Angel-Corlux
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Post by Angel-Corlux on Apr 23, 2018 12:22:34 GMT -6
Hey Taburisu, I appreciate your candor to my responses and your opinions, really do. All I can tell you is what I know to be the truth, being so closely involved with the project. While there were certain people that complained about Vepar's breasts because "omg boobs offensive etc etc." I can personally guarantee you that being offended has absolutely zero weight in any decision we make for the game. (within reason ofc)
Now the changes to Vepar were definitely partly inspired by the feedback gathered from fans, but just like with anything, Iga decides if to take action on feedback, and if so, what the change will be, no one else. And to give you even further insight, when the changes were made there was the discussion internally whether we were crossing a line and people may be offended because the breasts now look more perky and detailed, while still remaining huge, and to that concern I was immediately like "lol no I don't care, if this what you believe / want the most, then you do what you want and I will be the 200 foot tall titanium wall that blocks anyone demanding changes because of external/personal agendas". You contradict yourself? While I like new vepar texture, from what you wrote, the complaint did carry some weight and it was enough to "inspire" Iga to make the changes. Please be careful when receiving feedback. In this case, we have a group of people complained about the size, please do not ignore the other group of people who like the original size. Hey there, as freddythemonkey points out, I was referring to all of the feedback the team received about Vepar. Her style, looks, how she fit in, not just the subset of fans that didn't like the size of her breasts.
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Post by Cernex on Apr 25, 2018 1:39:23 GMT -6
Filled up the survey a tad late, I'll admit (busy with writing). Thanks for allowing us to give you guys some feedback.
Seeing where the conversation went, my two cents about the Vepar situation:
I don't care. I care about the game being good. A game with huge breasts can still be awful. Please focus on making a great game instead. That is all.
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Post by taburisu on Apr 25, 2018 4:05:06 GMT -6
Thinking about this, I don't like the idea of adding that as a "silly code". In a way, it would be like saying that the original design that IGA created is silly, and that's not the case.
I think it would be more appropriate to include the new colors, but return the body proportions as they were intended. Or, at least, keep the original Vepar in the boss rush mode.
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Post by dareka on Apr 25, 2018 13:43:24 GMT -6
Thinking about this, I don't like the idea of adding that as a "silly code". In a way, it would be like saying that the original design that IGA created is silly, and that's not the case. I think it would be more appropriate to include the new colors, but return the body proportions as they were intended. Or, at least, keep the original Vepar in the boss rush mode. Whether or not the original design is silly is a subjective opinion, but... I personally think there's a assumption we shouldn't be making here: that IGA created the original design. The way it actually works is the director/producer (in this case, IGA) gives an idea or some guidelines to the artists, in this case Inti Creates (or the person Inti outsourced to, which is also a common practice). So the description is something like " make a monster who's a fish with a naked girl on top." This would be IGA's vision. Now, it could be a lot more detailed, obviously: I don't know exactly what parameters he gave, but then again none of us do. For all we know he gave ten pages of background lore for the character. But there's no reason to suppose things such as the color scheme and the size and breast physics were part of it - normally this is left to the artists to interpret. What comes back, though, is not always what the creator had in mind. This is specially true of something that is put up on the demo - even if the creator wants to change it, they might not have enough time to make it. What I'm trying to get at is that we shouldn't suppose the model in the demo is what the monster would have looked like had IGA not gotten any feedback on it from backers. That they took the backers opinion into account when making changes means that IGA agreed with them. Now, maybe some people will say "but IGA would never have allowed anything not consistent with his vision in the original demo!" Like I said, that's not necessarily the case: it could simply be they didn't have to change it, or were waiting until later in the development process to make the changes. More importantly, though, consider this: if you gave the same instructions to 10 different artists, I guarantee you'd see 10 different color schemes and bust sizes for the model. And maybe IGA would have been fine with say, five of those, and all those would have different color schemes and physics. Also, if among those five he was fondest of model a... if the lead artist/modeler insisted on, say, model c,, then IGA might compromise. Yes: there is compromise within dev teams. It's rare that any one person, even the producer/director, gets exactly what he or she wants on everything. There's not just one artist (as in creative person) on the team - there's a lot of them, and a respectful leader has to somehow accommodate their differing views while making sure the finished product is also consistent with his own. So to talk about an original vision is misleading. We could talk about a team vision, but then consider that the team has changed dramatically since the demo was launched. Changes to the art direction are a given. Finally, I don't have a link to the post, but I do remember Mana saying, very clearly once, that creative decisions were not that straight forward: that were was a creative push and pull between ArtPlay and the developers, and that user feedback can help tip the balance. What I'm trying to say is that IGA probably has as much say on this project as he's had with any other - and probably more, as he's part of the brand this time. And every change made has be consistent with his vision of the game. That's what Angel-Corlux is trying to say, if I'm not mistaken.
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Post by Sustained on Apr 25, 2018 15:22:00 GMT -6
Thank you for the survey, Angel.
I like surveys because they give the fans a chance to feel heard and involved and maybe even like their opinions have an impact on the game content.
All in all a wonderful promotional tool.
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Post by taburisu on Apr 26, 2018 21:15:43 GMT -6
dareka everything you say in your message are assumptions. You are assuming the involvement of IGA in the development and the weight of his decisions in the final look of the designs. You are also assuming the way in which his team works. Well, we can spend our entire lives making assumptions, but one thing is certain: IGA approved a Vepar design. Some people outside the development team demanded to lower the tone. The monster was redesigned and the tone was lowered. End. Now we can assume that maybe the original design would have been changed anyway. Or maybe not. Or maybe they would have made her breasts even bigger if they had not received the feedback. Whatever the case may be, the only thing we can assure is that they have lowered the Vepar's tone, and it has happened after offended people expressly demanded it. These are external pressures, and external pressures are hardly compatible with the vision of a creator. This can also be an assumption, of course. But at least there is a cause and effect relation that justifies it.
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Post by Pure Miriam on Apr 27, 2018 2:00:09 GMT -6
dareka taburisuI don't know if this helps at your discussion or not, but i remember reading some interviews (i'm a big fan of IGA since long, so i read almost everything he said over the years), one about artistic views and another when Castlevania Judgment was launched. That game wasn't considered very good (i do like it, but i totally understand why most people doesn't). This was a long time ago, so i may be wrong. But i remember IGA saying, regarding Symphony of the Night's design, that he works in a way where most of it is let to the artist to create. He just gives some basis to it. He more or less explains what he expect and the artist shows designs and he picks up one. Adjustments and suggestions are made by him and the rest of the team. At the time, they also asked how and why IGA decided to put Takeshi Obata (Death Note Artist) as Castlevania Judgment artist instead of following what they did before. And he said that one of IGA's assistants knew Takeshi Obata and he decided to give it a try. They gave him the basis for each character but asked him to change their looks to something more modern and stylish (following japanese trend). So, at least with the little bit i remember, that's how IGA work. He does have a basis at his mind, but he accepts suggestions and adjustments. It is known that Mana is helping the dev team with her own artistic view. She helped change the Galleon, added a Dragon at the Boat's side, among other things. It's a collective work. But yes, absolutely everything must be approved by IGA, since he is the boss.
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Post by Pure Miriam on Apr 27, 2018 2:32:11 GMT -6
DOUBLE POST ALERT! A WILD DOUBLE POST HAS APPEARED! .... Here's some interesting bits about the survey and answers from Bloodstained Facebook page (also known as Angel-Corlux )
About coop and Multiplayer question at the survey
About DLC, multiplayer and greedy
About anti-consumer DLC
About censoring things
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Post by taburisu on Apr 27, 2018 7:53:08 GMT -6
Pure Miriam Obviously, the creation of a game is a collective work. And it's also logical that IGA accepts suggestions. But that has nothing to do with what I try to explain. dareka 's message don't convince me because it's very ambiguous and seems to justify any game adjustment for reasons of "teamwork". I don't care if they make changes in the designs. What worries me is the reason for these changes. It's very different if these are produced by own decision or by trying to please a specific group of people. The problem is not the adjustments, but the reasons behind those adjustments. I want to make clear once again that I believe that Angel-Corlux and the rest of the managers are telling the truth: they've never asked for the game to be censored. That's why, when people ask them about that, they always say that they have never tried to impose censorship on the development team. The problem comes from external feedback. People have asked for several changes in the Vepar design, and among those changes, there was one related to censorship. The developers have taken into account all of those requests to try to please everyone, and by doing this, they've included censorship in the game. It's a matter related to the Kickstarters nature: the voice of the backers plays an important role in the decisions. And for that reason we have a Japanese development team that is being influenced by the demands of the Western people. And Western people are easily offended by sexual aspects. That's why my first message in this thread was: "Sometimes it's better for developers to make all decisions without external pressures". To finish, as I was afraid, this discussion is becoming cyclical, because whenever it's about censorship, there are people who defend that it does not exist, as obvious as this is (I'm not talking about you in particular Pure Miriam ). Therefore, if another person comes trying to make me see that there is no censorship, I kindly invite him to read again my messages in this thread.
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Post by Deleted on Apr 27, 2018 8:04:42 GMT -6
Pure Miriam Obviously, the creation of a game is a collective work. And it's also logical that IGA accepts suggestions. But that has nothing to do with what I try to explain. dareka 's message don't convince me because it's very ambiguous and seems to justify any game adjustment for reasons of "teamwork". I don't care if they make changes in the designs. What worries me is the reason for these changes. It's very different if these are produced by own decision or by trying to please a specific group of people. The problem is not the adjustments, but the reasons behind those adjustments. I want to make clear once again that I believe that Angel-Corlux and the rest of the managers are telling the truth: they've never asked for the game to be censored. That's why, when people ask them about that, they always say that they have never tried to impose censorship on the development team. The problem comes from external feedback. People have asked for several changes in the Vepar design, and among those changes, there was one related to censorship. The developers have taken into account all of those requests to try to please everyone, and by doing this, they've included censorship in the game. It's a matter related to the Kickstarters nature: the voice of the backers plays an important role in the decisions. And for that reason we have a Japanese development team that is being influenced by the demands of the Western people. And Western people are easily offended by sexual aspects. That's why my first message in this thread was: "Sometimes it's better for developers to make all decisions without external pressures". To finish, as I was afraid, this discussion is becoming cyclical, because whenever it's about censorship, there are people who defend that it does not exist, as obvious as this is (I'm not talking about you in particular Pure Miriam ). Therefore, if another person comes trying to make me see that there is no censorship, I kindly invite him to read again my messages in this thread. It's not even about "that" group of people to be pleased, by being granted their request (censor)... It is about allowing that group to stomp on other people's wants, expectations, artistic tastes and general aesthetic and enforcing their agenda on the whole, in a "justified" manner at that; even though the attempt to sugarcoat it, is pitiful at best... It's about open blackmail (to developers), even though carefully played as "being offended" and oppression to the majority, especially the old timers, to whom all this nutjob phenomena like "triggered shenanigans", are completely alien and alienating... Fun thing is, the very same people who cr_p on freedom of expression, are the same ones yelling for freedom in art/speech/whatever. Them (that group) being hypocrites is one thing, but them being mentally ill and deep down actually wanting the very same thing that they themselves demand to be gone for others, is another. They need (professional) help; not granting their each and every request, on agenda at that, ugh!
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Post by Nezuto on Apr 27, 2018 8:39:12 GMT -6
Ok, after several days of this back and forth over the censorship debate........1) Is there not already a thread in which to discuss this? 2) If not, then make one and move the discussion there? I mean, this thread is in regards to the survey, not to constantly debate over boobs under the pretense of censorship, which is all I keep seeing from many. On one side, you have the true concerns regarding censorship and on the other, it's all an excuse over "muh bewbz". I agree, IGA and the team shouldn't cave to censorship pressures all because certain....."individuals," we will call them (since there are many groups) want to rabblerabblerabble over the whole damn thing, but for crying out loud, how many times does it need to be stated that IGA gave a basis to the designs, the art team is going from there, making adjustments and getting approval from the man himself, all while keeping the community updated and taking their input seriously so as to update what they are working on. What everyone saw with Vepar was from a DEMO, does anyone not remember that a demo does NOT constitute ANYTHING of what the final game will both look like or play like. Many times designs undergo lots of changes that people will either like or not, can't please them all and frankly, that's fine. Tbh, would not be surprised one bit to see more changes, most likely minor, to Vepar's design before Alpha and Beta. But, I digress, my initial point of this post was to state, either get on with it in regards to this matter, make another thread to discuss it in more depth or find the thread where this should be discussed, as this particular one is namely in regards to the survey as a whole, not just censorship.
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Post by ReySol on Apr 27, 2018 9:17:11 GMT -6
- Vepar original breasts - ..... - uhm -....If you make toggles, I want an option not to see the boobs at all, please 😀 Anyway, even though I think those are still huge breasts, I don’t care. The design is much better and most people agree. I cannot believe someone thinks this is about censorship, this whole thread is going in a wrong direction that does not make sense. The idea for the survey is very good, but considering one question has to do with the exclusive content, maybe this feedback should come from backers only. I also don’t understand why is such a problem giving this one boss and weapon to backers only.. It is such a small symbolic part of a game, that the general public does not need to care about. We are all still getting the full game.
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Post by freddythemonkey on Apr 27, 2018 10:16:51 GMT -6
To finish, as I was afraid, this discussion is becoming cyclical, because whenever it's about censorship, there are people who defend that it does not exist, as obvious as this is. Maybe the discussion would be less cyclical and could arrive at a simple acknowledgment of disagreement if people didn't express their points like this. Because maybe I'm just odd, but it brings my blood to a boil when someone is saying "I believe in the will of the team/Iga/whatever to change some design like they see fit and I believe the words of reassurance they speak" and from the other side it seems like this someone is defending censorship and making excuses for it despite "obvious evidences". There is no obvious evidence, one can just believe what the team says or believe that they have in fact acted on the basis of complaints to avoid controversy. That, in itself, isn't wrong. It's normal for people to view a matter even in a vastly different way. But having faith in the team and/or their representatives does NOT mean supporting censorship which is NOT "obviously" here. Have a good day. P.S.: I believe dareka worked in the video game development or something related, if I recall correctly. Therefore, he was making an educated guess/assumption, not conjuring vague and meaningless statements to "defend/justify censorship". P.P.S.: sorry for further derailing the thread off its original subject.
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Post by Deleted on Apr 27, 2018 11:18:11 GMT -6
Normally, it should be topless, exactly like the Succubus in Sotn and even offer on disc the close-up portrait, in dir with files. Sotn's spiritual successor should stay true to the original's style, after all!
^_^
Just saying. It is truly inconceivable, the regression instead of progress, in freedom of expression and censor in art, in modern times. Back in 1997 they got it right! Same reason anime ported overseas suck so much and americans are always on the lookout for the uncensored versions. Now i got sad...
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Angel-Corlux
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Post by Angel-Corlux on Apr 27, 2018 11:45:04 GMT -6
Hello everyone, we always try to let discussions and people go where they like, but I feel this thread has been sufficiently sidetracked enough now by the discussion regarding whether or not you think any changes to Vepar were based on censorship.
There is another thread that specifically talks about the Vepar changes, if you'd like to continue that conversation, please do so respectfully (as you have so far) in that other thread. Thanks.
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Post by dareka on Apr 27, 2018 11:50:35 GMT -6
taburisu Look, I respect your view, and I'm not trying to change your mind. I'd just like to clarify a few things, for the sake of the discussion. 1. I have indeed worked in the game industry, the Japanese game industry to be exact, as a programmer and translator. While I'm hardly what you would call well-connected individual, I've seen the creative process first hand. So my assumption on how things work are based on first-hand experience. 2. I personally don't remember anybody demanding the breasts be made smaller. There were various opinions on this. Some people were bothered by them, but stated various different reasons: some did say they felt it was gratuitous fanservice, others said it did not fit the tone of the game, others said it simply looked silly, etc. Correct me if I'm mistaken: you believe this to be an excuse; that people say this instead of admitting they are offended by the sexuality of the content. I honestly don't know if this is the case: I am inclined to believe some people, at least, were telling the truth, but since this a matter of who and what you believe, we can agree to disagree. 3. What I was trying to say with my post is this: there's no reason to believe IGA was particularly attached to the size of Vepar's boobs. We don't know what things he specified in his request for Vepar, but logic and experience tell me a specific color scheme and boob size were not one of them. So I posit that changing the size of the boobs is not necessarily changing his or anyone else's vision. 4. What I feel is that if the devs are telling us this is not a case of making changes to appease backers, I think we can believe them. They've been extremely honest and transparent throughout. 5. IGA was willing to find a new publisher, find a new developer and delay the game over a year to fulfill his vision for this game. That should tell us all we need to know about whether he's the kind of developer to compromise his vision over the risk of upsetting people. Anyway, I kinda feel guilty about contributing to derail the survey feedback thread over this matter. If we wish to continue discussing it, I think we should take it somewhere else. Maybe a it's own thread. EDIT: Wow, while I'm writing this, Angel-Corlux suggested just that! I totally agree, let's move it somewhere else!
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Post by Galamoth on Apr 29, 2018 17:08:57 GMT -6
Angel-Corlux I forgot to ask about this before, so I suppose now's the time. Do you know of the status of the Retro Level? (the $2,250,000 stretch-goal) Some folks were worried that it's not separate from the Prequel Mini-Game (now Retro Spin-Off Game). Is this Retro Level going to be part of the main game?
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Post by Nezuto on Apr 29, 2018 21:10:11 GMT -6
Angel-Corlux I forgot to ask about this before, so I suppose now's the time. Do you know of the status of the Retro Level? (the $2,250,000 stretch-goal) Some folks were worried that it's not separate from the Prequel Mini-Game (now Retro Spin-Off Game). Is this Retro Level going to be part of the main game? From what it sound like, personally, it may be that the former is the true way it's going. At least, that's what it's sounding like, that the Retro stuff is more or less being transformed into this spin-off. That being said, I do concur with this being clarified, if just for the community's benefit.
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Post by purifyweirdshard on Apr 29, 2018 22:59:42 GMT -6
Angel-Corlux I forgot to ask about this before, so I suppose now's the time. Do you know of the status of the Retro Level? (the $2,250,000 stretch-goal) Some folks were worried that it's not separate from the Prequel Mini-Game (now Retro Spin-Off Game). Is this Retro Level going to be part of the main game? The stretch goal itself is specified as a separate thing, a level in the main game, so since nothing has been said contrary and as we know nothing has been cut, I'd say there's no reason to suspect it's gone.
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Post by Nezuto on Apr 29, 2018 23:35:20 GMT -6
Angel-Corlux I forgot to ask about this before, so I suppose now's the time. Do you know of the status of the Retro Level? (the $2,250,000 stretch-goal) Some folks were worried that it's not separate from the Prequel Mini-Game (now Retro Spin-Off Game). Is this Retro Level going to be part of the main game? The stretch goal itself is specified as a separate thing, a level in the main game, so since nothing has been said contrary and as we know nothing has been cut, I'd say there's no reason to suspect it's gone. Hadn't thought about that bit of it, very good point.
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