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Jul 1, 2018 0:51:10 GMT -6
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venat333
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Jun 30, 2018 11:31:33 GMT -6
June 2018
venat333
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Post by venat333 on Jun 30, 2018 13:00:06 GMT -6
My pc has been broken for over a year now I wasn't able to play the demo on steam this time. Registered my copy for ps4. I was able to watch other people play on youtube and here is the small amount of changes id like to see.
- Character artwork displayed instead of 3D models in dialogue side by side scenes.
- The design of the save rooms needs to look like they belong with the location there in. All save rooms are castle rooms.
- Outside of the town could use music.
- Some empty rooms could use an enemy.
- Most enemies don't attack fast enough or there engage range is too short.
- Not enough enemy types. Get to see a lot of the same enemies over and over.
- Too many weapons at the start of the game. Not that it's a completely bad thing but I feel you obtain too many options where the damage values are so small between all the weapons. Maybe lock some of the shop weapon options behind boss or story progression.
- Flying pigs could use hog sound effects for both charging towards you and death.
- So when the player has the ability to summon the flying pigs it be a nice add on if the flying pig enemies fall in love with the summon and dash it instead of the player.
- Some of the doors seem to be sticking out into the foreground and I personally don't like the look of the thick doors.
- Dulhammer enemy. Didn't know that he was swinging his head at you until I played the 8bit game. Maybe you could have it rip its head off and swing it at the player.
- Zone title, could use some glass shattering sound effects.
- Title screen could be much better. Hopefully, that's just a placeholder.
- Quests. Not a fan of going out to kill trash enemies. Maybe you could spawn in harder versions of enemies in their places.
- Is there an option to turn off the display of headgear? If not please add it.
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