Post by SpaceColour on Jun 19, 2019 20:50:55 GMT -6
This seems like a problem that could be easily fixed. Like after a certain amount of kills just give the enemy an icon like an x or something in the bestiary just to know its complete like yeah no this enemy doesnt give a shard so people dont spend hours farming the same enemy for no reason
I don't think this is a serious flaw, it is just a small problem for me, that i would want to see differently. But i do have confidence on IGA and the dev team. And yes, Morte has no Shard because that creature is a half-demon, it has some context and i like that. ANyway, i wanted to see if i was alone n that matter, and i think i am haha.
For what it's worth, I agree with your sentiment, for precisely the reasons you outlined (and were largely ignored on), re the fact that mandated souls = forced creativity and de facto variety. Narrative-driven laziness will just result in an ability variety that is comprised, to a disappointing proportion, of legitimately useful abilities at the obvious expense of abilities which exist for the fun factor. We could not expect, for example, to see anyone throwing paper airplanes with a lethargic "Hoi." under such a system.
No. I agree. I loved the paper air plane and throwing plates of hot curry. I think when they created these abilities, they were under stress to come up with something. And when humans do that they become silly.
But the paper air plane (and curry) ended up being super useful, and I think that was a mistake, it being useful. I have killed many a boss with that beast of a move.
These kinds of things end up being the stuff of legends. Something that we intended one way, ended up another, and it was good. We can't have accidental creative genius when we are regulating to what we only deem useful.
And I want to slay a boss with a plate of delicious mac and cheese. Please make me a silly butler/waiter enemy that drops weapon grade mac. Thank you.
Redogan: And, oddly enough, still clicking on wall mac....
May 13, 2021 12:34:10 GMT -6
Time 4 Tea: Me too! There will be a Bloodstained 2 before any of us catch up with Purify (does he have more than one profile?)
May 13, 2021 15:09:49 GMT -6
Dominique: Did Mr. Welldone ever find his book? If they make Bloodstained 2, I want Dom to redeem herself like Ghaleon did in Lunar 2. My girl can't go out like that. Too tragic and I just don't like it.
May 14, 2021 21:24:57 GMT -6
purifyweirdshard: CotM2 Dominique definitely helped me
May 21, 2021 2:14:27 GMT -6
EbonAnimus: q2 nearly done and again nothing on dlc, no pc version shipped, but no one says anything and all are sooooo happy about it... really suck, these dorky dlc´s we got could be done in a few days by a single japanese worker, but sadly no one´s doing anything..
May 29, 2021 12:55:05 GMT -6
Redogan: Yeah, it is getting a little silly how long it is taking for them to finish up the DLC's and ship out a complete PC version with everything. I'd like a complete game now, thanks.
Jun 1, 2021 7:32:23 GMT -6
Yän: Sorry but I've rarely read such gross exaggeration. Sure. there hasn't been anything new for a while but the amount of content we got this far in terms of DLC is certainly not something that is doable by a single person. Not that much still missing either.
Jun 1, 2021 17:53:00 GMT -6
gunlord500: Guys check out the bloodstained fan survey! tinyurl.com/RotNForumsSurvey
Jun 6, 2021 21:26:55 GMT -6