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Post by Galamoth on Dec 28, 2016 15:46:44 GMT -6
Maybe if they can't use a sentinel though, the General from X4 would be a pretty damn cool replacement. The Capcom side is often missing big body characters anyways, or if they have them they're not as strong (Nemesis). General is not just big, he's pretty much Godzilla in terms of size.
I think he'd be a bit too big. Or were you thinking of Colonel, also from X4? Colonel is also notably tall, but of a far more manageable size then General.
Hopefully, a boss-fight against a giant character in Marvel vs. Capcom Infinite won't be near as easy as the General fight in X4:
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Post by BalancedHydra on Dec 28, 2016 17:28:50 GMT -6
Here is a topic we haven't touched upon yet. Music.
The returning fighters from previous MvC already have their own themes, especially the ones who are in MvC3 but what about the newcomers? X and Captain Marvel.
For me, X is a no-brainer. I would love a remix of X1 intro stage music. For Captain Marvel, the jury is still out on that one. My guess would probably be a teaser of what the theme for the upcoming MCU movie will be.
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Post by Galamoth on Dec 28, 2016 19:35:54 GMT -6
Here is a topic we haven't touched upon yet. Music. The returning fighters from previous MvC already have their own themes, especially the ones who are in MvC3 but what about the newcomers? X and Captain Marvel. For me, X is a no-brainer. I would love a remix of X1 intro stage music.For Captain Marvel, the jury is still out on that one. My guess would probably be a teaser of what the theme for the upcoming MCU movie will be. A remix of the X2 Intro or X's X4 Intro music would do nicely as well.
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Post by Scuttlest on Dec 28, 2016 19:50:46 GMT -6
I'd like them to be a bit unpredictable with music themes.
Zero's theme in MvC3 was a remix of the last theme that I thought they would use (the theme for the possible boss fight against him in X2), but after the initial moment of surprise was gone, I ended up loving the theme.
I'd be interested in them trying to pick a less obvious music piece. Like, perhaps a remix of the X vs. Zero theme from X5. (Though that's a shared theme between X and Zero without belonging to one specific character.)
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Post by purifyweirdshard on Dec 28, 2016 20:01:30 GMT -6
lol, I have X vs Zero committed to memory...it was on my mp3 player forever. I know all the rest of these songs really well, too. Funny how we've went back to X in the general topic, lol. I'd be happy with anything from X1-4 as far as intro music stages. Central Highway is a pretty obvious choice, especially since we're going with X1 armor in this game.
But yeah, music is really important. I'm hoping it's like XvsSF, MvC1, TvC etc where the music is played depending on which character starts, and then when the next character comes in after the first dies, the theme changes to theirs. It's so hype lol. You want to make a comeback when your second character steps in to avenge the first.
I've felt that ever since MvC1, the Marvel side's music has been kind of weak. Right now for instance, I can't for sure recall in my head a Marvel character's theme from 3 besides the notably Power Rangers-y Wolverine one. Here's hoping they find their stride with that.
...or just use the CPS II chip music THAAAAAANKS
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Post by BalancedHydra on Dec 28, 2016 20:04:50 GMT -6
Um guys. I think the CG and the gameplay stage is the X1 intro stage. A highway with busted vehicles, broken segments, and skyscrapers in the background. It's literally the X1 intro stage with updated visuals and different camera angles. In X1, we always had the side-view. In the gameplay, it looked as is we were going down the highway. In the CG part, we can take shots from any angle and distance.
Edit: I suppose it could be the highway leading up to the X3 intro stage but the X1 intro is too iconic to MMX fans. And let's not forget Egoraptor Meme worthy love of the X1 intro stage.
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Post by purifyweirdshard on Dec 28, 2016 20:19:01 GMT -6
Well, it kinda looks like the X1 intro stage, but it just as much looks like Asgard haha. It seems like they actually put those two together. A bit of the two worlds/universes converging?
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Post by Goobsausage on Dec 28, 2016 21:25:39 GMT -6
What I think will happen for MvC character music.-A complete overhaul for the Marvel characters due to the Marvel Cinematic Universe being the front-and-center of the company now instead of the comics. -Captain America: an instrumental version of "Star-Spangled Man" from the first Cap movie. -Ant-Man: Something based on Ant-Man's theme from his movie. -Daredevil, Jessica Jones, Luke Cage, Iron Fist: Remixes of their Netflix show themes. -Doctor Strange: A remix of the end credits from his movie. -Star-Lord: A "let's get as close to the original as possible while avoiding getting sued and because we would rather not have to pay for royalties" version of a song from the Guardians of the Galaxy soundtrack. I'd guess "Hooked on a Feeling" or "Come and Get Your Love." -X: The X1 intro stage. -All returning Capcom characters: remixes of their already existing themes. Character music (and some characters) I actually want, and with any legal matters or self-imposed restrictions by Marvel and Capcom being a non-issue.-Any returning Marvel character I don't list a change for would keep their existing MvC themes. -Captain America: an instrumental version of "Star-Spangled Man" from the first Cap movie. I actually like that song. -Ant-Man: Something based on Ant-Man's theme. I actually like that, too. -Magneto: Keep his old theme from previous MvC games, but remove the speak-and-spell parts that were added in MvC3. I felt that was out-of-place for the character, especially since he is an old man who survived the Holocaust. -Black Bolt: Black Bolt would not be in the game because I do not like him or any of the Inhumans characters except for Lockjaw. -Lockjaw: Something like the dog barking credits music from that one Silent Hill game because he is a giant dog. -Deadpool: Give his theme from MvC3 the Siivagunner treatment; keep the actual music, but replace the lyrics/vocals so that the ones from Wham!'s "Careless Whisper" fit with it. -Spider-Man: A remix of the theme from Spectacular Spider-Man, but only if Josh Keaton returns as his VA. -Super Doctor Astronaut Peter Corbeau: The music that plays whenever someone on the podcast "Jay and Miles X-Plain the X-Men" mentions Super Doctor Astronaut Peter Corbeau. -Gene: The ending credits from God Hand. -X: A remix the intro stage from X3 or X5 because they're both objectively better than the X1 intro stage in every possible way and anyone on the MvCI audio team who even thinks of having the X1 intro stage as his theme would get fired. I do not care if he has a stage based on the X1 highway because this is my list of things I actually want, and I like those other pieces of music better. -Zero: A remix of his X3 theme because it's objectively better than any other theme he's had in every possible way.
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Post by Scuttlest on Dec 28, 2016 23:04:07 GMT -6
-Zero: A remix of his X3 theme because it's objectively better than any other theme he's had in every possible way. The thing that strikes me the most about his X3 theme is that it sounds kind of similar to Guile's theme from SFII.
.....
"Go home and be a Mega Man!"
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Post by purifyweirdshard on Dec 29, 2016 8:25:11 GMT -6
B-but Goob, I like the intro to Zero's X2 song...especially when you hear it with the HP bar filling up, you kn--...
objectively better than any other theme he's had in every possible way D: The X4 one is pretty good...too... Anyway, as far as Zero's inclusion...I don't know, man. I'd kind of rather X have his time to shine, finally. Zero has been in 3 (technically 4) fighting games to X's NONE, so I say give the guy some limelight. I'd hate it if he's overshadowed by Zero like he is in some of his own games, let alone the one time he actually makes it in a fighting game. I used to really like Zero as a character, but after him being really silly/broken in all these games already...ehhh If we're getting 2-3 MMX character spots, I'd rather them go to other characters or villains. Zero could be used as kind of an X2/X3 call-in, maybe appear in X's level 3 or be a skin for the character. It makes more sense for Zero to be a skin for X than the other way around since originally Zero was closer to the same gameplay wise and had very little to no sword attacks at all, just a finisher to a full charge, etc. Speaking of, what could be kind of neat is that the Power Gem adds an extra level of charge to X's buster that does the X3 Z-saber slash. I have some more ideas for X, but I'll get into that later... When I first saw Nightcaller post in here, I read his name as Nightcrawler and was surprised he didn't mention the character lol. Not as much of a Marvel fan though, I see. I could see that character being kind of Wesker-y, but he's also very much from the X-men era that they tend to avoid now, similar to like Gambit/Rogue...but it's actually kind of odd that he managed to avoid being in any Capcom games.
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Post by Galamoth on Dec 29, 2016 9:38:04 GMT -6
B-but Goob, I like the intro to Zero's X2 song...especially when you hear it with the HP bar filling up, you kn--...
objectively better than any other theme he's had in every possible way D: The X4 one is pretty good...too... Anyway, as far as Zero's inclusion...I don't know, man. I'd kind of rather X have his time to shine, finally. Zero has been in 3 (technically 4) fighting games to X's NONE, so I say give the guy some limelight. I'd hate it if he's overshadowed by Zero like he is in some of his own games, let alone the one time he actually makes it in a fighting game. I used to really like Zero as a character, but after him being really silly/broken in all these games already...ehhh If we're getting 2-3 MMX character spots, I'd rather them go to other characters or villains. Zero could be used as kind of an X2/X3 call-in, maybe appear in X's level 3 or be a skin for the character. It makes more sense for Zero to be a skin for X than the other way around since originally Zero was closer to the same gameplay wise and had very little to no sword attacks at all, just a finisher to a full charge, etc. Speaking of, what could be kind of neat is that the Power Gem adds an extra level of charge to X's buster that does the X3 Z-saber slash. I have some more ideas for X, but I'll get into that later... When I first saw Nightcaller post in here, I read his name as Nightcrawler and was surprised he didn't mention the character lol. Not as much of a Marvel fan though, I see. I could see that character being kind of Wesker-y, but he's also very much from the X-men era that they tend to avoid now, similar to like Gambit/Rogue...but it's actually kind of odd that he managed to avoid being in any Capcom games. Both X and Zero can appear to be seriously "broken" in their own games, honestly. You should watch the 100% No Damage playthroughs of X4, X5, and X6 on YouTube.
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Post by purifyweirdshard on Dec 29, 2016 9:55:04 GMT -6
That's any character in any optimized run though, lol. Anything speed ran or completely fleshed out can appear to be ridiculous. I haven't seen those specifically, but I know from seeing a lot already...that's quite far from the normal gameplay experience.
At something near to a tool-assisted, frame perfect level, somewhere around the borderline of human ability, a really bad character/weapon/something can likely "break" the game as well as anything in some way or another.
So...bringing this back around to Marvel Infinite: balance. The Versus games have a reputation as being kind of busted, but that's a lot of what the fun is, honestly. When they toned it down for Marvel Super Heroes vs Street Fighter, the game just wasn't as interesting or fun to play. A certain degree of ridiculousness has to be there, and some fighting games find a great balance of options/variety vs balance. Guilty Gear XX: AC, Melty Blood CC and Arcana Heart are good examples of that.
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Post by BalancedHydra on Dec 29, 2016 9:58:50 GMT -6
That's any character in any optimized run though, lol. Anything speed ran or completely fleshed out can appear to be ridiculous. I haven't seen those specifically, but I know from seeing a lot already...that's quite far from the normal gameplay experience. At something near to a tool-assisted, frame perfect level, somewhere around the borderline of human ability, a really bad character/weapon/something can likely "break" the game as well as anything in some way or another. So...bringing this back around to Marvel Infinite: balance. The Versus games have a reputation as being kind of busted, but that's a lot of what the fun is, honestly. When they toned it down for Marvel Super Heroes vs Street Fighter, the game just wasn't as interesting or fun to play. A certain degree of ridiculousness has to be there, and some fighting games find a great balance of options/variety vs balance. Guilty Gear XX: AC, Melty Blood CC and Arcana Heart are good examples of that. VS always been politically incorrect games. It's fanfiction in video game format where the devs says "Go Nuts."
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Post by Goobsausage on Dec 29, 2016 21:50:49 GMT -6
Anyway, as far as Zero's inclusion...I don't know, man. I'd kind of rather X have his time to shine, finally. Zero has been in 3 (technically 4) fighting games to X's NONE, so I say give the guy some limelight. I'd hate it if he's overshadowed by Zero like he is in some of his own games, let alone the one time he actually makes it in a fighting game. I used to really like Zero as a character, but after him being really silly/broken in all these games already...ehhh That is how it feels to be an X-Men fan knowing that the series will never escape the shadows cast by Wolverine and Deadpool; Hugh Jackman and Deadpool cosplayers posting videos of themselves trying to be funny at comic cons have ruined everything. But I can forgive Hugh Jackman because he is a good actor, incredibly charming, and actually funny. Come to think of it; Zero and Wolverine are pretty similar; they were both created by evil scientists whose work haunts them from beyond the grave, escaped captivity and ran around feral in the wild before becoming good guys, focus on close-range combat, keep coming back from the dead, have had to fight and kill their romantic interests at one point, overshadow main characters who lead their teams and wear blue and use projectiles to fight and have also quit their teams so they could take some time to think and reflect on life, have had shape-shifting buddies that are the butt of jokes with fans, they're really really old, deal with ridiculously convoluted and unclear timeline continuity issues, received unfair amounts of favoritism from the people who created them, and we'll be stuck with them forever whether we like it or not. I'd rather not see that happen. Especially since that's the similar reasoning to what I saw fans and FGC members who didn't want X in MvC3 use to justify him (and classic Mega Man) being kept out of Vanilla and used an alt costume for Zero in Ultimate even though they were separate characters with different abilities. As much as I despise Zero and how Mega Man fans have put him on a pedestal to the point where he overshadows every other character in the whole series except for Classic series Mega Man, I'd rather not kick MvC and Zero fans in the balls like that. Giving Zero an X alt was never a good idea and just pissed off a lot of fans. Two wrongs wouldn't make a right. Plus, what actually matters with characters (and art in general) isn't trivia about what was planned with them; what matters is what we actually ended up with/they became and the direction the creative people involved went in for finished games/stories over the years. Basing things on unused and changed ideas like that feels uncreative. Having X, Zero, and Sigma representing Mega Man as a whole feels good to me. Something about two heroes with different moves and one villain from the same series on the Capcom side of the roster would just feel right. X was one of the most requested characters for MvC3, Zero's popular with fans and has clout as a top tier character in UMVC3, Sigma's a villain that can fit with Ultron on Marvel's side of the roster due to their similarities and he has eight games worth of moves to work with. Having all three of them together would looks like Capcom's willing to offer an olive branch to alienated fans and earn back the goodwill they lost since 2010. I have a feeling the main reason behind that was because Nightcrawler wasn't heavily featured in the 90's Marvel cartoons or comics as much as as the other X-Men characters who ended up in Capcom's 90's X-Men games, and there weren't any sprites to recycle for MvC 1 and 2.
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Post by BalancedHydra on Dec 29, 2016 22:32:38 GMT -6
About Zero. It doesn't have to be MMX Zero. We can have MMZ Zero. The one with the different weapons. It technically would be Zero but give him a move-set that is different from the previous ones.
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Post by Galamoth on Dec 30, 2016 9:07:31 GMT -6
About Zero. It doesn't have to be MMX Zero. We can have MMZ Zero. The one with the different weapons. It technically would be Zero but give him a move-set that is different from the previous ones. The MMZ Zero was already in MvC2, I believe. As much as I personally like playing as Zero in the X games, I think it should just be X in MvC Infinite this time. EDIT: SNK vs. Capcom: SVC Chaos, not MvC2.
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Post by purifyweirdshard on Dec 30, 2016 10:48:55 GMT -6
Nah, Mega Man Zero was in SNK vs Capcom Chaos (commonly abbreviated SvC). He had a really stupid infinite (just jump and spin the lance over and over lol).
Yeah, I feel like X should be by himself in this one. I'm not looking at this in just a "because Zero was in so many by himself, it's X's turn!" perspective, though that is part of it lol, but just for the likely reason that if they're both in the game, there's a -very- high chance people will still only play Zero. If they keep the same design they've used for TvC > Marvel 3 > UMvC3, which I can't imagine they wouldn't, he will again be one of the strongest characters in the game as he always is. That doesn't matter so much for casual fans of X/Zero/the game, but for a lot of other people...like those playing it somewhat more seriously or watching it played competitively, we'll just forget X is even around. It's not unlike how Mega Man Volnutt/Trigger (and Roll!) are in TvC, but if you ever see any gameplay of the game, the only likely gameplay you're going to find of a Mega Man character is Zero cheesing people with Mega Crash. Volnutt and Roll aren't great.
It's possible that they could work it out to where players wouldn't see X as "just an inferior Zero" because they share buster mechanics etc, but it would take more of a reworking of what Zero does...taking away how strong his hitboxes are, Sougenmu, how things like lightning loops work and so on. Mega Man Zero is an option too, and it'd be cool to have an inclusion of something our Inti friends were behind...but that requires a lot of work from Capcom too on a character that they would have to hope wouldn't be received as "what, this is Zero? Where is broken good Zero I remember? laaame"
lol. There are certainly a lot of ways to look at it. imo, I'd just as well them add in someone like Proto Man/Blues or Bass/Forte. Captain America/Proto Man sounds like a pretty amazing team lol, and Bass could have attacks that summon Treble...
Anyway, yeah I think the best way to go about this would be a redone MMX version of Zero, maybe redo his entire move list to other moves he's had and take away buster since X will center around that I imagine. I would like a new level 3 super too, maybe one where he grabs onto the other character and blows himself up lol ;p
"Player 1 Wins!...but he's now just a torso!"
X: "eh whatever he'll be back" Dr. Cain: "X!! You must collect all of Zero's parts!" X: "dammit..."
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Post by Galamoth on Dec 30, 2016 12:36:55 GMT -6
Ah, okay. My mistake then! (Didn't even check at the time. I had to go buy groceries.)
lol, nice X1 reference.
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Post by Scuttlest on Dec 30, 2016 14:41:57 GMT -6
About Zero. It doesn't have to be MMX Zero. We can have MMZ Zero. The one with the different weapons. It technically would be Zero but give him a move-set that is different from the previous ones. The MMZ Zero was already in MvC2, I believe. As much as I personally like playing as Zero in the X games, I think it should just be X in MvC Infinite this time. EDIT: SNK vs. Capcom: SVC Chaos, not MvC2. Ah, Chaos. Best thing about that game was seeing Capcom characters drawn in SNK's style.
Not the best Vs. game we've gotten. Though I'd enjoy seeing Capcom and SNK going at it again, especially since I rediscovered my love for SNK with King of Fighters XIV.
Anyway, if either MMX Zero gets in, MMZ Zero should be his alt costume. And the other way around if MMZ Zero is the one who gets in.
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Post by Ixbran on Jan 1, 2017 5:09:06 GMT -6
We got a supposed roster leak, so brace yer selves: Source
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