Post by SpaceColour on Jun 19, 2019 20:50:55 GMT -6
This seems like a problem that could be easily fixed. Like after a certain amount of kills just give the enemy an icon like an x or something in the bestiary just to know its complete like yeah no this enemy doesnt give a shard so people dont spend hours farming the same enemy for no reason
I don't think this is a serious flaw, it is just a small problem for me, that i would want to see differently. But i do have confidence on IGA and the dev team. And yes, Morte has no Shard because that creature is a half-demon, it has some context and i like that. ANyway, i wanted to see if i was alone n that matter, and i think i am haha.
For what it's worth, I agree with your sentiment, for precisely the reasons you outlined (and were largely ignored on), re the fact that mandated souls = forced creativity and de facto variety. Narrative-driven laziness will just result in an ability variety that is comprised, to a disappointing proportion, of legitimately useful abilities at the obvious expense of abilities which exist for the fun factor. We could not expect, for example, to see anyone throwing paper airplanes with a lethargic "Hoi." under such a system.
No. I agree. I loved the paper air plane and throwing plates of hot curry. I think when they created these abilities, they were under stress to come up with something. And when humans do that they become silly.
But the paper air plane (and curry) ended up being super useful, and I think that was a mistake, it being useful. I have killed many a boss with that beast of a move.
These kinds of things end up being the stuff of legends. Something that we intended one way, ended up another, and it was good. We can't have accidental creative genius when we are regulating to what we only deem useful.
And I want to slay a boss with a plate of delicious mac and cheese. Please make me a silly butler/waiter enemy that drops weapon grade mac. Thank you.
ShroudedTraveler: I wouldn't want them in it (I have no love for them, whatsoever), they were just the first 'have a friend' with them character I thought of. Probably because of Smash Ultimate.
Mar 16, 2022 14:26:59 GMT -6
Ryngar Acia: I unironically hope they're Asha and Pepelogoo.
Mar 18, 2022 20:14:03 GMT -6
Enkeria: Would hope for O.D. for the 3rd playable character. But would be fine as the main character in the sequel too.
Mar 19, 2022 21:12:36 GMT -6
XombieMike: It's confirmed to be a cross over character, so not OD
Mar 21, 2022 7:16:23 GMT -6
Redogan: Sheesh. Old habits die hard. I jumped on here to read up about the 3rd playable character and instinctively looked around and clicked on a wall mac.
Mar 30, 2022 12:39:11 GMT -6
XombieMike: Gotta find all the secrets!
Mar 30, 2022 17:36:34 GMT -6
XombieMike: There are a few secrets here
Mar 30, 2022 17:37:05 GMT -6
Time 4 Tea: I really like this forum... I just wish it was a bit more active. Perhaps we need a Ritual of the Night 2 to liven things up?
Jun 7, 2022 18:04:30 GMT -6
XombieMike: Thanks. I think this place still serves a good purpose for keeping organized linkable info. Most discussions happen on Discord these days.
Jun 16, 2022 8:32:09 GMT -6
Enkeria: Ritual of the Night 2 is a thing that will happen. Yes.
Jun 22, 2022 17:19:11 GMT -6