Mac backer for GOG. I'll take a shot at this one. The first thing, that browren pointed out, is this is a problem of their own making. At any time leading up to update #76 they could have sent a survey specifying which platform we intended to play on. At that point no one would have known to lie and say differently. In addition, they've proven they can change backer rewards as this was the only solution they offered Mac and Linux backers. Any options they had along this line of reasoning disappeared the moment they made a cash grab. The second thing is, in all lawsuits you must have standing and there must be damages. In this case, they are only liable to Mac Linux backers, period. Even if they have created a bad situation for themselves. The way this is usually done is you sign a digital affidavit that you intended you play on Mac or Linux. I'm not saying this is a catchall solution, but most of society is truthful and it gets you within a percentage maybe 10-20%. The third point I would make is that [they could just port the game] they have offered no real evidence that they actually spent any time trying to actually port the game. If they can port to ps4 (unix-like) and they can port to switch (unix-like) is it really cost prohibitive to port to Mac and Linux (unix-likes). What is this mysterious middleware they chose? UA already had Mac and Linux ports and 505 pulled them due to laziness, so sorry if I sound skeptical. The fourth and final point I would make, is exactly what you said. Not my problem.
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Post by heybrett on Jan 15, 2019 0:19:16 GMT -6
heybrett There's a part of this I've observed that you're leaving out here, what is your solution to identifying the affected backers? They would need to know conclusively: Who was a Linux/Mac backer for Steam, and who was a Linux/Mac backer for GOG. Unless there's a practical solution to matching those cases exactly, which as far as I know there isn't, the alternative to me seems accepting the word of an unknown amount of requests. They could for example maybe figure out most Steam + Linux from snooping their Steam profile's gaming history as someone earlier mentioned, but that leaves the open question and possibility that any number of the other 50k-ish* PC copies could claim one of the other possible combinations - or someone that wanted Steam + Linux but just didn't have that OS on their profile. So perhaps yes, refunding the true amount of Linux/Mac backers would probably be budget viable, but the potential risk of opening it to -all- PC not so much, money wise and the stress/time in hours of the practicality method involved in figuring out which case is legitimate, if that method is actually found. edit: I imagine the response is "well that's not my problem" and you're right, but it's from what I can tell a part of the issue that's perhaps big enough to not ignore from both ends. *Also 50k is just an estimate in my head, I have no idea how many Steam/GOG copies were selected, but I imagine it's very high seeing as that's either the primary or very likely secondary choice for everyone with multiple copies and up-estimating the number from the official platform survey that tracked about 27k responses I don’t know if It’s just me but the solution seems obvious. Again this seems to be obscuring the actual situation. First off, they knew before any of us did that they were canceling Linux/Mac. They could have locked in platforms before that. Then inform backers and offer refunds only to Linux/Mac backers. One could say hindsight, but did they think people were going to jump for joy after putting down their money and having several years of anticipating the game on their platform under their belt then having it yanked out from under them? However in the situation they are now they could just offer refunds for PC players if they intend to choose Linux/Mac. If that many people are unhappy with the project or looking to give up their rewards to get a refund, then it sounds like they have a bigger problem than refunds. Trying to point out the possibility of backer dishonesty seems far fetched. I highly doubt people put their money down for any platform on a gamble with the intention of some how getting it back should something like this would happen. It is not like they are getting anything extra than what they put in from a refund. I doubt that most Windows users are going to try to “pull a fast one”. Certain parties pulling fast ones being talked about though... Seems to be the reason for unhappiness. Backers put their money down in good faith, not knowing if the project would really happen. The same sentiment should be returned with refunds. Sure people could get their money back that didn’t have any intention of getting a refund previously but sounds like they should have had more forethought and been more forthcoming to avoid that. Putting it on the backers to just accept it because the company made this decision is just asking for discontentment. If you don’t open a game you can return it with ease at any retailer. Kickstarter also has refund policies for projects that don’t see completion for a reason. If they are actually finishing the game and going to see profits they should be and feel obligated to refund. Anything less is just a legal swerve to avoid losing money by bending backers to their will after promises made.
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Post by Scars Unseen on Jan 15, 2019 0:20:25 GMT -6
The fourth and final point I would make, is exactly what you said. Not my problem. And this is why I support you less than I supported the Vita and Wii U backers. All had legitimate grievances, but only the Linux crowd(and they're even worse on the Linux gaming subreddit) have willed harm to the developers disproportionate to the grievance itself. At this point, my impression of the kind of people who frequent those places is similar to those who frequent hardcore feminist communities: unpleasant, unreasonable, and hopefully unrepresentative of the platform at large.
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Post by clivethebarker on Jan 15, 2019 0:30:38 GMT -6
The fourth and final point I would make, is exactly what you said. Not my problem. And this is why I support you less than I supported the Vita and Wii U backers. All had legitimate grievances, but only the Linux crowd(and they're even worse on the Linux gaming subreddit) have willed harm to the developers disproportionate to the grievance itself. At this point, my impression of the kind of people who frequent those places is similar to those who frequent hardcore feminist communities: unpleasant, unreasonable, and hopefully unrepresentative of the platform at large. So basically you don't care either, as long as you get your game? How are you any different from Mac/Linux backers who simply want a.their platform backed as promised, or b. their money back from a project who basically told them to screw off. I see no difference, other than that you will get your game and the Mac/Linux users get nothing.
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Post by absorbnix on Jan 15, 2019 0:43:37 GMT -6
And this is why I support you less than I supported the Vita and Wii U backers. All had legitimate grievances, but only the Linux crowd(and they're even worse on the Linux gaming subreddit) have willed harm to the developers disproportionate to the grievance itself. At this point, my impression of the kind of people who frequent those places is similar to those who frequent hardcore feminist communities: unpleasant, unreasonable, and hopefully unrepresentative of the platform at large. Where did I say I "wish them harm"? Wii U and Vita backers got refunds so I'm not even sure what you're saying, I guess that's a pretty easy thing to support. I won't even bother swinging at that other slow ball you just lobbed at me.
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Post by gunlord500 on Jan 15, 2019 0:54:23 GMT -6
Hoooof. Okay guys, let's try to calm down, on both sides. Scars Unseen, you know I like you, you've been a very good member in all the time I've been on staff and I consider you a friend, but let's not generalize Linux/Mac backers and get involved in acrimonious debates like that. At least the Vita and Wii U backers got their money back, but that's not the case for Linux and Mac folks, so they do have a reason to be angry more so than the Vita and Wii U fans. I think it's incumbent on us to show them charity, understanding, and forebearance--because simply as consumers, wouldn't we be angry in their position? However, in reference to "willing harm on the developers," Scars Unseen has a point. To all Linux and Mac fans, I can totally understand being angry at all parties involved, and I can understand not wanting to associate with 505, Artplay, or any of the companies associated with this project now. At this point, all I (as a mod) can do is hope the end product is of such high quality that it makes up for all the drama that's attended to this project, and that in the future we find some way to make it up to Mac/Linux backers (either by taking up browren's offer, or some other means). In the meantime, however, I'm going to ask Mac and Linux fans to at least make sure their anger is being channeled in the right way, even if I won't ask them to tamp down on it. In reference to what you guys are saying, that if the project is out of money "it's not your problem," I'll ask you to think about it in purely practical terms, from the developer's perspective.
Let's assume the worst-case scenario (and this is JUST for the purposes of argument, from what I understand the situation isn't that bad). If they only have enough money to cover development costs and physical rewards and not ports for Mac and Linux, that sucks for Mac and Linux backers and is a breach of contract (again, for the purposes of argument) in regards to them, but for the majority of the backers who aren't Mac and Linux, they still have a chance at getting their game and physical rewards. However, if the project opens up refunds for mac/linux backers, and some PC backers maliciously take advantage of that and ask for refunds, that could ruin the entire project. So instead of just Mac and Linux backers getting ripped off, EVERYBODY would. I think that's why Scars Unseen and folks are getting a little frustrated. Again, we understand that Mac and Linux backers have been ill treated and hard done by. But when the options are "a portion of the backers doesn't get to enjoy the project" and "all of the backers don't get to enjoy the project," it's obvious that the former option is the lesser of two evils, and naturally, that's what 505 has chosen. So while--yet again--I understand why you guys were angry (and even though I'm not a Mac/Linux guy, I share it--I don't know why they didn't ask for mac/linux options MUCH earlier, and I hope whoever was responsible for setting up the surveys learned his or her lesson very, very well), but please consider the perspective of everyone else who backed it. Those folks don't want to lose what hope they have for this, and things are tough enough as it is.
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Post by heybrett on Jan 15, 2019 1:11:38 GMT -6
Hoof. Okay guys, let's try to calm down, on both sides. Scars Unseen, you know I like you, you've been a very good member in all the time I've been on staff and I consider you a friend, but let's not generalize Linux/Mac backers and get involved in acrimonious debates like that. At least the Vita and Wii U backers got their money back, but that's not the case for Linux and Mac folks, so they do have a reason to be angry more so than the Vita and Wii U fans. I think it's incumbent on us to show them charity, understanding, and forebearance--because simply as consumers, wouldn't we be angry in their position? However, in reference to "willing harm on the developers," Scars Unseen has a point. To all Linux and Mac fans, I can totally understand being angry at all parties involved, and I can understand not wanting to associate with 505, Artplay, or any of the companies associated with this project now. At this point, all I (as a mod) can do is hope the end product is of such high quality that it makes up for all the drama that's attended to this project, and that in the future we find some way to make it up to Mac/Linux backers (either by taking up browren's offer, or some other means). In the meantime, however, I'm going to ask Mac and Linux fans to at least make sure their anger is being channeled in the right way, even if I won't ask them to tamp down on it. In reference to what you guys are saying, that if the project is out of money "it's not your problem," but think about it in purely practical terms, from the developer's perspective. Let's assume the worst-case scenario (and this is JUST for the purposes of argument, from what I understand the situation isn't that bad). If they only have enough money to cover development costs and physical rewards and not ports for Mac and Linux, that sucks for Mac and Linux backers and is a breach of contract (again, for the purposes of argument) in regards to them, but for the majority of the backers who aren't Mac and Linux, they still have a chance at getting their game and physical rewards. However, if the project opens up refunds for mac/lunux backers, and some PC backers maliciously take advantage of that and ask for refunds, that could ruin the entire project. So instead of just Mac and Linux backers getting ripped off, EVERYBODY would. I think that's why Scars Unseen and folks are getting a little frustrated. Again, we understand that Mac and Linux backers have been ill treated and hard done by. But when the options are "a portion of the backers doesn't get to enjoy the project" and "all of the backers don't get to enjoy the project," it's obvious that the former option is the lesser of two evils, and naturally, that's what 505 has chosen. So while--yet again--I understand why you guys were angry (and even though I'm not a Mac/Linux guy, I share it--I don't know why they didn't ask for mac/linux options MUCH earlier, and I hope whoever was responsible for setting up the surveys learned his or her lesson very, very well), but please consider the perspective of everyone else who backed it. Those folks don't want to lose what hope they have for this, and things are tough enough as it is. As I pointed out a few posts back this could all be quelled with a promise to refund from profits made from the game. I am not a Mac, Linux or even Windows backer by the way.
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Post by ssokolow on Jan 15, 2019 1:16:19 GMT -6
I made some edits while you were typing, sorry. Anyways we certainly are on the same side. About "why nothing can or should be done" let me make it clear that I do think something should be done. I've never said anything but that. Now yes though I do believe that something "can't be done" if that something is limited to a refund. I'm open for ideas on other things that might be possible.
absorbnix is saying that, if 505 were operating in good faith, they'd go into more detail than "middleware issues" (as the Kickstarter ToS requires) and wouldn't brush the following options under the rug:
- "We're sorry, but the Linux and Mac ports will be delayed until after launch, as we'll need money from post-launch sales to complete them."
- "We're sorry, but we've decided to cancel the Linux and Mac ports. In order to ensure that the project still completes successfully, we have to delay offering refunds until we can pay them out of post-release sales."
EDIT: Oops. Didn't notice that extra page of discussion. I'm still getting used to this forum software.
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Post by absorbnix on Jan 15, 2019 1:42:59 GMT -6
My favorite thing is that we listed multiple alternative ways they could have solved this issue, and the only one replied to is "not my problem". Ok, if you want to have that discussion, let me be perfectly clear. If Artplay/505 got themselves into a legally binding monetary obligation, then went three years without addressing it, then decided to defraud rather than fix it when they had a chance, and then further refuse to facilitate redress in any way after the fact; yes I hope they get sued, and I will participate in that lawsuit.
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Post by kurplunk on Jan 15, 2019 6:37:39 GMT -6
When you invest in a company and the company fails do you get your money back? No, that's what this is an investment not a pre-order. Mac/Linux users your funds goes into the same pool of funds as PC. PS4, Xbox, and Switch users to make the game, you certainly weren't "scammed" the game WILL come out (eventually) and that's what this kickstarter promised. It sucks that its not on your platform but that risk you take with investments and something you should consider in the future especially if your using mac/linux which aren't too of common of platforms especially for gaming. Also those who are considering legal action .......really you will spend hours of your time and thousands of dollars on a lawyer and legal fees which probably wont get you any results but you wont drop around $150 to buy a ps4 if you really want your money back change your platform and sell it on ebay when it comes out i assure you someone out there who missed the kickstater wants it
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Post by turbor on Jan 15, 2019 6:42:29 GMT -6
What about the backer demos? Have you/anyone tried those? I tried, and the latest beta demo using steam play gave me a small message box stating: "DX11 feature level 10.0 is required to run the engine" So it doesn't work... Now enlighten me and tell me how the final product should suddenly be working.
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Post by turbor on Jan 15, 2019 7:10:53 GMT -6
When you invest in a company and the company fails do you get your money back? No, that's what this is an investment not a pre-order. Mac/Linux users your funds goes into the same pool of funds as PC. PS4, Xbox, and Switch users to make the game, you certainly weren't "scammed" the game WILL come out (eventually) and that's what this kickstarter promised. Yes, but the company didn't fail since it is still working on the other platforms. Like the company promised to make cars,boats and planes. They said they would not build planes and gave the plane-backers there money back and now say: "Hey, we will also only be producing the boats, but you may not complain since we are still producing a-mode-of-transportation, to bad it will not work on dry land were you live but or customers in Vienna are still getting their boats and they are all telling you land based homeowners to shut up since they can still reach their water channel based homes." So yes, we are scammed since the kickstarter explicitly promised a Linux/Mac version and it will not come out for Linux/Mac.
I only back games if they are going to support Linux from the start (as this kickstarter said it did, remember?)
Now let me get back to playing that fabulous kickstarter that actually kept their promise. Heck, even their backer demo's ran perfectly on Linux! ()
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