inherit
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Jul 6, 2018 19:18:13 GMT -6
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zianor
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Jun 29, 2018 4:10:32 GMT -6
June 2018
zianor
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Post by zianor on Jun 30, 2018 4:06:35 GMT -6
I have found a bug that sometimes occurs when you use the Summon Bat Shard at higher levels (mine was level 9 when I tested) it's hitbox becomes very inconsistent or doesn't work at all.
There were 3 behaviours I noticed:
1. Despite the animation showing all the bats appearing from Miriam's hand it has a deadzone about a character's length in front of her where it cannot hit anything. This is inconsistent, sometimes it happens sometimes it doesn't but when it does, it keeps happening until you leave the room.
2. Also after spamming it a few times, once I found the bats just pass through all enemies without doing damage. This only happened to me once and it fixes itself when I exit the room and go back in. I'm not sure how I triggered this but I was testing with this in the room of Bats and Mortes in the first corridor of the Castle.
3. This usually happens when 3+ enemies are lined up in a row (I had 3 Mortes) but sometimes the hitbox of the bats hits the first and third enemies but completely passes through the second enemy.
I think it has something to do with the sheer number of bats summoned in higher levels which may cause it to have some wonky hitboxes.
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